[463] | 1 | #ifndef _ViewCellBsp_H__
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| 2 | #define _ViewCellBsp_H__
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| 3 |
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| 4 | #include "Mesh.h"
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| 5 | #include "Containers.h"
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| 6 | #include "Polygon3.h"
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| 7 | #include <stack>
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| 8 | #include "Statistics.h"
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| 9 | #include "VssRay.h"
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[469] | 10 | #include "ViewCell.h"
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[463] | 11 |
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[860] | 12 | namespace GtpVisibilityPreprocessor {
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[611] | 13 |
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[882] | 14 | class ViewCellLeaf;
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[463] | 15 | class Plane3;
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| 16 | class BspTree;
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| 17 | class BspInterior;
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| 18 | class AxisAlignedBox3;
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| 19 | class Ray;
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| 20 | class ViewCellsStatistics;
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[587] | 21 | class ViewCellsManager;
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[590] | 22 | class ViewCellsTree;
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[882] | 23 | class ViewCell;
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[881] | 24 | class ViewCellLeaf;
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[463] | 25 |
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| 26 | class BspNodeGeometry
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| 27 | {
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| 28 | public:
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[1545] | 29 | /** Default constructor.
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| 30 | */
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[463] | 31 | BspNodeGeometry()
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| 32 | {};
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| 33 |
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[710] | 34 | /** copy constructor copying the polygon array.
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| 35 | The polygons are deeply copied.
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| 36 | */
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[508] | 37 | BspNodeGeometry(const BspNodeGeometry &rhs);
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[710] | 38 | /** This operator uses a deep copy to copy the polygons.
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| 39 | */
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| 40 | BspNodeGeometry& operator=(const BspNodeGeometry& p);
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[508] | 41 |
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[710] | 42 | /** Builds node geometry using this polygons.
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| 43 | @NOTE The polygons are NOT duplicated, only
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| 44 | a shallow copy is used.
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| 45 | */
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| 46 | BspNodeGeometry(const PolygonContainer &polys);
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[574] | 47 |
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[463] | 48 | ~BspNodeGeometry();
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| 49 |
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[480] | 50 | /** Returns accumulated area of all polygons.
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| 51 | */
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[463] | 52 | float GetArea() const;
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[1121] | 53 |
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[678] | 54 | /** Returns volume of this node geometry.
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| 55 | */
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[544] | 56 | float GetVolume() const;
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| 57 |
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[463] | 58 | /** Computes new front and back geometry based on the old cell
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| 59 | geometry and a new split plane
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[679] | 60 | @returns true if the geometry is actually split by this plane
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[463] | 61 | */
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[679] | 62 | bool SplitGeometry(BspNodeGeometry &front,
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[463] | 63 | BspNodeGeometry &back,
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| 64 | const Plane3 &splitPlane,
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| 65 | const AxisAlignedBox3 &box,
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| 66 | const float epsilon) const;
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| 67 |
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[697] | 68 | /** Computes the intersection of the box with the node geometry.
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| 69 | */
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| 70 | int ComputeIntersection(const AxisAlignedBox3 &box) const;
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| 71 |
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[532] | 72 | /** Computes bounding box of the geometry.
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[480] | 73 | */
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[697] | 74 | void GetBoundingBox(AxisAlignedBox3 &box) const;
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[503] | 75 |
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[697] | 76 | /** Returns
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| 77 | 1 of geometry in front of plane
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| 78 | 0 if plane intersects geometry,
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| 79 | -1 if geometry in back of plane
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| 80 | */
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[710] | 81 | int Side(const Plane3 &plane, const float eps = 0.0f) const;
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[697] | 82 |
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[480] | 83 | /** Splits the polygon and returns the part of the polygon inside of the node geometry.
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| 84 | */
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[463] | 85 | Polygon3 *SplitPolygon(Polygon3 *poly, const float epsilon) const;
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| 86 |
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[544] | 87 | /** Computes mass center of bsp node geometry.
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| 88 | */
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[545] | 89 | Vector3 CenterOfMass() const;
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| 90 |
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[1557] | 91 | /** Returns true if this geometry is well shaped.
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| 92 | */
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[678] | 93 | bool Valid() const;
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| 94 |
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[2176] | 95 | friend std::ostream &operator<<(std::ostream &s, const BspNodeGeometry &a)
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[646] | 96 | {
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| 97 | PolygonContainer::const_iterator it, it_end = a.mPolys.end();
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| 98 |
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| 99 | for (it = a.mPolys.begin(); it != it_end; ++ it)
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[2176] | 100 | s << *(*it) << std::endl;
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| 101 | return s << std::endl;
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[646] | 102 | }
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| 103 |
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[1557] | 104 | /** Number of polygons.
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| 105 | */
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[678] | 106 | int Size() const;
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[1557] | 107 | /** Returns the polygons in a container.
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| 108 | */
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[678] | 109 | const PolygonContainer &GetPolys();
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| 110 |
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[710] | 111 | /** Adds polygon and plane equation to this geometry.
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| 112 | */
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[678] | 113 | void Add(Polygon3 *p, const Plane3 &plane);
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| 114 |
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[840] | 115 | /** Adds node geometry to mesh.
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| 116 | @note the mesh vertices will not be connected
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| 117 | */
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| 118 | friend void IncludeNodeGeomInMesh(const BspNodeGeometry &geom, Mesh &mesh);
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| 119 |
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[678] | 120 | protected:
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| 121 | /** The polygons the geometry consists of.
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| 122 | */
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| 123 | PolygonContainer mPolys;
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| 124 |
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| 125 | /** The corresponding set of planes for the polygons.
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| 126 | Need this because of precision issues.
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| 127 | */
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| 128 | vector<Plane3> mPlanes;
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[463] | 129 | };
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| 130 |
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[574] | 131 |
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[463] | 132 | /** Data structure used for optimized ray casting.
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| 133 | */
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| 134 | struct BspRayTraversalData
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| 135 | {
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| 136 | BspNode *mNode;
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| 137 | Vector3 mExitPoint;
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| 138 | float mMaxT;
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| 139 |
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| 140 | BspRayTraversalData() {}
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| 141 |
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| 142 | BspRayTraversalData(BspNode *n, const Vector3 &extp, const float maxt):
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| 143 | mNode(n), mExitPoint(extp), mMaxT(maxt)
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| 144 | {}
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[485] | 145 |
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| 146 | BspRayTraversalData(BspNode *n, const Vector3 &extp):
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| 147 | mNode(n), mExitPoint(extp)
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| 148 | {}
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[463] | 149 | };
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| 150 |
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| 151 | /** Data used for passing ray data down the tree.
