#include <OgreRenderQueueInvocation.h>
Public Member Functions | |
RenderQueueInvocation (uint8 renderQueueGroupID, const String &invocationName=StringUtil::BLANK) | |
Constructor. | |
virtual | ~RenderQueueInvocation () |
virtual uint8 | getRenderQueueGroupID (void) const |
Get the render queue group id. | |
virtual const String & | getInvocationName (void) const |
Get the invocation name (may be blank if not set by creator). | |
virtual void | setSolidsOrganisation (QueuedRenderableCollection::OrganisationMode org) |
Set the organisation mode being used for solids in this queue group invocation. | |
virtual QueuedRenderableCollection::OrganisationMode | getSolidsOrganisation (void) const |
Get the organisation mode being used for solids in this queue group invocation. | |
virtual void | setSuppressShadows (bool suppress) |
Sets whether shadows are suppressed when invoking this queue. | |
virtual bool | getSuppressShadows (void) const |
Gets whether shadows are suppressed when invoking this queue. | |
virtual void | setSuppressRenderStateChanges (bool suppress) |
Sets whether render state changes are suppressed when invoking this queue. | |
virtual bool | getSuppressRenderStateChanges (void) const |
Gets whether shadows are suppressed when invoking this queue. | |
virtual void | invoke (RenderQueueGroup *group, SceneManager *targetSceneManager) |
Invoke this class on a concrete queue group. | |
Static Public Attributes | |
String | RENDER_QUEUE_INVOCATION_SHADOWS |
Invocation identifier for shadows. | |
Protected Attributes | |
uint8 | mRenderQueueGroupID |
Target queue group. | |
String | mInvocationName |
Invocation identifier - used in listeners. | |
QueuedRenderableCollection::OrganisationMode | mSolidsOrganisation |
Solids ordering mode. | |
bool | mSuppressShadows |
Suppress shadows processing in this invocation? | |
bool | mSuppressRenderStateChanges |
Suppress OGRE's render state management? |
Definition at line 57 of file OgreRenderQueueInvocation.h.
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Constructor.
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Get the invocation name (may be blank if not set by creator).
Definition at line 84 of file OgreRenderQueueInvocation.h. References Ogre::String. |
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Get the render queue group id.
Definition at line 81 of file OgreRenderQueueInvocation.h. References Ogre::uint8. |
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Get the organisation mode being used for solids in this queue group invocation.
Definition at line 97 of file OgreRenderQueueInvocation.h. |
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Gets whether shadows are suppressed when invoking this queue.
Definition at line 136 of file OgreRenderQueueInvocation.h. |
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Gets whether shadows are suppressed when invoking this queue.
Definition at line 109 of file OgreRenderQueueInvocation.h. |
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Invoke this class on a concrete queue group.
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Set the organisation mode being used for solids in this queue group invocation.
Definition at line 89 of file OgreRenderQueueInvocation.h. |
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Sets whether render state changes are suppressed when invoking this queue.
Definition at line 131 of file OgreRenderQueueInvocation.h. |
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Sets whether shadows are suppressed when invoking this queue.
Definition at line 104 of file OgreRenderQueueInvocation.h. |
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Invocation identifier - used in listeners.
Definition at line 63 of file OgreRenderQueueInvocation.h. |
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Target queue group.
Definition at line 61 of file OgreRenderQueueInvocation.h. |
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Solids ordering mode.
Definition at line 65 of file OgreRenderQueueInvocation.h. |
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Suppress OGRE's render state management?
Definition at line 69 of file OgreRenderQueueInvocation.h. |
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Suppress shadows processing in this invocation?
Definition at line 67 of file OgreRenderQueueInvocation.h. |
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Invocation identifier for shadows.
Definition at line 146 of file OgreRenderQueueInvocation.h. |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:42:05 2006