[463] | 1 | #ifndef _ViewCellBsp_H__
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| 2 | #define _ViewCellBsp_H__
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| 3 |
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| 4 | #include "Mesh.h"
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| 5 | #include "Containers.h"
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| 6 | #include "Polygon3.h"
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| 7 | #include <stack>
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| 8 | #include "Statistics.h"
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| 9 | #include "VssRay.h"
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[469] | 10 | #include "ViewCell.h"
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[463] | 11 |
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[860] | 12 | namespace GtpVisibilityPreprocessor {
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[611] | 13 |
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[882] | 14 | class ViewCellLeaf;
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[469] | 15 | //class BspViewCell;
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[463] | 16 | class Plane3;
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| 17 | class BspTree;
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| 18 | class BspInterior;
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| 19 | //class Polygon3;
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| 20 | class AxisAlignedBox3;
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| 21 | class Ray;
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| 22 | class ViewCellsStatistics;
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[587] | 23 | class ViewCellsManager;
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[590] | 24 | class ViewCellsTree;
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[882] | 25 | class ViewCell;
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[881] | 26 | class ViewCellLeaf;
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[463] | 27 |
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| 28 | class BspNodeGeometry
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| 29 | {
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| 30 | public:
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| 31 | BspNodeGeometry()
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| 32 | {};
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| 33 |
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[710] | 34 | /** copy constructor copying the polygon array.
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| 35 | The polygons are deeply copied.
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| 36 | */
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[508] | 37 | BspNodeGeometry(const BspNodeGeometry &rhs);
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[710] | 38 | /** This operator uses a deep copy to copy the polygons.
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| 39 | */
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| 40 | BspNodeGeometry& operator=(const BspNodeGeometry& p);
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[508] | 41 |
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[710] | 42 | /** Builds node geometry using this polygons.
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| 43 | @NOTE The polygons are NOT duplicated, only
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| 44 | a shallow copy is used.
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| 45 | */
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| 46 | BspNodeGeometry(const PolygonContainer &polys);
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[574] | 47 |
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[463] | 48 | ~BspNodeGeometry();
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| 49 |
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[480] | 50 | /** Returns accumulated area of all polygons.
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| 51 | */
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[463] | 52 | float GetArea() const;
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[678] | 53 | /** Returns volume of this node geometry.
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| 54 | */
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[544] | 55 | float GetVolume() const;
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| 56 |
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[463] | 57 | /** Computes new front and back geometry based on the old cell
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| 58 | geometry and a new split plane
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[679] | 59 | @returns true if the geometry is actually split by this plane
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[463] | 60 | */
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[679] | 61 | bool SplitGeometry(BspNodeGeometry &front,
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[463] | 62 | BspNodeGeometry &back,
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| 63 | const Plane3 &splitPlane,
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| 64 | const AxisAlignedBox3 &box,
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| 65 | const float epsilon) const;
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| 66 |
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[697] | 67 | /** Computes the intersection of the box with the node geometry.
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| 68 | */
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| 69 | int ComputeIntersection(const AxisAlignedBox3 &box) const;
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| 70 |
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[532] | 71 | /** Computes bounding box of the geometry.
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[480] | 72 | */
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[697] | 73 | void GetBoundingBox(AxisAlignedBox3 &box) const;
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[503] | 74 |
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[697] | 75 | /** Returns
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| 76 | 1 of geometry in front of plane
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| 77 | 0 if plane intersects geometry,
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| 78 | -1 if geometry in back of plane
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| 79 | */
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[710] | 80 | int Side(const Plane3 &plane, const float eps = 0.0f) const;
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[697] | 81 |
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[480] | 82 | /** Splits the polygon and returns the part of the polygon inside of the node geometry.
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| 83 | */
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[463] | 84 | Polygon3 *SplitPolygon(Polygon3 *poly, const float epsilon) const;
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| 85 |
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[544] | 86 | /** Computes mass center of bsp node geometry.
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| 87 | */
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[545] | 88 | Vector3 CenterOfMass() const;
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| 89 |
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[678] | 90 | bool Valid() const;
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[646] | 91 |
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[678] | 92 |
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[646] | 93 | friend ostream &operator<<(ostream &s, const BspNodeGeometry &a)
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| 94 | {
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| 95 | PolygonContainer::const_iterator it, it_end = a.mPolys.end();
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| 96 |
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| 97 | for (it = a.mPolys.begin(); it != it_end; ++ it)
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| 98 | s << *(*it) << endl;
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| 99 | return s << endl;
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| 100 | }
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| 101 |
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[678] | 102 | int Size() const;
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| 103 | const PolygonContainer &GetPolys();
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| 104 |
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[710] | 105 | /** Adds polygon and plane equation to this geometry.
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| 106 | */
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[678] | 107 | void Add(Polygon3 *p, const Plane3 &plane);
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| 108 |
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[840] | 109 | /** Adds node geometry to mesh.
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| 110 | @note the mesh vertices will not be connected
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| 111 | */
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| 112 | friend void IncludeNodeGeomInMesh(const BspNodeGeometry &geom, Mesh &mesh);
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| 113 |
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[678] | 114 | protected:
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| 115 | /** The polygons the geometry consists of.
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| 116 | */
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| 117 | PolygonContainer mPolys;
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| 118 |
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| 119 | /** The corresponding set of planes for the polygons.
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| 120 | Need this because of precision issues.
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| 121 | */
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| 122 | vector<Plane3> mPlanes;
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[463] | 123 | };
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| 124 |
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[574] | 125 |
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[463] | 126 | /** Data structure used for optimized ray casting.
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| 127 | */
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| 128 | struct BspRayTraversalData
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| 129 | {
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| 130 | BspNode *mNode;
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| 131 | Vector3 mExitPoint;
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| 132 | float mMaxT;
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| 133 |
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| 134 | BspRayTraversalData() {}
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| 135 |
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| 136 | BspRayTraversalData(BspNode *n, const Vector3 &extp, const float maxt):
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| 137 | mNode(n), mExitPoint(extp), mMaxT(maxt)
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| 138 | {}
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[485] | 139 |
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| 140 | BspRayTraversalData(BspNode *n, const Vector3 &extp):
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| 141 | mNode(n), mExitPoint(extp)
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| 142 | {}
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[463] | 143 | };
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| 144 |
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| 145 | /** Data used for passing ray data down the tree.