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| 152 | */
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| 153 | struct BoundedRay
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| 154 | {
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| 155 | Ray *mRay;
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| 156 | float mMinT;
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| 157 | float mMaxT;
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| 158 |
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| 159 | BoundedRay(): mMinT(0), mMaxT(1e6), mRay(NULL)
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| 160 | {}
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| 161 | BoundedRay(Ray *r, float minT, float maxT):
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| 162 | mRay(r), mMinT(minT), mMaxT(maxT)
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| 163 | {}
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| 164 | };
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| 165 |
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| 166 | typedef vector<BoundedRay *> BoundedRayContainer;
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| 167 |
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| 168 | class BspTreeStatistics: public StatisticsBase
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| 169 | {
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| 170 | public:
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| 171 | // total number of nodes
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| 172 | int nodes;
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| 173 | // number of splits
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[491] | 174 | int splits[3];
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| 175 |
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[463] | 176 | // totals number of rays
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| 177 | int rays;
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| 178 | // maximal reached depth
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| 179 | int maxDepth;
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| 180 | // minimal depth
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| 181 | int minDepth;
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| 182 |
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| 183 | // max depth nodes
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| 184 | int maxDepthNodes;
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[426] | 185 | // minimum depth nodes
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| 186 | int minDepthNodes;
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| 187 | // max depth nodes
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| 188 | int minPvsNodes;
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| 189 | // nodes with minimum PVS
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| 190 | int minRaysNodes;
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| 191 | // max ray contribution nodes
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| 192 | int maxRayContribNodes;
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| 193 | // minimum area nodes
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[547] | 194 | int minProbabilityNodes;
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[473] | 195 | /// nodes termination because of max cost ratio;
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| 196 | int maxCostNodes;
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[463] | 197 | // max number of rays per node
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| 198 | int maxObjectRefs;
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| 199 | // accumulated depth (used to compute average)
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| 200 | int accumDepth;
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| 201 | // number of initial polygons
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| 202 | int polys;
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| 203 | /// samples contributing to pvs
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| 204 | int contributingSamples;
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| 205 | /// sample contributions to pvs
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| 206 | int sampleContributions;
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| 207 | /// largest pvs
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[485] | 208 | int maxPvs;
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[490] | 209 | /// number of invalid leaves
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| 210 | int invalidLeaves;
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[491] | 211 | /// polygon splits
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| 212 | int polySplits;
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[503] | 213 | /// accumulated number of rays refs
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| 214 | int accumRays;
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[656] | 215 | int pvs;
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[1449] | 216 | // global cost ratio violations
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| 217 | int mGlobalCostMisses;
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[463] | 218 |
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| 219 | // Constructor
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| 220 | BspTreeStatistics()
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| 221 | {
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| 222 | Reset();
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| 223 | }
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| 224 |
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[1121] | 225 | int Nodes() const { return nodes; }
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[463] | 226 | int Interior() const { return nodes / 2; }
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| 227 | int Leaves() const { return (nodes / 2) + 1; }
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| 228 |
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| 229 | // TODO: computation wrong
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[1121] | 230 | double AvgDepth() const { return accumDepth / (double)Leaves(); }
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| 231 | double AvgRays() const { return accumRays / (double)Leaves(); }
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[503] | 232 |
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[463] | 233 | void Reset()
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| 234 | {
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| 235 | nodes = 0;
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[491] | 236 | for (int i = 0; i < 3; ++ i)
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| 237 | splits[i] = 0;
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[1449] | 238 |
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| 239 | mGlobalCostMisses = 0;
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[463] | 240 | maxDepth = 0;
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| 241 | minDepth = 99999;
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| 242 | polys = 0;
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| 243 | accumDepth = 0;
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[656] | 244 | pvs = 0;
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[426] | 245 | maxDepthNodes = 0;
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| 246 | minPvsNodes = 0;
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| 247 | minRaysNodes = 0;
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[463] | 248 | maxRayContribNodes = 0;
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[547] | 249 | minProbabilityNodes = 0;
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[473] | 250 | maxCostNodes = 0;
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[463] | 251 |
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| 252 | contributingSamples = 0;
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| 253 | sampleContributions = 0;
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[485] | 254 |
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| 255 | maxPvs = 0;
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[490] | 256 | invalidLeaves = 0;
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[491] | 257 | polySplits = 0;
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[503] | 258 | accumRays = 0;
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[463] | 259 | }
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| 260 |
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[2176] | 261 | void Print(std::ostream &app) const;
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[463] | 262 |
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[2176] | 263 | friend std::ostream &operator<<(std::ostream &s, const BspTreeStatistics &stat)
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[463] | 264 | {
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| 265 | stat.Print(s);
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| 266 | return s;
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| 267 | }
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| 268 | };
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| 269 |
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| 270 |
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| 271 | /**
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| 272 | BspNode abstract class serving for interior and leaf node implementation
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| 273 | */
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| 274 | class BspNode
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| 275 | {
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| 276 | friend class BspTree;
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| 277 |
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| 278 | public:
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| 279 | BspNode();
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| 280 | virtual ~BspNode(){};
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| 281 | BspNode(BspInterior *parent);
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| 282 |
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| 283 | /** Determines whether this node is a leaf or not
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| 284 | @return true if leaf
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| 285 | */
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| 286 | virtual bool IsLeaf() const = 0;
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| 287 |
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| 288 | /** Determines whether this node is a root
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[1027] | 289 | @return true if root
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[463] | 290 | */
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[1027] | 291 | virtual bool IsRoot() const
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| 292 | {
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| 293 | return mParent == NULL;
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| 294 | }
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[463] | 295 |
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| 296 | /** Returns parent node.
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| 297 | */
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[1027] | 298 | inline BspInterior *GetParent()
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| 299 | {
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| 300 | return mParent;
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| 301 | }
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[463] | 302 |
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| 303 | /** Sets parent node.
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| 304 | */
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[1027] | 305 | inline void BspNode::SetParent(BspInterior *parent)
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| 306 | {
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| 307 | mParent = parent;
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| 308 | }
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[463] | 309 |
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[1027] | 310 |
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[482] | 311 | /** Returns true if this node is a sibling of node n.
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| 312 | */
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| 313 | bool IsSibling(BspNode *n) const;
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| 314 |
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[1121] | 315 | /** Returns depth of the node.
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[482] | 316 | */
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| 317 | int GetDepth() const;
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[487] | 318 |
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[1121] | 319 | /** Returns true if the whole subtree is valid
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[487] | 320 | */
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| 321 | bool TreeValid() const;
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| 322 |
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[1121] | 323 | /** Sets the valid flag for the subtree with this node as root.
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| 324 | */
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[487] | 325 | void SetTreeValid(const bool v);
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| 326 |
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| 327 | //-- mailing options
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| 328 |
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[463] | 329 | void Mail() { mMailbox = sMailId; }
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| 330 | static void NewMail() { ++ sMailId; }
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| 331 | bool Mailed() const { return mMailbox == sMailId; }
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| 332 |
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[487] | 333 | static int sMailId;
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| 334 | int mMailbox;
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| 335 |
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[610] | 336 | int mTimeStamp;
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| 337 |
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[463] | 338 | protected:
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| 339 |
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[487] | 340 | /// if this sub tree is a completely valid view space region
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| 341 | bool mTreeValid;
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[463] | 342 | /// parent of this node
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| 343 | BspInterior *mParent;
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| 344 | };
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| 345 |
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[1006] | 346 |
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[463] | 347 | /** BSP interior node implementation
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| 348 | */
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[646] | 349 | class BspInterior: public BspNode
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[463] | 350 | {
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| 351 | friend class BspTree;
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[1545] | 352 |
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[463] | 353 | public:
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| 354 | /** Standard contructor taking split plane as argument.
