source:
trunk/VUT/work/ogre_changes/OgreMain/include
@
343
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
OgreFrustum.h | 20.6 KB | 61 | 20 years | mattausch | |
OgreHardwareOcclusionQuery.h | 5.3 KB | 115 | 19 years | mattausch | added depth pass algorithm + delayed transparent object rendering (so … |
OgreRenderable.h | 13.0 KB | 193 | 19 years | mattausch | changed to ogre 103 added readme |
OgreRenderQueueSortingGrouping.h | 15.3 KB | 343 | 19 years | mattausch | added switch between NV and ARB queries in the render system and in the … |
OgreRenderSystem.h | 50.0 KB | 316 | 19 years | mattausch | queries are realized as templates |
OgreRenderTarget.h | 14.3 KB | 156 | 19 years | mattausch | |
OgreSceneManager.h | 94.1 KB | 316 | 19 years | mattausch | queries are realized as templates |
OgreSceneNode.h | 21.2 KB | 158 | 19 years | mattausch | removed node visibility for item buffer |
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