00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 00026 #ifndef __Bone_H__ 00027 #define __Bone_H__ 00028 00029 #include "OgrePrerequisites.h" 00030 #include "OgreNode.h" 00031 00032 00033 namespace Ogre 00034 { 00041 class _OgreExport Bone : public Node 00042 { 00043 public: 00045 Bone(unsigned short handle, Skeleton* creator); 00047 Bone(const String& name, unsigned short handle, Skeleton* creator); 00048 ~Bone(); 00049 00061 Bone* createChild(unsigned short handle, 00062 const Vector3& translate = Vector3::ZERO, const Quaternion& rotate = Quaternion::IDENTITY); 00063 00064 00066 unsigned short getHandle(void) const; 00067 00071 void setBindingPose(void); 00072 00079 void reset(void); 00080 00089 void setManuallyControlled(bool manuallyControlled); 00090 00092 bool isManuallyControlled() const; 00093 00094 00099 const Matrix4& _getBindingPoseInverseTransform(void) const; 00100 00102 void needUpdate(bool forceParentUpdate = false); 00103 00104 00105 protected: 00107 unsigned short mHandle; 00108 00110 bool mManuallyControlled; 00111 00113 Node* createChildImpl(void); 00115 Node* createChildImpl(const String& name); 00116 00118 Skeleton* mCreator; 00119 00121 Matrix4 mBindDerivedInverseTransform; 00122 00123 00124 00125 }; 00126 00127 00128 } 00129 00130 #endif
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:37:37 2006