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| 355 | */
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| 356 | BspInterior(const Plane3 &plane);
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| 357 | ~BspInterior();
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[1027] | 358 |
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[463] | 359 | /** @return false since it is an interior node
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| 360 | */
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[1027] | 361 | bool IsLeaf() const
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| 362 | {
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| 363 | return false;
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| 364 | }
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| 365 | BspNode *GetBack()
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| 366 | {
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| 367 | return mBack;
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| 368 | }
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[463] | 369 |
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[1027] | 370 | BspNode *GetFront()
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| 371 | {
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| 372 | return mFront;
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| 373 | }
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| 374 |
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[463] | 375 | /** Returns split plane.
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| 376 | */
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[1027] | 377 | Plane3 BspInterior::GetPlane() const
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| 378 | {
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| 379 | return mPlane;
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| 380 | }
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[463] | 381 |
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| 382 | /** Replace front or back child with new child.
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| 383 | */
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[1027] | 384 | inline void ReplaceChildLink(BspNode *oldChild, BspNode *newChild)
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| 385 | {
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| 386 | if (mBack == oldChild)
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| 387 | mBack = newChild;
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| 388 | else
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| 389 | mFront = newChild;
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| 390 | }
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| 391 |
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[463] | 392 | /** Replace front and back child.
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| 393 | */
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| 394 | void SetupChildLinks(BspNode *b, BspNode *f);
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| 395 |
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[2176] | 396 | friend std::ostream &operator<<(std::ostream &s, const BspInterior &A)
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[463] | 397 | {
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| 398 | return s << A.mPlane;
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| 399 | }
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| 400 |
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| 401 | protected:
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| 402 |
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| 403 | /// Splitting plane corresponding to this node
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| 404 | Plane3 mPlane;
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| 405 |
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| 406 | /// back node
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| 407 | BspNode *mBack;
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| 408 | /// front node
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| 409 | BspNode *mFront;
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| 410 | };
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| 411 |
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[1006] | 412 |
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[463] | 413 | /** BSP leaf node implementation.
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| 414 | */
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[547] | 415 | class BspLeaf: public BspNode
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[463] | 416 | {
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| 417 | friend class BspTree;
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| 418 |
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| 419 | public:
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| 420 | BspLeaf();
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[882] | 421 | BspLeaf(ViewCellLeaf *viewCell);
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[463] | 422 | BspLeaf(BspInterior *parent);
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[882] | 423 | BspLeaf(BspInterior *parent, ViewCellLeaf *viewCell);
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[463] | 424 |
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[485] | 425 | ~BspLeaf();
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| 426 |
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[463] | 427 | /** Returns pointer of view cell.
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| 428 | */
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[1027] | 429 | inline ViewCellLeaf *GetViewCell() const
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| 430 | {
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| 431 | return mViewCell;
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| 432 | }
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[463] | 433 |
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| 434 | /** Sets pointer to view cell.
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| 435 | */
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[1027] | 436 | inline void SetViewCell(ViewCellLeaf *viewCell)
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| 437 | {
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| 438 | mViewCell = viewCell;
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| 439 | }
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[463] | 440 |
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[1027] | 441 | /** @return true since it is an interior node
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| 442 | */
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| 443 | bool BspLeaf::IsLeaf() const
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| 444 | {
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| 445 | return true;
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| 446 | }
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| 447 |
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[487] | 448 | /// Rays piercing this leaf.
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[463] | 449 | VssRayContainer mVssRays;
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[485] | 450 |
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| 451 | /// leaf pvs
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| 452 | ObjectPvs *mPvs;
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[1545] | 453 |
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[547] | 454 | /// Probability that the view point lies in this leaf
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| 455 | float mProbability;
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[463] | 456 |
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[1027] | 457 |
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[463] | 458 | protected:
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[485] | 459 |
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[463] | 460 | /// if NULL this does not correspond to feasible viewcell
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[882] | 461 | ViewCellLeaf *mViewCell;
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[463] | 462 | };
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| 463 |
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[1008] | 464 |
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[463] | 465 | /** Implementation of the view cell BSP tree.
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| 466 | */
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| 467 | class BspTree
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| 468 | {
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[575] | 469 | friend class ViewCellsParseHandlers;
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| 470 |
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[463] | 471 | public:
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| 472 |
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| 473 | /** Additional data which is passed down the BSP tree during traversal.
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| 474 | */
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| 475 | struct BspTraversalData
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| 476 | {
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| 477 | /// the current node
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| 478 | BspNode *mNode;
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| 479 | /// polygonal data for splitting
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| 480 | PolygonContainer *mPolygons;
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| 481 | /// current depth
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| 482 | int mDepth;
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| 483 | /// the view cell associated with this subdivsion
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[882] | 484 | ViewCellLeaf *mViewCell;
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[463] | 485 | /// rays piercing this node
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| 486 | BoundedRayContainer *mRays;
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[587] | 487 | /// probability of current node
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| 488 | float mProbability;
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[463] | 489 | /// geometry of node as induced by planes
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| 490 | BspNodeGeometry *mGeometry;
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| 491 |
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| 492 | /// pvs size
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| 493 | int mPvs;
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| 494 |
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| 495 | /** Returns average ray contribution.