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| 146 | */
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| 147 | struct BoundedRay
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| 148 | {
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| 149 | Ray *mRay;
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| 150 | float mMinT;
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| 151 | float mMaxT;
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| 152 |
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| 153 | BoundedRay(): mMinT(0), mMaxT(1e6), mRay(NULL)
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| 154 | {}
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| 155 | BoundedRay(Ray *r, float minT, float maxT):
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| 156 | mRay(r), mMinT(minT), mMaxT(maxT)
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| 157 | {}
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| 158 | };
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| 159 |
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| 160 | typedef vector<BoundedRay *> BoundedRayContainer;
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| 161 |
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| 162 | class BspTreeStatistics: public StatisticsBase
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| 163 | {
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| 164 | public:
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| 165 | // total number of nodes
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| 166 | int nodes;
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| 167 | // number of splits
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[491] | 168 | int splits[3];
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| 169 |
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[463] | 170 | // totals number of rays
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| 171 | int rays;
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| 172 | // maximal reached depth
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| 173 | int maxDepth;
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| 174 | // minimal depth
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| 175 | int minDepth;
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| 176 |
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| 177 | // max depth nodes
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| 178 | int maxDepthNodes;
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[426] | 179 | // minimum depth nodes
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| 180 | int minDepthNodes;
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| 181 | // max depth nodes
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| 182 | int minPvsNodes;
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| 183 | // nodes with minimum PVS
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| 184 | int minRaysNodes;
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| 185 | // max ray contribution nodes
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| 186 | int maxRayContribNodes;
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| 187 | // minimum area nodes
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[547] | 188 | int minProbabilityNodes;
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[473] | 189 | /// nodes termination because of max cost ratio;
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| 190 | int maxCostNodes;
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[463] | 191 | // max number of rays per node
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| 192 | int maxObjectRefs;
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| 193 | // accumulated depth (used to compute average)
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| 194 | int accumDepth;
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| 195 | // number of initial polygons
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| 196 | int polys;
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| 197 | /// samples contributing to pvs
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| 198 | int contributingSamples;
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| 199 | /// sample contributions to pvs
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| 200 | int sampleContributions;
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| 201 | /// largest pvs
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[485] | 202 | int maxPvs;
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[490] | 203 | /// number of invalid leaves
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| 204 | int invalidLeaves;
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[491] | 205 | /// polygon splits
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| 206 | int polySplits;
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[503] | 207 | /// accumulated number of rays refs
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| 208 | int accumRays;
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[656] | 209 | int pvs;
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[463] | 210 |
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| 211 | // Constructor
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| 212 | BspTreeStatistics()
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| 213 | {
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| 214 | Reset();
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| 215 | }
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| 216 |
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| 217 | int Nodes() const {return nodes;}
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| 218 | int Interior() const { return nodes / 2; }
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| 219 | int Leaves() const { return (nodes / 2) + 1; }
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| 220 |
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| 221 | // TODO: computation wrong
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| 222 | double AvgDepth() const { return accumDepth / (double)Leaves();};
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[503] | 223 | double AvgRays() const { return accumRays / (double)Leaves();};
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| 224 |
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[463] | 225 | void Reset()
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| 226 | {
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| 227 | nodes = 0;
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[491] | 228 | for (int i = 0; i < 3; ++ i)
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| 229 | splits[i] = 0;
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[463] | 230 |
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| 231 | maxDepth = 0;
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| 232 | minDepth = 99999;
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| 233 | polys = 0;
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| 234 | accumDepth = 0;
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[656] | 235 | pvs = 0;
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[426] | 236 | maxDepthNodes = 0;
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| 237 | minPvsNodes = 0;
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| 238 | minRaysNodes = 0;
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[463] | 239 | maxRayContribNodes = 0;
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[547] | 240 | minProbabilityNodes = 0;
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[473] | 241 | maxCostNodes = 0;
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[463] | 242 |
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| 243 | contributingSamples = 0;
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| 244 | sampleContributions = 0;
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[485] | 245 |
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| 246 | maxPvs = 0;
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[490] | 247 | invalidLeaves = 0;
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[491] | 248 | polySplits = 0;
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[503] | 249 | accumRays = 0;
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[463] | 250 | }
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| 251 |
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| 252 | void Print(ostream &app) const;
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| 253 |
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| 254 | friend ostream &operator<<(ostream &s, const BspTreeStatistics &stat)
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| 255 | {
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| 256 | stat.Print(s);
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| 257 | return s;
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| 258 | }
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| 259 | };
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| 260 |
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| 261 |
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| 262 | /**
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| 263 | BspNode abstract class serving for interior and leaf node implementation
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| 264 | */
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| 265 | class BspNode
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| 266 | {
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| 267 | friend class BspTree;
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| 268 |
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| 269 | public:
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| 270 | BspNode();
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| 271 | virtual ~BspNode(){};
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| 272 | BspNode(BspInterior *parent);
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| 273 |
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| 274 | /** Determines whether this node is a leaf or not
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| 275 | @return true if leaf
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| 276 | */
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| 277 | virtual bool IsLeaf() const = 0;
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| 278 |
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| 279 | /** Determines whether this node is a root
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[1027] | 280 | @return true if root
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[463] | 281 | */
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[1027] | 282 | virtual bool IsRoot() const
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| 283 | {
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| 284 | return mParent == NULL;
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| 285 | }
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[463] | 286 |
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| 287 | /** Returns parent node.
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| 288 | */
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[1027] | 289 | inline BspInterior *GetParent()
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| 290 | {
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| 291 | return mParent;
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| 292 | }
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[463] | 293 |
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| 294 | /** Sets parent node.
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| 295 | */
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[1027] | 296 | inline void BspNode::SetParent(BspInterior *parent)
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| 297 | {
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| 298 | mParent = parent;
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| 299 | }
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[463] | 300 |
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[1027] | 301 |
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[482] | 302 | /** Returns true if this node is a sibling of node n.
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| 303 | */
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| 304 | bool IsSibling(BspNode *n) const;
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| 305 |
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| 306 | /** returns depth of the node.
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| 307 | */
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| 308 | int GetDepth() const;
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[487] | 309 |
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| 310 | /** returns true if the whole subtree is valid
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| 311 | */
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| 312 | bool TreeValid() const;
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| 313 |
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| 314 | void SetTreeValid(const bool v);
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| 315 |
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| 316 | //-- mailing options
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| 317 |
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[463] | 318 | void Mail() { mMailbox = sMailId; }
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| 319 | static void NewMail() { ++ sMailId; }
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| 320 | bool Mailed() const { return mMailbox == sMailId; }
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| 321 |
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[487] | 322 | static int sMailId;
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| 323 | int mMailbox;
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| 324 |
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[610] | 325 | int mTimeStamp;
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| 326 |
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[463] | 327 | protected:
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| 328 |
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[487] | 329 | /// if this sub tree is a completely valid view space region
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| 330 | bool mTreeValid;
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[463] | 331 | /// parent of this node
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| 332 | BspInterior *mParent;
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| 333 | };
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| 334 |
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[1006] | 335 |
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[463] | 336 | /** BSP interior node implementation
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| 337 | */
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[646] | 338 | class BspInterior: public BspNode
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[463] | 339 | {
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| 340 | friend class BspTree;
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| 341 | public:
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| 342 | /** Standard contructor taking split plane as argument.
