00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright © 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef __RenderQueueInvocation_H__ 00026 #define __RenderQueueInvocation_H__ 00027 00028 #include "OgrePrerequisites.h" 00029 #include "OgreRenderQueueSortingGrouping.h" 00030 #include "OgreIteratorWrappers.h" 00031 00032 namespace Ogre { 00033 00057 class _OgreExport RenderQueueInvocation 00058 { 00059 protected: 00061 uint8 mRenderQueueGroupID; 00063 String mInvocationName; 00065 QueuedRenderableCollection::OrganisationMode mSolidsOrganisation; 00067 bool mSuppressShadows; 00069 bool mSuppressRenderStateChanges; 00070 public: 00076 RenderQueueInvocation(uint8 renderQueueGroupID, 00077 const String& invocationName = StringUtil::BLANK); 00078 virtual ~RenderQueueInvocation(); 00079 00081 virtual uint8 getRenderQueueGroupID(void) const { return mRenderQueueGroupID; } 00082 00084 virtual const String& getInvocationName(void) const { return mInvocationName; } 00085 00089 virtual void setSolidsOrganisation( 00090 QueuedRenderableCollection::OrganisationMode org) 00091 { mSolidsOrganisation = org; } 00092 00096 virtual QueuedRenderableCollection::OrganisationMode 00097 getSolidsOrganisation(void) const { return mSolidsOrganisation; } 00098 00104 virtual void setSuppressShadows(bool suppress) 00105 { mSuppressShadows = suppress; } 00106 00109 virtual bool getSuppressShadows(void) const { return mSuppressShadows; } 00110 00131 virtual void setSuppressRenderStateChanges(bool suppress) 00132 { mSuppressRenderStateChanges = suppress; } 00133 00136 virtual bool getSuppressRenderStateChanges(void) const { return mSuppressRenderStateChanges; } 00137 00143 virtual void invoke(RenderQueueGroup* group, SceneManager* targetSceneManager); 00144 00146 static String RENDER_QUEUE_INVOCATION_SHADOWS; 00147 }; 00148 00149 00151 typedef std::vector<RenderQueueInvocation*> RenderQueueInvocationList; 00152 typedef VectorIterator<RenderQueueInvocationList> RenderQueueInvocationIterator; 00153 00164 class _OgreExport RenderQueueInvocationSequence 00165 { 00166 protected: 00167 String mName; 00168 RenderQueueInvocationList mInvocations; 00169 public: 00170 RenderQueueInvocationSequence(const String& name); 00171 virtual ~RenderQueueInvocationSequence(); 00172 00174 const String& getName(void) const { return mName; } 00175 00182 RenderQueueInvocation* add(uint8 renderQueueGroupID, 00183 const String& invocationName); 00184 00191 void add(RenderQueueInvocation* i); 00192 00194 size_t size(void) const { return mInvocations.size(); } 00195 00197 void clear(void); 00198 00200 RenderQueueInvocation* get(size_t index); 00201 00203 void remove(size_t index); 00204 00206 RenderQueueInvocationIterator iterator(void); 00207 00208 00209 }; 00210 00211 } 00212 00213 #endif 00214
Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Mar 12 14:37:47 2006