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| 496 | */
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| 497 | float GetAvgRayContribution() const
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| 498 | {
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| 499 | return (float)mPvs / ((float)mRays->size() + Limits::Small);
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| 500 | }
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| 501 |
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| 502 |
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| 503 | BspTraversalData():
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| 504 | mNode(NULL),
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| 505 | mPolygons(NULL),
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| 506 | mDepth(0),
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| 507 | mViewCell(NULL),
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| 508 | mRays(NULL),
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| 509 | mPvs(0),
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[587] | 510 | mProbability(0.0),
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[463] | 511 | mGeometry(NULL)
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| 512 | {}
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| 513 |
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| 514 | BspTraversalData(BspNode *node,
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| 515 | PolygonContainer *polys,
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| 516 | const int depth,
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[882] | 517 | ViewCellLeaf *viewCell,
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[463] | 518 | BoundedRayContainer *rays,
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| 519 | int pvs,
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[587] | 520 | float p,
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[463] | 521 | BspNodeGeometry *cell):
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| 522 | mNode(node),
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| 523 | mPolygons(polys),
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| 524 | mDepth(depth),
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| 525 | mViewCell(viewCell),
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| 526 | mRays(rays),
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| 527 | mPvs(pvs),
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[587] | 528 | mProbability(p),
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[463] | 529 | mGeometry(cell)
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| 530 | {}
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[587] | 531 |
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| 532 |
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| 533 | float GetCost() const
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| 534 | {
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| 535 | #if 0
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| 536 | return mPvs * mProbability;
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| 537 | #endif
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[748] | 538 | #if 0
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[611] | 539 | return (float) (-mDepth); // for regular grid
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| 540 | #endif
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[748] | 541 | #if 1
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| 542 | return (float) mDepth; // depth first
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| 543 | #endif
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[611] | 544 | #if 0
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[587] | 545 | return mProbability;
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| 546 | #endif
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| 547 | #if 0
|
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| 548 | return (float)mPvs;
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| 549 | #endif
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| 550 | #if 0
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| 551 | return (float)mRays->size();
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| 552 | #endif
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| 553 | }
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| 554 |
|
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| 555 | friend bool operator<(const BspTraversalData &a, const BspTraversalData &b)
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| 556 | {
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| 557 | return a.GetCost() < b.GetCost();
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| 558 | }
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[463] | 559 | };
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| 560 |
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[587] | 561 | //typedef std::stack<BspTraversalData> BspTraversalStack;
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| 562 | typedef std::priority_queue<BspTraversalData> BspTraversalStack;
|
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| 563 |
|
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[473] | 564 | /** Default constructor reading the environment file and
|
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| 565 | creating an empty tree.
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[463] | 566 | */
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| 567 | BspTree();
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[473] | 568 | /** Destroys tree and nodes.
|
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| 569 | */
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[463] | 570 | ~BspTree();
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| 571 |
|
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[472] | 572 | /** Returns detailed statistics of the BSP tree.
|
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| 573 | */
|
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[463] | 574 | const BspTreeStatistics &GetStatistics() const;
|
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| 575 |
|
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| 576 | /** Constructs tree using the given list of view cells.
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| 577 | For this type of construction we filter all view cells down the
|
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| 578 | tree. If there is no polygon left, the last split plane
|
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| 579 | decides inside or outside of the viewcell. A pointer to the
|
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| 580 | appropriate view cell is stored within each leaf.
|
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| 581 | Many leafs can point to the same viewcell.
|
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| 582 | */
|
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| 583 | void Construct(const ViewCellContainer &viewCells);
|
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| 584 |
|
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| 585 | /** Constructs tree using the given list of objects.
|
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| 586 | @note the objects are not taken as view cells, but the view cells are
|
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| 587 | constructed from the subdivision: Each leaf is taken as one viewcell.
|
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| 588 | @param objects list of objects
|
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| 589 | */
|
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| 590 | void Construct(const ObjectContainer &objects);
|
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| 591 |
|
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| 592 | void Construct(const ObjectContainer &objects,
|
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[587] | 593 | const RayContainer &sampleRays,
|
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| 594 | AxisAlignedBox3 *forcedBoundingBox);
|
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[463] | 595 |
|
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| 596 | /** Constructs the tree from a given set of rays.
|
---|
| 597 | @param sampleRays the set of sample rays the construction is based on
|
---|
| 598 | @param viewCells if not NULL, new view cells are
|
---|
| 599 | created in the leafs and stored in the conatainer
|
---|
| 600 | */
|
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[587] | 601 | void Construct(const RayContainer &sampleRays,
|
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| 602 | AxisAlignedBox3 *forcedBoundingBox);
|
---|
[463] | 603 |
|
---|
| 604 | /** Returns list of BSP leaves.
|
---|
| 605 | */
|
---|
| 606 | void CollectLeaves(vector<BspLeaf *> &leaves) const;
|
---|
| 607 |
|
---|
| 608 | /** Returns box which bounds the whole tree.
|
---|
| 609 | */
|
---|
| 610 | AxisAlignedBox3 GetBoundingBox()const;
|
---|
| 611 |
|
---|
| 612 | /** Returns root of BSP tree.
|
---|
| 613 | */
|
---|
| 614 | BspNode *GetRoot() const;
|
---|
| 615 |
|
---|
| 616 | /** Collects the leaf view cells of the tree
|
---|
| 617 | @param viewCells returns the view cells
|
---|
| 618 | */
|
---|
| 619 | void CollectViewCells(ViewCellContainer &viewCells) const;
|
---|
| 620 |
|
---|
| 621 | /** A ray is cast possible intersecting the tree.
|
---|
| 622 | @param the ray that is cast.
|
---|
| 623 | @returns the number of intersections with objects stored in the tree.
|
---|
| 624 | */
|
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[503] | 625 | int _CastRay(Ray &ray);
|
---|
[463] | 626 |
|
---|
[1563] | 627 | /** Casts line segment between origin and termination and returns
|
---|
| 628 | view cells which are touched by the line.
|
---|
| 629 | */
|
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[503] | 630 | int CastLineSegment(const Vector3 &origin,
|
---|
| 631 | const Vector3 &termination,
|
---|
| 632 | ViewCellContainer &viewcells
|
---|
| 633 | );
|
---|
[466] | 634 |
|
---|
[1563] | 635 | /** Returns view cell this point is located in.
|
---|
| 636 | */
|
---|
[503] | 637 | ViewCell *GetViewCell(const Vector3 &point);
|
---|
[492] | 638 |
|
---|
[463] | 639 | /// bsp tree construction types
|
---|
[1545] | 640 | //enum {FROM_INPUT_VIEW_CELLS, FROM_SCENE_GEOMETRY, FROM_SAMPLES};
|
---|
[463] | 641 |
|
---|
| 642 | /** Returns statistics.
|
---|
| 643 | */
|
---|
| 644 | BspTreeStatistics &GetStat();
|
---|
| 645 |
|
---|
| 646 | /** finds neighbouring leaves of this tree node.
|
---|
| 647 | */
|
---|
| 648 | int FindNeighbors(BspNode *n, vector<BspLeaf *> &neighbors,
|
---|
| 649 | const bool onlyUnmailed) const;
|
---|
| 650 |
|
---|
[503] | 651 | /** Constructs geometry of view cell returning a BSP node geometry type.
|
---|
[463] | 652 | */
|
---|
[503] | 653 | void ConstructGeometry(BspNode *n, BspNodeGeometry &cell) const;
|
---|
[463] | 654 |
|
---|
| 655 | /** Construct geometry of view cell.
|
---|
| 656 | */
|
---|
[882] | 657 | void ConstructGeometry(ViewCell* vc, BspNodeGeometry &geom) const;
|
---|
[587] | 658 |
|
---|
| 659 | /** Sets pointer to view cells manager.
|
---|
| 660 | */
|
---|
| 661 | void SetViewCellsManager(ViewCellsManager *vcm);
|
---|
| 662 |
|
---|
[463] | 663 | /** Returns random leaf of BSP tree.
|
---|
| 664 | @param halfspace defines the halfspace from which the leaf is taken.