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| 343 | */
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| 344 | BspInterior(const Plane3 &plane);
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| 345 | ~BspInterior();
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[1027] | 346 |
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[463] | 347 | /** @return false since it is an interior node
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| 348 | */
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[1027] | 349 | bool IsLeaf() const
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| 350 | {
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| 351 | return false;
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| 352 | }
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| 353 | BspNode *GetBack()
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| 354 | {
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| 355 | return mBack;
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| 356 | }
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[463] | 357 |
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[1027] | 358 | BspNode *GetFront()
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| 359 | {
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| 360 | return mFront;
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| 361 | }
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| 362 |
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[463] | 363 | /** Returns split plane.
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| 364 | */
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[1027] | 365 | Plane3 BspInterior::GetPlane() const
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| 366 | {
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| 367 | return mPlane;
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| 368 | }
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[463] | 369 |
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| 370 | /** Replace front or back child with new child.
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| 371 | */
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[1027] | 372 | inline void ReplaceChildLink(BspNode *oldChild, BspNode *newChild)
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| 373 | {
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| 374 | if (mBack == oldChild)
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| 375 | mBack = newChild;
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| 376 | else
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| 377 | mFront = newChild;
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| 378 | }
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| 379 |
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[463] | 380 | /** Replace front and back child.
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| 381 | */
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| 382 | void SetupChildLinks(BspNode *b, BspNode *f);
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| 383 |
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| 384 | friend ostream &operator<<(ostream &s, const BspInterior &A)
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| 385 | {
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| 386 | return s << A.mPlane;
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| 387 | }
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| 388 |
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| 389 | protected:
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| 390 |
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| 391 | /// Splitting plane corresponding to this node
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| 392 | Plane3 mPlane;
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| 393 |
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| 394 | /// back node
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| 395 | BspNode *mBack;
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| 396 | /// front node
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| 397 | BspNode *mFront;
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| 398 | };
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| 399 |
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[1006] | 400 |
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[463] | 401 | /** BSP leaf node implementation.
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| 402 | */
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[547] | 403 | class BspLeaf: public BspNode
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[463] | 404 | {
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| 405 | friend class BspTree;
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| 406 |
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| 407 | public:
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| 408 | BspLeaf();
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[882] | 409 | BspLeaf(ViewCellLeaf *viewCell);
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[463] | 410 | BspLeaf(BspInterior *parent);
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[882] | 411 | BspLeaf(BspInterior *parent, ViewCellLeaf *viewCell);
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[463] | 412 |
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[485] | 413 | ~BspLeaf();
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| 414 |
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[463] | 415 | /** Returns pointer of view cell.
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| 416 | */
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[1027] | 417 | inline ViewCellLeaf *GetViewCell() const
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| 418 | {
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| 419 | return mViewCell;
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| 420 | }
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[463] | 421 |
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| 422 | /** Sets pointer to view cell.
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| 423 | */
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[1027] | 424 | inline void SetViewCell(ViewCellLeaf *viewCell)
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| 425 | {
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| 426 | mViewCell = viewCell;
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| 427 | }
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[463] | 428 |
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[1027] | 429 | /** @return true since it is an interior node
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| 430 | */
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| 431 | bool BspLeaf::IsLeaf() const
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| 432 | {
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| 433 | return true;
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| 434 | }
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| 435 |
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| 436 |
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[487] | 437 | /// Rays piercing this leaf.
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[463] | 438 | VssRayContainer mVssRays;
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[485] | 439 |
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| 440 | /// leaf pvs
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| 441 | ObjectPvs *mPvs;
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[508] | 442 |
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[547] | 443 | /// Probability that the view point lies in this leaf
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| 444 | float mProbability;
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[463] | 445 |
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[1027] | 446 |
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[463] | 447 | protected:
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[485] | 448 |
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[463] | 449 | /// if NULL this does not correspond to feasible viewcell
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[882] | 450 | ViewCellLeaf *mViewCell;
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[463] | 451 | };
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| 452 |
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[1008] | 453 |
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[463] | 454 | /** Implementation of the view cell BSP tree.
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| 455 | */
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| 456 | class BspTree
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| 457 | {
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[575] | 458 | friend class ViewCellsParseHandlers;
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| 459 |
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[463] | 460 | public:
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| 461 |
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| 462 | /** Additional data which is passed down the BSP tree during traversal.
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| 463 | */
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| 464 | struct BspTraversalData
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| 465 | {
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| 466 | /// the current node
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| 467 | BspNode *mNode;
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| 468 | /// polygonal data for splitting
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| 469 | PolygonContainer *mPolygons;
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| 470 | /// current depth
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| 471 | int mDepth;
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| 472 | /// the view cell associated with this subdivsion
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[882] | 473 | ViewCellLeaf *mViewCell;
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[463] | 474 | /// rays piercing this node
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| 475 | BoundedRayContainer *mRays;
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[587] | 476 | /// probability of current node
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| 477 | float mProbability;
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[463] | 478 | /// geometry of node as induced by planes
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| 479 | BspNodeGeometry *mGeometry;
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| 480 |
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| 481 | /// pvs size
|
---|
| 482 | int mPvs;
|
---|
| 483 |
|
---|
| 484 | /** Returns average ray contribution.
|
---|
| 485 | */
|
---|
| 486 | float GetAvgRayContribution() const
|
---|
| 487 | {
|
---|
| 488 | return (float)mPvs / ((float)mRays->size() + Limits::Small);
|
---|
| 489 | }
|
---|
| 490 |
|
---|
| 491 |
|
---|
| 492 | BspTraversalData():
|
---|
| 493 | mNode(NULL),
|
---|
| 494 | mPolygons(NULL),
|
---|
| 495 | mDepth(0),
|
---|
| 496 | mViewCell(NULL),
|
---|
| 497 | mRays(NULL),
|
---|
| 498 | mPvs(0),
|
---|
[587] | 499 | mProbability(0.0),
|
---|
[463] | 500 | mGeometry(NULL)
|
---|
| 501 | {}
|
---|
| 502 |
|
---|
| 503 | BspTraversalData(BspNode *node,
|
---|
| 504 | PolygonContainer *polys,
|
---|
| 505 | const int depth,
|
---|
[882] | 506 | ViewCellLeaf *viewCell,
|
---|
[463] | 507 | BoundedRayContainer *rays,
|
---|
| 508 | int pvs,
|
---|
[587] | 509 | float p,
|
---|
[463] | 510 | BspNodeGeometry *cell):
|
---|
| 511 | mNode(node),
|
---|
| 512 | mPolygons(polys),
|
---|
| 513 | mDepth(depth),
|
---|
| 514 | mViewCell(viewCell),
|
---|
| 515 | mRays(rays),
|
---|
| 516 | mPvs(pvs),
|
---|
[587] | 517 | mProbability(p),
|
---|
[463] | 518 | mGeometry(cell)
|
---|
| 519 | {}
|
---|
[587] | 520 |
|
---|
| 521 |
|
---|
| 522 | float GetCost() const
|
---|
| 523 | {
|
---|
| 524 | #if 0
|
---|
| 525 | return mPvs * mProbability;
|
---|
| 526 | #endif
|
---|
[748] | 527 | #if 0
|
---|
[611] | 528 | return (float) (-mDepth); // for regular grid
|
---|
| 529 | #endif
|
---|
[748] | 530 | #if 1
|
---|
| 531 | return (float) mDepth; // depth first
|
---|
| 532 | #endif
|
---|
[611] | 533 | #if 0
|
---|
[587] | 534 | return mProbability;
|
---|
| 535 | #endif
|
---|
| 536 | #if 0
|
---|
| 537 | return (float)mPvs;
|
---|
| 538 | #endif
|
---|
| 539 | #if 0
|
---|
| 540 | return (float)mRays->size();
|
---|
| 541 | #endif
|
---|
| 542 | }
|
---|
| 543 |
|
---|
| 544 | friend bool operator<(const BspTraversalData &a, const BspTraversalData &b)
|
---|
| 545 | {
|
---|
| 546 | return a.GetCost() < b.GetCost();
|
---|
| 547 | }
|
---|
[463] | 548 | };
|
---|
| 549 |
|
---|
[587] | 550 | //typedef std::stack<BspTraversalData> BspTraversalStack;
|
---|
| 551 | typedef std::priority_queue<BspTraversalData> BspTraversalStack;
|
---|
| 552 |
|
---|
[473] | 553 | /** Default constructor reading the environment file and
|
---|
| 554 | creating an empty tree.