|
---|
| 665 | */
|
---|
| 666 | BspLeaf *GetRandomLeaf(const Plane3 &halfspace);
|
---|
| 667 |
|
---|
| 668 | /** Returns random leaf of BSP tree.
|
---|
| 669 | @param onlyUnmailed if only unmailed leaves should be returned.
|
---|
| 670 | */
|
---|
| 671 | BspLeaf *GetRandomLeaf(const bool onlyUnmailed = false);
|
---|
| 672 |
|
---|
| 673 | /** Returns epsilon of this tree.
|
---|
| 674 | */
|
---|
| 675 | float GetEpsilon() const;
|
---|
| 676 |
|
---|
[587] | 677 | int CollectMergeCandidates(const vector<BspLeaf *> leaves,
|
---|
| 678 | vector<MergeCandidate> &candidates);
|
---|
| 679 |
|
---|
| 680 | int CollectMergeCandidates(const VssRayContainer &rays,
|
---|
| 681 | vector<MergeCandidate> &candidates);
|
---|
[590] | 682 |
|
---|
| 683 | /** Exports Bsp tree to file.
|
---|
| 684 | */
|
---|
[1551] | 685 | bool Export(OUT_STREAM &stream);
|
---|
[590] | 686 |
|
---|
[1545] | 687 | /** Pointer to the view cells tree.
|
---|
[590] | 688 | */
|
---|
[1545] | 689 | void SetViewCellsTree(ViewCellsTree *vct);
|
---|
[1557] | 690 |
|
---|
[1558] | 691 | /** Returns true if this view cell prepresents
|
---|
| 692 | invalid view space.
|
---|
[1557] | 693 | */
|
---|
[1558] | 694 | bool IsOutOfBounds(ViewCell *vc) const;
|
---|
[1557] | 695 |
|
---|
[463] | 696 | protected:
|
---|
| 697 |
|
---|
[1545] | 698 | /// Strategies for choosing next split plane.
|
---|
| 699 | enum {NO_STRATEGY = 0,
|
---|
| 700 | RANDOM_POLYGON = 1,
|
---|
| 701 | AXIS_ALIGNED = 2,
|
---|
| 702 | LEAST_SPLITS = 4,
|
---|
| 703 | BALANCED_POLYS = 8,
|
---|
| 704 | BALANCED_VIEW_CELLS = 16,
|
---|
| 705 | LARGEST_POLY_AREA = 32,
|
---|
| 706 | VERTICAL_AXIS = 64,
|
---|
| 707 | BLOCKED_RAYS = 128,
|
---|
| 708 | LEAST_RAY_SPLITS = 256,
|
---|
| 709 | BALANCED_RAYS = 512,
|
---|
| 710 | PVS = 1024
|
---|
| 711 | };
|
---|
| 712 |
|
---|
| 713 | /**
|
---|
| 714 | For sorting polygons
|
---|
| 715 | */
|
---|
[463] | 716 | struct SortableEntry
|
---|
| 717 | {
|
---|
| 718 | enum {POLY_MIN, POLY_MAX};
|
---|
| 719 |
|
---|
| 720 | int type;
|
---|
| 721 | float value;
|
---|
| 722 | Polygon3 *poly;
|
---|
| 723 | SortableEntry() {}
|
---|
| 724 | SortableEntry(const int t, const float v, Polygon3 *poly):
|
---|
| 725 | type(t), value(v), poly(poly) {}
|
---|
| 726 |
|
---|
| 727 | bool operator<(const SortableEntry &b) const
|
---|
| 728 | {
|
---|
| 729 | return value < b.value;
|
---|
| 730 | }
|
---|
| 731 | };
|
---|
| 732 |
|
---|
[1558] | 733 | /** Returns view cell representing the empty view space.
|
---|
| 734 | */
|
---|
| 735 | BspViewCell *GetOrCreateOutOfBoundsCell();
|
---|
| 736 |
|
---|
[1551] | 737 | void ExportNode(BspNode *node, OUT_STREAM &stream);
|
---|
[590] | 738 |
|
---|
[463] | 739 | /** Evaluates tree stats in the BSP tree leafs.
|
---|
| 740 | */
|
---|
| 741 | void EvaluateLeafStats(const BspTraversalData &data);
|
---|
| 742 |
|
---|
| 743 | /** Subdivides node with respect to the traversal data.
|
---|
| 744 | @param tStack current traversal stack
|
---|
| 745 | @param tData traversal data also holding node to be subdivided
|
---|
| 746 | @returns new root of the subtree
|
---|
| 747 | */
|
---|
| 748 | BspNode *Subdivide(BspTraversalStack &tStack, BspTraversalData &tData);
|
---|
| 749 |
|
---|
| 750 | /** Constructs the tree from the given list of polygons and rays.
|
---|
| 751 | @param polys stores set of polygons on which subdivision may be based
|
---|
| 752 | @param rays storesset of rays on which subdivision may be based
|
---|
| 753 | */
|
---|
| 754 | void Construct(PolygonContainer *polys, BoundedRayContainer *rays);
|
---|
| 755 |
|
---|
| 756 | /** Selects the best possible splitting plane.
|
---|
| 757 | @param leaf the leaf to be split
|
---|
| 758 | @param polys the polygon list on which the split decition is based
|
---|
| 759 | @param rays ray container on which selection may be based
|
---|
| 760 | @note the polygons can be reordered in the process
|
---|
| 761 | @returns the split plane
|
---|
| 762 | */
|
---|
| 763 | Plane3 SelectPlane(BspLeaf *leaf,
|
---|
| 764 | BspTraversalData &data);
|
---|
| 765 |
|
---|
| 766 | /** Evaluates the contribution of the candidate split plane.
|
---|
| 767 |
|
---|
| 768 | @param candidatePlane the candidate split plane
|
---|
| 769 | @param polys the polygons the split can be based on
|
---|
| 770 | @param rays the rays the split can be based on
|
---|
| 771 |
|
---|
| 772 | @returns the cost of the candidate split plane
|
---|
| 773 | */
|
---|
| 774 | float SplitPlaneCost(const Plane3 &candidatePlane,
|
---|
| 775 | BspTraversalData &data) const;
|
---|
| 776 |
|
---|
| 777 | /** Strategies where the effect of the split plane is tested
|
---|
| 778 | on all input rays.
|
---|
| 779 | @returns the cost of the candidate split plane
|
---|
| 780 | */
|
---|
| 781 | float SplitPlaneCost(const Plane3 &candidatePlane,
|
---|
| 782 | const PolygonContainer &polys) const;
|
---|
| 783 |
|
---|
| 784 | /** Strategies where the effect of the split plane is tested
|
---|
| 785 | on all input rays.
|
---|
| 786 |
|
---|
| 787 | @returns the cost of the candidate split plane
|
---|
| 788 | */
|
---|
| 789 | float SplitPlaneCost(const Plane3 &candidatePlane,
|
---|
| 790 | const BoundedRayContainer &rays,
|
---|
| 791 | const int pvs,
|
---|
[587] | 792 | const float probability,
|
---|
[463] | 793 | const BspNodeGeometry &cell) const;
|
---|
| 794 |
|
---|
| 795 | /** Filters next view cell down the tree and inserts it into the appropriate leaves
|
---|
| 796 | (i.e., possibly more than one leaf).
|
---|
| 797 | */
|
---|
[882] | 798 | void InsertViewCell(ViewCellLeaf *viewCell);
|
---|
[463] | 799 | /** Inserts polygons down the tree. The polygons are filtered until a leaf is reached,
|
---|
| 800 | then further subdivided.
|
---|
| 801 | */
|
---|
| 802 | void InsertPolygons(PolygonContainer *polys);
|
---|
| 803 |
|
---|
| 804 | /** Subdivide leaf.
|
---|
| 805 | @param leaf the leaf to be subdivided
|
---|
| 806 |
|
---|
| 807 | @param polys the polygons to be split
|
---|
| 808 | @param frontPolys returns the polygons in front of the split plane
|
---|
| 809 | @param backPolys returns the polygons in the back of the split plane
|
---|
| 810 |
|
---|
| 811 | @param rays the polygons to be filtered
|
---|
| 812 | @param frontRays returns the polygons in front of the split plane
|
---|
| 813 | @param backRays returns the polygons in the back of the split plane
|
---|
| 814 |
|
---|
| 815 | @returns the root of the subdivision
|
---|
| 816 | */
|
---|
| 817 |
|
---|
| 818 | BspInterior *SubdivideNode(BspTraversalData &tData,
|
---|
| 819 | BspTraversalData &frontData,
|
---|
| 820 | BspTraversalData &backData,
|
---|
| 821 | PolygonContainer &coincident);
|
---|
| 822 |
|
---|
| 823 | /** Filters polygons down the tree.
|
---|
| 824 | @param node the current BSP node
|
---|
| 825 | @param polys the polygons to be filtered
|
---|
| 826 | @param frontPolys returns the polygons in front of the split plane
|
---|
| 827 | @param backPolys returns the polygons in the back of the split plane
|
---|
| 828 | */
|
---|
| 829 | void FilterPolygons(BspInterior *node,
|
---|
| 830 | PolygonContainer *polys,
|
---|
| 831 | PolygonContainer *frontPolys,
|
---|
| 832 | PolygonContainer *backPolys);
|
---|
| 833 |
|
---|
[478] | 834 | /** Take 3 ray endpoints, where two are minimum and one a maximum
|
---|
| 835 | point or the other way round.
|
---|
| 836 | */
|
---|
| 837 | Plane3 ChooseCandidatePlane(const BoundedRayContainer &rays) const;
|
---|
| 838 |
|
---|
| 839 | /** Take plane normal as plane normal and the midpoint of the ray.
|
---|
| 840 | PROBLEM: does not resemble any point where visibility is likely to change
|
---|
| 841 | */
|
---|
| 842 | Plane3 ChooseCandidatePlane2(const BoundedRayContainer &rays) const;
|
---|
| 843 |
|
---|
| 844 | /** Fit the plane between the two lines so that the plane has equal shortest
|
---|
| 845 | distance to both lines.
|
---|
| 846 | */
|
---|
| 847 | Plane3 ChooseCandidatePlane3(const BoundedRayContainer &rays) const;
|
---|
| 848 |
|
---|
[463] | 849 | /** Selects the split plane in order to construct a tree with
|
---|
| 850 | certain characteristics (e.g., balanced tree, least splits,
|
---|
| 851 | 2.5d aligned)
|
---|
| 852 | @param polygons container of polygons
|
---|
| 853 | @param rays bundle of rays on which the split can be based
|
---|
| 854 | */
|
---|
| 855 | Plane3 SelectPlaneHeuristics(BspLeaf *leaf,
|
---|
| 856 | BspTraversalData &data);
|
---|
| 857 |
|
---|
| 858 | /** Extracts the meshes of the objects and adds them to polygons.
|
---|
| 859 | Adds object aabb to the aabb of the tree.
|
---|
| 860 | @param maxPolys the maximal number of objects to be stored as polygons
|
---|
| 861 | @returns the number of polygons
|
---|
| 862 | */
|
---|
| 863 | int AddToPolygonSoup(const ObjectContainer &objects,
|
---|
| 864 | PolygonContainer &polys,
|
---|
[587] | 865 | int maxObjects = 0,
|
---|
| 866 | bool addToBbox = true);
|
---|
[463] | 867 |
|
---|
| 868 | /** Extracts the meshes of the view cells and and adds them to polygons.
|
---|
| 869 | Adds view cell aabb to the aabb of the tree.
|
---|
| 870 | @param maxPolys the maximal number of objects to be stored as polygons
|
---|
| 871 | @returns the number of polygons
|
---|
| 872 | */
|
---|
| 873 | int AddToPolygonSoup(const ViewCellContainer &viewCells,
|
---|
| 874 | PolygonContainer &polys,
|
---|
| 875 | int maxObjects = 0);
|
---|
| 876 |
|
---|
| 877 | /** Extract polygons of this mesh and add to polygon container.
|
---|
| 878 | @param mesh the mesh that drives the polygon construction
|
---|
| 879 | @param parent the parent intersectable this polygon is constructed from
|
---|
| 880 | @returns number of polygons
|
---|
| 881 | */
|
---|
| 882 | int AddMeshToPolygons(Mesh *mesh, PolygonContainer &polys, MeshInstance *parent);
|
---|
| 883 |
|
---|
| 884 | /** Helper function which extracts a view cell on the front and the back
|
---|
| 885 | of the split plane.
|
---|
| 886 | @param backViewCell returns view cell on the back of the split plane
|
---|
| 887 | @param frontViewCell returns a view cell on the front of the split plane
|
---|
| 888 | @param coincident container of polygons coincident to the split plane
|
---|
| 889 | @param splitPlane the split plane which decides about back and front
|
---|
| 890 | @param extractBack if a back view cell is extracted
|
---|
| 891 | @param extractFront if a front view cell is extracted
|
---|
| 892 | */
|
---|
| 893 | void ExtractViewCells(BspTraversalData &frontData,
|
---|
| 894 | BspTraversalData &backData,
|
---|
| 895 | const PolygonContainer &coincident,
|
---|
| 896 | const Plane3 &splitPlane) const;
|
---|
| 897 |
|
---|
| 898 | /** Computes best cost ratio for the suface area heuristics for axis aligned
|
---|
| 899 | splits. This heuristics minimizes the cost for ray traversal.