|
---|
[463] | 555 | */
|
---|
| 556 | BspTree();
|
---|
[473] | 557 | /** Destroys tree and nodes.
|
---|
| 558 | */
|
---|
[463] | 559 | ~BspTree();
|
---|
| 560 |
|
---|
[472] | 561 | /** Returns detailed statistics of the BSP tree.
|
---|
| 562 | */
|
---|
[463] | 563 | const BspTreeStatistics &GetStatistics() const;
|
---|
| 564 |
|
---|
| 565 | /** Constructs tree using the given list of view cells.
|
---|
| 566 | For this type of construction we filter all view cells down the
|
---|
| 567 | tree. If there is no polygon left, the last split plane
|
---|
| 568 | decides inside or outside of the viewcell. A pointer to the
|
---|
| 569 | appropriate view cell is stored within each leaf.
|
---|
| 570 | Many leafs can point to the same viewcell.
|
---|
| 571 | */
|
---|
| 572 | void Construct(const ViewCellContainer &viewCells);
|
---|
| 573 |
|
---|
| 574 | /** Constructs tree using the given list of objects.
|
---|
| 575 | @note the objects are not taken as view cells, but the view cells are
|
---|
| 576 | constructed from the subdivision: Each leaf is taken as one viewcell.
|
---|
| 577 | @param objects list of objects
|
---|
| 578 | */
|
---|
| 579 | void Construct(const ObjectContainer &objects);
|
---|
| 580 |
|
---|
| 581 | void Construct(const ObjectContainer &objects,
|
---|
[587] | 582 | const RayContainer &sampleRays,
|
---|
| 583 | AxisAlignedBox3 *forcedBoundingBox);
|
---|
[463] | 584 |
|
---|
| 585 | /** Constructs the tree from a given set of rays.
|
---|
| 586 | @param sampleRays the set of sample rays the construction is based on
|
---|
| 587 | @param viewCells if not NULL, new view cells are
|
---|
| 588 | created in the leafs and stored in the conatainer
|
---|
| 589 | */
|
---|
[587] | 590 | void Construct(const RayContainer &sampleRays,
|
---|
| 591 | AxisAlignedBox3 *forcedBoundingBox);
|
---|
[463] | 592 |
|
---|
| 593 | /** Returns list of BSP leaves.
|
---|
| 594 | */
|
---|
| 595 | void CollectLeaves(vector<BspLeaf *> &leaves) const;
|
---|
| 596 |
|
---|
| 597 | /** Returns box which bounds the whole tree.
|
---|
| 598 | */
|
---|
| 599 | AxisAlignedBox3 GetBoundingBox()const;
|
---|
| 600 |
|
---|
| 601 | /** Returns root of BSP tree.
|
---|
| 602 | */
|
---|
| 603 | BspNode *GetRoot() const;
|
---|
| 604 |
|
---|
[590] | 605 |
|
---|
| 606 | //bool Export(const string filename);
|
---|
[463] | 607 |
|
---|
| 608 | /** Collects the leaf view cells of the tree
|
---|
| 609 | @param viewCells returns the view cells
|
---|
| 610 | */
|
---|
| 611 | void CollectViewCells(ViewCellContainer &viewCells) const;
|
---|
| 612 |
|
---|
| 613 | /** A ray is cast possible intersecting the tree.
|
---|
| 614 | @param the ray that is cast.
|
---|
| 615 | @returns the number of intersections with objects stored in the tree.
|
---|
| 616 | */
|
---|
[503] | 617 | int _CastRay(Ray &ray);
|
---|
[463] | 618 |
|
---|
[466] | 619 |
|
---|
[503] | 620 | int CastLineSegment(const Vector3 &origin,
|
---|
| 621 | const Vector3 &termination,
|
---|
| 622 | ViewCellContainer &viewcells
|
---|
| 623 | );
|
---|
[466] | 624 |
|
---|
[503] | 625 | ViewCell *GetViewCell(const Vector3 &point);
|
---|
[492] | 626 |
|
---|
[463] | 627 | /// bsp tree construction types
|
---|
| 628 | enum {FROM_INPUT_VIEW_CELLS, FROM_SCENE_GEOMETRY, FROM_SAMPLES};
|
---|
| 629 |
|
---|
| 630 | /** Returns statistics.
|
---|
| 631 | */
|
---|
| 632 | BspTreeStatistics &GetStat();
|
---|
| 633 |
|
---|
| 634 | /** finds neighbouring leaves of this tree node.
|
---|
| 635 | */
|
---|
| 636 | int FindNeighbors(BspNode *n, vector<BspLeaf *> &neighbors,
|
---|
| 637 | const bool onlyUnmailed) const;
|
---|
| 638 |
|
---|
[503] | 639 | /** Constructs geometry of view cell returning a BSP node geometry type.
|
---|
[463] | 640 | */
|
---|
[503] | 641 | void ConstructGeometry(BspNode *n, BspNodeGeometry &cell) const;
|
---|
[463] | 642 |
|
---|
| 643 | /** Construct geometry of view cell.
|
---|
| 644 | */
|
---|
[882] | 645 | void ConstructGeometry(ViewCell* vc, BspNodeGeometry &geom) const;
|
---|
[463] | 646 |
|
---|
[587] | 647 |
|
---|
| 648 | /** Sets pointer to view cells manager.