|
---|
| 900 | @param polys the polygons guiding the ratio computation
|
---|
| 901 | @param box the bounding box of the leaf
|
---|
| 902 | @param axis the current split axis
|
---|
| 903 | @param position returns the split position
|
---|
| 904 | @param objectsBack the number of objects in the back of the split plane
|
---|
| 905 | @param objectsFront the number of objects in the front of the split plane
|
---|
| 906 | */
|
---|
| 907 | float BestCostRatio(const PolygonContainer &polys,
|
---|
| 908 | const AxisAlignedBox3 &box,
|
---|
| 909 | const int axis,
|
---|
| 910 | float &position,
|
---|
| 911 | int &objectsBack,
|
---|
| 912 | int &objectsFront) const;
|
---|
| 913 |
|
---|
[1084] | 914 | /** Sorts split candidates for cost heuristics using axis aligned splits.
|
---|
[463] | 915 | @param polys the input for choosing split candidates
|
---|
| 916 | @param axis the current split axis
|
---|
| 917 | @param splitCandidates returns sorted list of split candidates
|
---|
| 918 | */
|
---|
[1233] | 919 | void SortSubdivisionCandidates(const PolygonContainer &polys,
|
---|
[463] | 920 | const int axis,
|
---|
| 921 | vector<SortableEntry> &splitCandidates) const;
|
---|
| 922 |
|
---|
| 923 | /** Selects an axis aligned split plane.
|
---|
| 924 | Returns true if split is valied
|
---|
| 925 | */
|
---|
| 926 | bool SelectAxisAlignedPlane(Plane3 &plane, const PolygonContainer &polys) const;
|
---|
| 927 |
|
---|
| 928 | /** Subdivides the rays into front and back rays according to the split plane.
|
---|
| 929 |
|
---|
| 930 | @param plane the split plane
|
---|
| 931 | @param rays contains the rays to be split. The rays are
|
---|
| 932 | distributed into front and back rays.
|
---|
| 933 | @param frontRays returns rays on the front side of the plane
|
---|
| 934 | @param backRays returns rays on the back side of the plane
|
---|
| 935 |
|
---|
| 936 | @returns the number of splits
|
---|
| 937 | */
|
---|
| 938 | int SplitRays(const Plane3 &plane,
|
---|
| 939 | BoundedRayContainer &rays,
|
---|
| 940 | BoundedRayContainer &frontRays,
|
---|
| 941 | BoundedRayContainer &backRays);
|
---|
| 942 |
|
---|
| 943 |
|
---|
| 944 | /** Extracts the split planes representing the space bounded by node n.
|
---|
| 945 | */
|
---|
| 946 | void ExtractHalfSpaces(BspNode *n, vector<Plane3> &halfSpaces) const;
|
---|
| 947 |
|
---|
| 948 | /** Adds the object to the pvs of the front and back leaf with a given classification.
|
---|
| 949 |
|
---|
| 950 | @param obj the object to be added
|
---|
| 951 | @param cf the ray classification regarding the split plane
|
---|
| 952 | @param frontPvs returns the PVS of the front partition
|
---|
| 953 | @param backPvs returns the PVS of the back partition
|
---|
| 954 |
|
---|
| 955 | */
|
---|
| 956 | void AddObjToPvs(Intersectable *obj, const int cf, int &frontPvs, int &backPvs) const;
|
---|
| 957 |
|
---|
| 958 | /** Computes PVS size induced by the rays.
|
---|
| 959 | */
|
---|
| 960 | int ComputePvsSize(const BoundedRayContainer &rays) const;
|
---|
| 961 |
|
---|
| 962 | /** Returns true if tree can be terminated.
|
---|
| 963 | */
|
---|
| 964 | inline bool TerminationCriteriaMet(const BspTraversalData &data) const;
|
---|
| 965 |
|
---|
| 966 | /** Computes accumulated ray lenght of this rays.
|
---|
| 967 | */
|
---|
| 968 | float AccumulatedRayLength(BoundedRayContainer &rays) const;
|
---|
| 969 |
|
---|
| 970 | /** Splits polygons with respect to the split plane.
|
---|
| 971 | @param polys the polygons to be split. the polygons are consumed and
|
---|
| 972 | distributed to the containers frontPolys, backPolys, coincident.
|
---|
| 973 | @param frontPolys returns the polygons in the front of the split plane
|
---|
| 974 | @param backPolys returns the polygons in the back of the split plane
|
---|
| 975 | @param coincident returns the polygons coincident to the split plane
|
---|
| 976 |
|
---|
| 977 | @returns the number of splits
|
---|
| 978 | */
|
---|
| 979 | int SplitPolygons(const Plane3 &plane,
|
---|
| 980 | PolygonContainer &polys,
|
---|
| 981 | PolygonContainer &frontPolys,
|
---|
| 982 | PolygonContainer &backPolys,
|
---|
| 983 | PolygonContainer &coincident) const;
|
---|
| 984 |
|
---|
| 985 | /** Adds ray sample contributions to the PVS.
|
---|
| 986 | @param sampleContributions the number contributions of the samples
|
---|
| 987 | @param contributingSampels the number of contributing rays
|
---|
| 988 |
|
---|
| 989 | */
|
---|
| 990 | void AddToPvs(BspLeaf *leaf,
|
---|
| 991 | const BoundedRayContainer &rays,
|
---|
[503] | 992 | int &sampleContributions,
|
---|
[463] | 993 | int &contributingSamples);
|
---|
| 994 |
|
---|
[727] | 995 | /** Preprocesses polygons and throws out all polygons which
|
---|
| 996 | are coincident to the view space box faces:
|
---|
| 997 | These polygons can can be problematic for bsp because they create
|
---|
| 998 | bad view cells.
|
---|
[648] | 999 | */
|
---|
[647] | 1000 | void PreprocessPolygons(PolygonContainer &polys);
|
---|
| 1001 |
|
---|
[587] | 1002 |
|
---|
[1545] | 1003 | ///////////////////////////////////
|
---|
| 1004 |
|
---|
[463] | 1005 | /// Pointer to the root of the tree.
|
---|
| 1006 | BspNode *mRoot;
|
---|
| 1007 |
|
---|
| 1008 | /// Stores statistics during traversal.
|
---|
| 1009 | BspTreeStatistics mStat;
|
---|
| 1010 |
|
---|
| 1011 | /// box around the whole view domain
|
---|
[1545] | 1012 | AxisAlignedBox3 mBbox;
|
---|
[463] | 1013 |
|
---|
| 1014 | /// view cell corresponding to unbounded space
|
---|
[590] | 1015 | BspViewCell *mOutOfBoundsCell;
|
---|
[463] | 1016 |
|
---|
| 1017 | /// if view cells should be generated or the given view cells should be used.