|
---|
| 649 | */
|
---|
| 650 | void SetViewCellsManager(ViewCellsManager *vcm);
|
---|
| 651 |
|
---|
[463] | 652 | /** Returns random leaf of BSP tree.
|
---|
| 653 | @param halfspace defines the halfspace from which the leaf is taken.
|
---|
| 654 | */
|
---|
| 655 | BspLeaf *GetRandomLeaf(const Plane3 &halfspace);
|
---|
| 656 |
|
---|
| 657 | /** Returns random leaf of BSP tree.
|
---|
| 658 | @param onlyUnmailed if only unmailed leaves should be returned.
|
---|
| 659 | */
|
---|
| 660 | BspLeaf *GetRandomLeaf(const bool onlyUnmailed = false);
|
---|
| 661 |
|
---|
| 662 |
|
---|
| 663 | /** Returns epsilon of this tree.
|
---|
| 664 | */
|
---|
| 665 | float GetEpsilon() const;
|
---|
| 666 |
|
---|
[587] | 667 | int CollectMergeCandidates(const vector<BspLeaf *> leaves,
|
---|
| 668 | vector<MergeCandidate> &candidates);
|
---|
| 669 |
|
---|
| 670 | int CollectMergeCandidates(const VssRayContainer &rays,
|
---|
| 671 | vector<MergeCandidate> &candidates);
|
---|
[590] | 672 |
|
---|
| 673 | /** Exports Bsp tree to file.
|
---|
| 674 | */
|
---|
| 675 | bool Export(ofstream &stream);
|
---|
| 676 |
|
---|
| 677 |
|
---|
| 678 | /** Returns view cell corresponding to
|
---|
| 679 | the invalid view space. If it does not exist, it is created.
|
---|
| 680 | */
|
---|
| 681 | BspViewCell *GetOutOfBoundsCell();
|
---|
| 682 |
|
---|
| 683 | ViewCellsTree *mViewCellsTree;
|
---|
| 684 |
|
---|
[463] | 685 | protected:
|
---|
| 686 |
|
---|
| 687 | // --------------------------------------------------------------
|
---|
| 688 | // For sorting objects
|
---|
| 689 | // --------------------------------------------------------------
|
---|
| 690 | struct SortableEntry
|
---|
| 691 | {
|
---|
| 692 | enum {POLY_MIN, POLY_MAX};
|
---|
| 693 |
|
---|
| 694 | int type;
|
---|
| 695 | float value;
|
---|
| 696 | Polygon3 *poly;
|
---|
| 697 | SortableEntry() {}
|
---|
| 698 | SortableEntry(const int t, const float v, Polygon3 *poly):
|
---|
| 699 | type(t), value(v), poly(poly) {}
|
---|
| 700 |
|
---|
| 701 | bool operator<(const SortableEntry &b) const
|
---|
| 702 | {
|
---|
| 703 | return value < b.value;
|
---|
| 704 | }
|
---|
| 705 | };
|
---|
| 706 |
|
---|
[590] | 707 | void ExportNode(BspNode *node, ofstream &stream);
|
---|
| 708 |
|
---|
[463] | 709 | /** Evaluates tree stats in the BSP tree leafs.
|
---|
| 710 | */
|
---|
| 711 | void EvaluateLeafStats(const BspTraversalData &data);
|
---|
| 712 |
|
---|
| 713 | /** Subdivides node with respect to the traversal data.
|
---|
| 714 | @param tStack current traversal stack
|
---|
| 715 | @param tData traversal data also holding node to be subdivided
|
---|
| 716 | @returns new root of the subtree
|
---|
| 717 | */
|
---|
| 718 | BspNode *Subdivide(BspTraversalStack &tStack, BspTraversalData &tData);
|
---|
| 719 |
|
---|
| 720 | /** Constructs the tree from the given list of polygons and rays.
|
---|
| 721 | @param polys stores set of polygons on which subdivision may be based
|
---|
| 722 | @param rays storesset of rays on which subdivision may be based
|
---|
| 723 | */
|
---|
| 724 | void Construct(PolygonContainer *polys, BoundedRayContainer *rays);
|
---|
| 725 |
|
---|
| 726 | /** Selects the best possible splitting plane.
|
---|
| 727 | @param leaf the leaf to be split
|
---|
| 728 | @param polys the polygon list on which the split decition is based
|
---|
| 729 | @param rays ray container on which selection may be based
|
---|
| 730 | @note the polygons can be reordered in the process
|
---|
| 731 | @returns the split plane
|
---|
| 732 | */
|
---|
| 733 | Plane3 SelectPlane(BspLeaf *leaf,
|
---|
| 734 | BspTraversalData &data);
|
---|
| 735 |
|
---|
| 736 | /** Evaluates the contribution of the candidate split plane.
|
---|
| 737 |
|
---|
| 738 | @param candidatePlane the candidate split plane
|
---|
| 739 | @param polys the polygons the split can be based on
|
---|
| 740 | @param rays the rays the split can be based on
|
---|
| 741 |
|
---|
| 742 | @returns the cost of the candidate split plane
|
---|
| 743 | */
|
---|
| 744 | float SplitPlaneCost(const Plane3 &candidatePlane,
|
---|
| 745 | BspTraversalData &data) const;
|
---|
| 746 |
|
---|
| 747 | /** Strategies where the effect of the split plane is tested
|
---|
| 748 | on all input rays.
|
---|
| 749 | @returns the cost of the candidate split plane
|
---|
| 750 | */
|
---|
| 751 | float SplitPlaneCost(const Plane3 &candidatePlane,
|
---|
| 752 | const PolygonContainer &polys) const;
|
---|
| 753 |
|
---|
| 754 | /** Strategies where the effect of the split plane is tested
|
---|
| 755 | on all input rays.
|
---|
| 756 |
|
---|
| 757 | @returns the cost of the candidate split plane
|
---|
| 758 | */
|
---|
| 759 | float SplitPlaneCost(const Plane3 &candidatePlane,
|
---|
| 760 | const BoundedRayContainer &rays,
|
---|
| 761 | const int pvs,
|
---|
[587] | 762 | const float probability,
|
---|
[463] | 763 | const BspNodeGeometry &cell) const;
|
---|
| 764 |
|
---|
| 765 | /** Filters next view cell down the tree and inserts it into the appropriate leaves
|
---|
| 766 | (i.e., possibly more than one leaf).
|
---|
| 767 | */
|
---|
[882] | 768 | void InsertViewCell(ViewCellLeaf *viewCell);
|
---|
[463] | 769 | /** Inserts polygons down the tree. The polygons are filtered until a leaf is reached,
|
---|
| 770 | then further subdivided.
|
---|
| 771 | */
|
---|
| 772 | void InsertPolygons(PolygonContainer *polys);
|
---|
| 773 |
|
---|
| 774 | /** Subdivide leaf.
|
---|
| 775 | @param leaf the leaf to be subdivided
|
---|
| 776 |
|
---|
| 777 | @param polys the polygons to be split
|
---|
| 778 | @param frontPolys returns the polygons in front of the split plane
|
---|
| 779 | @param backPolys returns the polygons in the back of the split plane
|
---|
| 780 |
|
---|
| 781 | @param rays the polygons to be filtered
|
---|
| 782 | @param frontRays returns the polygons in front of the split plane
|
---|
| 783 | @param backRays returns the polygons in the back of the split plane
|
---|
| 784 |
|
---|
| 785 | @returns the root of the subdivision
|
---|
| 786 | */
|
---|
| 787 |
|
---|
| 788 | BspInterior *SubdivideNode(BspTraversalData &tData,
|
---|
| 789 | BspTraversalData &frontData,
|
---|
| 790 | BspTraversalData &backData,
|
---|
| 791 | PolygonContainer &coincident);
|
---|
| 792 |
|
---|
| 793 | /** Filters polygons down the tree.
|
---|
| 794 | @param node the current BSP node
|
---|
| 795 | @param polys the polygons to be filtered
|
---|
| 796 | @param frontPolys returns the polygons in front of the split plane
|
---|
| 797 | @param backPolys returns the polygons in the back of the split plane
|
---|
| 798 | */
|
---|
| 799 | void FilterPolygons(BspInterior *node,
|
---|
| 800 | PolygonContainer *polys,
|
---|
| 801 | PolygonContainer *frontPolys,
|
---|
| 802 | PolygonContainer *backPolys);
|
---|
| 803 |
|
---|
[478] | 804 | /** Take 3 ray endpoints, where two are minimum and one a maximum
|
---|
| 805 | point or the other way round.
|
---|
| 806 | */
|
---|
| 807 | Plane3 ChooseCandidatePlane(const BoundedRayContainer &rays) const;
|
---|
| 808 |
|
---|
| 809 | /** Take plane normal as plane normal and the midpoint of the ray.
|
---|
| 810 | PROBLEM: does not resemble any point where visibility is likely to change
|
---|
| 811 | */
|
---|
| 812 | Plane3 ChooseCandidatePlane2(const BoundedRayContainer &rays) const;
|
---|
| 813 |
|
---|
| 814 | /** Fit the plane between the two lines so that the plane has equal shortest
|
---|
| 815 | distance to both lines.
|
---|
| 816 | */
|
---|
| 817 | Plane3 ChooseCandidatePlane3(const BoundedRayContainer &rays) const;
|
---|
| 818 |
|
---|
[463] | 819 | /** Selects the split plane in order to construct a tree with
|
---|
| 820 | certain characteristics (e.g., balanced tree, least splits,
|
---|
| 821 | 2.5d aligned)
|
---|
| 822 | @param polygons container of polygons
|
---|
| 823 | @param rays bundle of rays on which the split can be based
|
---|
| 824 | */
|
---|
| 825 | Plane3 SelectPlaneHeuristics(BspLeaf *leaf,
|
---|
| 826 | BspTraversalData &data);
|
---|
| 827 |
|
---|
| 828 | /** Extracts the meshes of the objects and adds them to polygons.
|
---|
| 829 | Adds object aabb to the aabb of the tree.
|
---|
| 830 | @param maxPolys the maximal number of objects to be stored as polygons
|
---|
| 831 | @returns the number of polygons
|
---|
| 832 | */
|
---|
| 833 | int AddToPolygonSoup(const ObjectContainer &objects,
|
---|
| 834 | PolygonContainer &polys,
|
---|
[587] | 835 | int maxObjects = 0,
|
---|
| 836 | bool addToBbox = true);
|
---|
[463] | 837 |
|
---|
| 838 | /** Extracts the meshes of the view cells and and adds them to polygons.
|
---|
| 839 | Adds view cell aabb to the aabb of the tree.
|
---|
| 840 | @param maxPolys the maximal number of objects to be stored as polygons
|
---|
| 841 | @returns the number of polygons
|
---|
| 842 | */
|
---|
| 843 | int AddToPolygonSoup(const ViewCellContainer &viewCells,
|
---|
| 844 | PolygonContainer &polys,
|
---|
| 845 | int maxObjects = 0);
|
---|
| 846 |
|
---|
| 847 | /** Extract polygons of this mesh and add to polygon container.
|
---|
| 848 | @param mesh the mesh that drives the polygon construction
|
---|
| 849 | @param parent the parent intersectable this polygon is constructed from
|
---|
| 850 | @returns number of polygons
|
---|
| 851 | */
|
---|
| 852 | int AddMeshToPolygons(Mesh *mesh, PolygonContainer &polys, MeshInstance *parent);
|
---|
| 853 |
|
---|
| 854 | /** Helper function which extracts a view cell on the front and the back
|
---|
| 855 | of the split plane.
|
---|
| 856 | @param backViewCell returns view cell on the back of the split plane
|
---|
| 857 | @param frontViewCell returns a view cell on the front of the split plane
|
---|
| 858 | @param coincident container of polygons coincident to the split plane
|
---|
| 859 | @param splitPlane the split plane which decides about back and front
|
---|
| 860 | @param extractBack if a back view cell is extracted
|
---|
| 861 | @param extractFront if a front view cell is extracted
|
---|
| 862 | */
|
---|
| 863 | void ExtractViewCells(BspTraversalData &frontData,
|
---|
| 864 | BspTraversalData &backData,
|
---|
| 865 | const PolygonContainer &coincident,
|
---|
| 866 | const Plane3 &splitPlane) const;
|
---|
| 867 |
|
---|
| 868 | /** Computes best cost ratio for the suface area heuristics for axis aligned
|
---|
| 869 | splits. This heuristics minimizes the cost for ray traversal.
|
---|
| 870 | @param polys the polygons guiding the ratio computation
|
---|
| 871 | @param box the bounding box of the leaf
|
---|
| 872 | @param axis the current split axis
|
---|
| 873 | @param position returns the split position
|
---|
| 874 | @param objectsBack the number of objects in the back of the split plane
|
---|
| 875 | @param objectsFront the number of objects in the front of the split plane
|
---|
| 876 | */
|
---|
| 877 | float BestCostRatio(const PolygonContainer &polys,
|
---|
| 878 | const AxisAlignedBox3 &box,
|
---|
| 879 | const int axis,
|
---|
| 880 | float &position,
|
---|
| 881 | int &objectsBack,
|
---|
| 882 | int &objectsFront) const;
|
---|
| 883 |
|
---|
[1084] | 884 | /** Sorts split candidates for cost heuristics using axis aligned splits.