|
---|
[1545] | 1018 | bool mUsePredefinedViewCells;
|
---|
[463] | 1019 |
|
---|
| 1020 | /// maximal number of polygons before subdivision termination
|
---|
| 1021 | int mTermMinPolys;
|
---|
| 1022 | /// maximal number of rays before subdivision termination
|
---|
| 1023 | int mTermMinRays;
|
---|
| 1024 | /// maximal possible depth
|
---|
| 1025 | int mTermMaxDepth;
|
---|
| 1026 | /// mininum area
|
---|
[587] | 1027 | float mTermMinProbability;
|
---|
[463] | 1028 | /// mininum PVS
|
---|
| 1029 | int mTermMinPvs;
|
---|
| 1030 |
|
---|
| 1031 | /// minimal number of polygons for axis aligned split
|
---|
| 1032 | int mTermMinPolysForAxisAligned;
|
---|
| 1033 | /// minimal number of rays for axis aligned split
|
---|
| 1034 | int mTermMinRaysForAxisAligned;
|
---|
| 1035 | /// minimal number of objects for axis aligned split
|
---|
| 1036 | int mTermMinObjectsForAxisAligned;
|
---|
| 1037 | /// maximal contribution per ray
|
---|
| 1038 | float mTermMaxRayContribution;
|
---|
| 1039 | /// minimal accumulated ray length
|
---|
| 1040 | float mTermMinAccRayLength;
|
---|
| 1041 |
|
---|
| 1042 |
|
---|
| 1043 | /// strategy to get the best split plane
|
---|
| 1044 | int mSplitPlaneStrategy;
|
---|
| 1045 | /// number of candidates evaluated for the next split plane
|
---|
| 1046 | int mMaxPolyCandidates;
|
---|
| 1047 | /// number of candidates for split planes evaluated using the rays
|
---|
| 1048 | int mMaxRayCandidates;
|
---|
| 1049 | /// maximum tests for split plane evaluation with a single candidate
|
---|
| 1050 | int mMaxTests;
|
---|
| 1051 |
|
---|
| 1052 | float mCtDivCi;
|
---|
| 1053 |
|
---|
| 1054 | /// axis aligned split criteria
|
---|
[472] | 1055 | float mAxisAlignedCtDivCi;
|
---|
[463] | 1056 | float mSplitBorder;
|
---|
| 1057 | float mMaxCostRatio;
|
---|
| 1058 |
|
---|
| 1059 | // factors guiding the split plane heuristics
|
---|
| 1060 | float mVerticalSplitsFactor;
|
---|
| 1061 | float mLargestPolyAreaFactor;
|
---|
| 1062 | float mBlockedRaysFactor;
|
---|
| 1063 | float mLeastRaySplitsFactor;
|
---|
| 1064 | float mBalancedRaysFactor;
|
---|
| 1065 | float mPvsFactor;
|
---|
| 1066 | float mLeastSplitsFactor;
|
---|
| 1067 | float mBalancedPolysFactor;
|
---|
| 1068 | float mBalancedViewCellsFactor;
|
---|
| 1069 |
|
---|
| 1070 | /// if area or accumulated ray lenght should be used for PVS heuristics
|
---|
[547] | 1071 | bool mUseAreaForPvs;
|
---|
[463] | 1072 |
|
---|
[587] | 1073 | int mMaxViewCells;
|
---|
| 1074 |
|
---|
[463] | 1075 | /// epsilon where two points are still considered equal
|
---|
| 1076 | float mEpsilon;
|
---|
| 1077 |
|
---|
[587] | 1078 | ViewCellsManager *mViewCellsManager;
|
---|
| 1079 |
|
---|
[610] | 1080 | int mTimeStamp;
|
---|
[587] | 1081 |
|
---|
[611] | 1082 | float mTotalCost;
|
---|
| 1083 | int mTotalPvsSize;
|
---|
| 1084 |
|
---|
| 1085 | //int mSplits;
|
---|
[2176] | 1086 | std::ofstream mSubdivisionStats;
|
---|
[611] | 1087 |
|
---|
[1545] | 1088 | ViewCellsTree *mViewCellsTree;
|
---|
[1923] | 1089 | /// if out of bounds cell is part of the bsp tree
|
---|
[1545] | 1090 | bool mOutOfBoundsCellPartOfTree;
|
---|
[1557] | 1091 |
|
---|
| 1092 |
|
---|
[463] | 1093 | private:
|
---|
| 1094 |
|
---|
| 1095 | /** Evaluates split plane classification with respect to the plane's
|
---|
| 1096 | contribution for a balanced tree.
|
---|
| 1097 | */
|
---|
| 1098 | static const float sLeastPolySplitsTable[4];
|
---|
| 1099 | /** Evaluates split plane classification with respect to the plane's
|
---|
| 1100 | contribution for a minimum number splits in the tree.
|
---|
| 1101 | */
|
---|
| 1102 | static const float sBalancedPolysTable[4];
|
---|
| 1103 | /** Evaluates split plane classification with respect to the plane's
|
---|
| 1104 | contribution for a minimum number of ray splits.
|
---|
| 1105 | */
|
---|
| 1106 | static const float sLeastRaySplitsTable[5];
|
---|
| 1107 | /** Evaluates split plane classification with respect to the plane's
|
---|
| 1108 | contribution for balanced rays.
|
---|
| 1109 | */
|
---|
| 1110 | static const float sBalancedRaysTable[5];
|
---|
| 1111 |
|
---|
| 1112 | /// Generates unique ids for PVS criterium
|
---|
| 1113 | static void GenerateUniqueIdsForPvs();
|
---|
| 1114 |
|
---|
[1557] | 1115 | ///////////
|
---|
[463] | 1116 | //-- unique ids for PVS criterium
|
---|
[1557] | 1117 |
|
---|
[463] | 1118 | static int sFrontId;
|
---|
| 1119 | static int sBackId;
|
---|
| 1120 | static int sFrontAndBackId;
|
---|
| 1121 | };
|
---|
| 1122 |
|
---|
[666] | 1123 |
|
---|
[475] | 1124 | struct BspIntersection
|
---|
| 1125 | {
|
---|
| 1126 | // the point of intersection
|
---|
| 1127 | float mT;
|
---|
[466] | 1128 |
|
---|
[475] | 1129 | BspLeaf *mLeaf;
|
---|
[466] | 1130 |
|
---|
[475] | 1131 | BspIntersection(const float t, BspLeaf *l):
|
---|
[466] | 1132 | mT(t), mLeaf(l) {}
|
---|
| 1133 |
|
---|
[475] | 1134 | BspIntersection() {}
|
---|
[466] | 1135 |
|
---|
[475] | 1136 | bool operator<(const BspIntersection &b) const
|
---|
| 1137 | {
|
---|
| 1138 | return mT < b.mT;
|
---|
| 1139 | }
|
---|
[466] | 1140 | };
|
---|
| 1141 |
|
---|
[860] | 1142 | /** struct storing the view cell intersections.
|
---|
| 1143 | */
|
---|
[475] | 1144 | struct BspRay
|
---|
| 1145 | {
|
---|
| 1146 | VssRay *vssRay;
|
---|
| 1147 | std::vector<BspIntersection> intersections;
|
---|
| 1148 | BspRay(VssRay *ray): vssRay(ray) {}
|
---|
| 1149 | };
|
---|
| 1150 |
|
---|
[860] | 1151 | }
|
---|
| 1152 |
|
---|
[463] | 1153 | #endif
|
---|