|
---|
[463] | 885 | @param polys the input for choosing split candidates
|
---|
| 886 | @param axis the current split axis
|
---|
| 887 | @param splitCandidates returns sorted list of split candidates
|
---|
| 888 | */
|
---|
| 889 | void SortSplitCandidates(const PolygonContainer &polys,
|
---|
| 890 | const int axis,
|
---|
| 891 | vector<SortableEntry> &splitCandidates) const;
|
---|
| 892 |
|
---|
| 893 | /** Selects an axis aligned split plane.
|
---|
| 894 | Returns true if split is valied
|
---|
| 895 | */
|
---|
| 896 | bool SelectAxisAlignedPlane(Plane3 &plane, const PolygonContainer &polys) const;
|
---|
| 897 |
|
---|
| 898 | /** Subdivides the rays into front and back rays according to the split plane.
|
---|
| 899 |
|
---|
| 900 | @param plane the split plane
|
---|
| 901 | @param rays contains the rays to be split. The rays are
|
---|
| 902 | distributed into front and back rays.
|
---|
| 903 | @param frontRays returns rays on the front side of the plane
|
---|
| 904 | @param backRays returns rays on the back side of the plane
|
---|
| 905 |
|
---|
| 906 | @returns the number of splits
|
---|
| 907 | */
|
---|
| 908 | int SplitRays(const Plane3 &plane,
|
---|
| 909 | BoundedRayContainer &rays,
|
---|
| 910 | BoundedRayContainer &frontRays,
|
---|
| 911 | BoundedRayContainer &backRays);
|
---|
| 912 |
|
---|
| 913 |
|
---|
| 914 | /** Extracts the split planes representing the space bounded by node n.
|
---|
| 915 | */
|
---|
| 916 | void ExtractHalfSpaces(BspNode *n, vector<Plane3> &halfSpaces) const;
|
---|
| 917 |
|
---|
| 918 | /** Adds the object to the pvs of the front and back leaf with a given classification.
|
---|
| 919 |
|
---|
| 920 | @param obj the object to be added
|
---|
| 921 | @param cf the ray classification regarding the split plane
|
---|
| 922 | @param frontPvs returns the PVS of the front partition
|
---|
| 923 | @param backPvs returns the PVS of the back partition
|
---|
| 924 |
|
---|
| 925 | */
|
---|
| 926 | void AddObjToPvs(Intersectable *obj, const int cf, int &frontPvs, int &backPvs) const;
|
---|
| 927 |
|
---|
| 928 | /** Computes PVS size induced by the rays.
|
---|
| 929 | */
|
---|
| 930 | int ComputePvsSize(const BoundedRayContainer &rays) const;
|
---|
| 931 |
|
---|
| 932 | /** Returns true if tree can be terminated.
|
---|
| 933 | */
|
---|
| 934 | inline bool TerminationCriteriaMet(const BspTraversalData &data) const;
|
---|
| 935 |
|
---|
| 936 | /** Computes accumulated ray lenght of this rays.
|
---|
| 937 | */
|
---|
| 938 | float AccumulatedRayLength(BoundedRayContainer &rays) const;
|
---|
| 939 |
|
---|
| 940 | /** Splits polygons with respect to the split plane.
|
---|
| 941 | @param polys the polygons to be split. the polygons are consumed and
|
---|
| 942 | distributed to the containers frontPolys, backPolys, coincident.
|
---|
| 943 | @param frontPolys returns the polygons in the front of the split plane
|
---|
| 944 | @param backPolys returns the polygons in the back of the split plane
|
---|
| 945 | @param coincident returns the polygons coincident to the split plane
|
---|
| 946 |
|
---|
| 947 | @returns the number of splits
|
---|
| 948 | */
|
---|
| 949 | int SplitPolygons(const Plane3 &plane,
|
---|
| 950 | PolygonContainer &polys,
|
---|
| 951 | PolygonContainer &frontPolys,
|
---|
| 952 | PolygonContainer &backPolys,
|
---|
| 953 | PolygonContainer &coincident) const;
|
---|
| 954 |
|
---|
| 955 | /** Adds ray sample contributions to the PVS.
|
---|
| 956 | @param sampleContributions the number contributions of the samples
|
---|
| 957 | @param contributingSampels the number of contributing rays
|
---|
| 958 |
|
---|
| 959 | */
|
---|
| 960 | void AddToPvs(BspLeaf *leaf,
|
---|
| 961 | const BoundedRayContainer &rays,
|
---|
[503] | 962 | int &sampleContributions,
|
---|
[463] | 963 | int &contributingSamples);
|
---|
| 964 |
|
---|
[727] | 965 | /** Preprocesses polygons and throws out all polygons which
|
---|
| 966 | are coincident to the view space box faces:
|
---|
| 967 | These polygons can can be problematic for bsp because they create
|
---|
| 968 | bad view cells.
|
---|
[648] | 969 | */
|
---|
[647] | 970 | void PreprocessPolygons(PolygonContainer &polys);
|
---|
| 971 |
|
---|
[727] | 972 | /** Returns view cell corresponding to the invalid view space.
|
---|
| 973 | If it does not exist, it is created.
|
---|
[590] | 974 | */
|
---|
| 975 | BspViewCell *GetOrCreateOutOfBoundsCell();
|
---|
[587] | 976 |
|
---|
[463] | 977 | /// Pointer to the root of the tree.
|
---|
| 978 | BspNode *mRoot;
|
---|
| 979 |
|
---|
| 980 | /// Stores statistics during traversal.
|
---|
| 981 | BspTreeStatistics mStat;
|
---|
| 982 |
|
---|
| 983 | /// Strategies for choosing next split plane.
|
---|
| 984 | enum {NO_STRATEGY = 0,
|
---|
| 985 | RANDOM_POLYGON = 1,
|
---|
| 986 | AXIS_ALIGNED = 2,
|
---|
| 987 | LEAST_SPLITS = 4,
|
---|
| 988 | BALANCED_POLYS = 8,
|
---|
| 989 | BALANCED_VIEW_CELLS = 16,
|
---|
| 990 | LARGEST_POLY_AREA = 32,
|
---|
| 991 | VERTICAL_AXIS = 64,
|
---|
| 992 | BLOCKED_RAYS = 128,
|
---|
| 993 | LEAST_RAY_SPLITS = 256,
|
---|
| 994 | BALANCED_RAYS = 512,
|
---|
| 995 | PVS = 1024
|
---|
| 996 | };
|
---|
| 997 |
|
---|
| 998 | /// box around the whole view domain
|
---|
| 999 | AxisAlignedBox3 mBox;
|
---|
| 1000 |
|
---|
| 1001 | /// view cell corresponding to unbounded space
|
---|
[590] | 1002 | BspViewCell *mOutOfBoundsCell;
|
---|
[463] | 1003 |
|
---|
| 1004 | /// if view cells should be generated or the given view cells should be used.
|
---|
| 1005 | bool mGenerateViewCells;
|
---|
| 1006 |
|
---|
| 1007 | /// maximal number of polygons before subdivision termination
|
---|
| 1008 | int mTermMinPolys;
|
---|
| 1009 | /// maximal number of rays before subdivision termination
|
---|
| 1010 | int mTermMinRays;
|
---|
| 1011 | /// maximal possible depth
|
---|
| 1012 | int mTermMaxDepth;
|
---|
| 1013 | /// mininum area
|
---|
[587] | 1014 | float mTermMinProbability;
|
---|
[463] | 1015 | /// mininum PVS
|
---|
| 1016 | int mTermMinPvs;
|
---|
| 1017 |
|
---|
| 1018 | /// minimal number of polygons for axis aligned split
|
---|
| 1019 | int mTermMinPolysForAxisAligned;
|
---|
| 1020 | /// minimal number of rays for axis aligned split
|
---|
| 1021 | int mTermMinRaysForAxisAligned;
|
---|
| 1022 | /// minimal number of objects for axis aligned split
|
---|
| 1023 | int mTermMinObjectsForAxisAligned;
|
---|
| 1024 | /// maximal contribution per ray
|
---|
| 1025 | float mTermMaxRayContribution;
|
---|
| 1026 | /// minimal accumulated ray length
|
---|
| 1027 | float mTermMinAccRayLength;
|
---|
| 1028 |
|
---|
| 1029 |
|
---|
| 1030 | /// strategy to get the best split plane
|
---|
| 1031 | int mSplitPlaneStrategy;
|
---|
| 1032 | /// number of candidates evaluated for the next split plane
|
---|
| 1033 | int mMaxPolyCandidates;
|
---|
| 1034 | /// number of candidates for split planes evaluated using the rays
|
---|
| 1035 | int mMaxRayCandidates;
|
---|
| 1036 | /// maximum tests for split plane evaluation with a single candidate
|
---|
| 1037 | int mMaxTests;
|
---|
| 1038 |
|
---|
| 1039 | float mCtDivCi;
|
---|
| 1040 |
|
---|
| 1041 | /// axis aligned split criteria
|
---|
[472] | 1042 | float mAxisAlignedCtDivCi;
|
---|
[463] | 1043 | float mSplitBorder;
|
---|
| 1044 | float mMaxCostRatio;
|
---|
| 1045 |
|
---|
| 1046 | // factors guiding the split plane heuristics
|
---|
| 1047 | float mVerticalSplitsFactor;
|
---|
| 1048 | float mLargestPolyAreaFactor;
|
---|
| 1049 | float mBlockedRaysFactor;
|
---|
| 1050 | float mLeastRaySplitsFactor;
|
---|
| 1051 | float mBalancedRaysFactor;
|
---|
| 1052 | float mPvsFactor;
|
---|
| 1053 | float mLeastSplitsFactor;
|
---|
| 1054 | float mBalancedPolysFactor;
|
---|
| 1055 | float mBalancedViewCellsFactor;
|
---|
| 1056 |
|
---|
| 1057 | /// if area or accumulated ray lenght should be used for PVS heuristics
|
---|
[547] | 1058 | bool mUseAreaForPvs;
|
---|
[463] | 1059 |
|
---|
[587] | 1060 | int mMaxViewCells;
|
---|
| 1061 |
|
---|
[463] | 1062 | /// epsilon where two points are still considered equal
|
---|
| 1063 | float mEpsilon;
|
---|
| 1064 |
|
---|
[587] | 1065 | ViewCellsManager *mViewCellsManager;
|
---|
| 1066 |
|
---|
[610] | 1067 | int mTimeStamp;
|
---|
[587] | 1068 |
|
---|
[611] | 1069 | float mTotalCost;
|
---|
| 1070 | int mTotalPvsSize;
|
---|
| 1071 |
|
---|
| 1072 | //int mSplits;
|
---|
| 1073 | ofstream mSubdivisionStats;
|
---|
| 1074 |
|
---|
[463] | 1075 | private:
|
---|
| 1076 |
|
---|
| 1077 | /** Evaluates split plane classification with respect to the plane's
|
---|
| 1078 | contribution for a balanced tree.
|
---|
| 1079 | */
|
---|
| 1080 | static const float sLeastPolySplitsTable[4];
|
---|
| 1081 | /** Evaluates split plane classification with respect to the plane's
|
---|
| 1082 | contribution for a minimum number splits in the tree.
|
---|
| 1083 | */
|
---|
| 1084 | static const float sBalancedPolysTable[4];
|
---|
| 1085 | /** Evaluates split plane classification with respect to the plane's
|
---|
| 1086 | contribution for a minimum number of ray splits.
|
---|
| 1087 | */
|
---|
| 1088 | static const float sLeastRaySplitsTable[5];
|
---|
| 1089 | /** Evaluates split plane classification with respect to the plane's
|
---|
| 1090 | contribution for balanced rays.
|
---|
| 1091 | */
|
---|
| 1092 | static const float sBalancedRaysTable[5];
|
---|
| 1093 |
|
---|
| 1094 | /// Generates unique ids for PVS criterium
|
---|
| 1095 | static void GenerateUniqueIdsForPvs();
|
---|
| 1096 |
|
---|
| 1097 | //-- unique ids for PVS criterium
|
---|
| 1098 | static int sFrontId;
|
---|
| 1099 | static int sBackId;
|
---|
| 1100 | static int sFrontAndBackId;
|
---|
| 1101 | };
|
---|
| 1102 |
|
---|
[666] | 1103 |
|
---|
[475] | 1104 | struct BspIntersection
|
---|
| 1105 | {
|
---|
| 1106 | // the point of intersection
|
---|
| 1107 | float mT;
|
---|
[466] | 1108 |
|
---|
[475] | 1109 | BspLeaf *mLeaf;
|
---|
[466] | 1110 |
|
---|
[475] | 1111 | BspIntersection(const float t, BspLeaf *l):
|
---|
[466] | 1112 | mT(t), mLeaf(l) {}
|
---|
| 1113 |
|
---|
[475] | 1114 | BspIntersection() {}
|
---|
[466] | 1115 |
|
---|
[475] | 1116 | bool operator<(const BspIntersection &b) const
|
---|
| 1117 | {
|
---|
| 1118 | return mT < b.mT;
|
---|
| 1119 | }
|
---|
[466] | 1120 | };
|
---|
| 1121 |
|
---|
[860] | 1122 | /** struct storing the view cell intersections.
|
---|
| 1123 | */
|
---|
[475] | 1124 | struct BspRay
|
---|
| 1125 | {
|
---|
| 1126 | VssRay *vssRay;
|
---|
| 1127 | std::vector<BspIntersection> intersections;
|
---|
| 1128 | BspRay(VssRay *ray): vssRay(ray) {}
|
---|
| 1129 | };
|
---|
| 1130 |
|
---|
[860] | 1131 | }
|
---|
| 1132 |
|
---|
[463] | 1133 | #endif
|
---|