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OgreWin32Input8.h

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00001 /*
00002 -----------------------------------------------------------------------------
00003 This source file is part of OGRE
00004     (Object-oriented Graphics Rendering Engine)
00005 For the latest info, see http://www.ogre3d.org/
00006 
00007 Copyright (c) 2000-2005 The OGRE Team
00008 Also see acknowledgements in Readme.html
00009 
00010 This program is free software; you can redistribute it and/or modify it under
00011 the terms of the GNU Lesser General Public License as published by the Free Software
00012 Foundation; either version 2 of the License, or (at your option) any later
00013 version.
00014 
00015 This program is distributed in the hope that it will be useful, but WITHOUT
00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
00018 
00019 You should have received a copy of the GNU Lesser General Public License along with
00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple
00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to
00022 http://www.gnu.org/copyleft/lesser.txt.
00023 -----------------------------------------------------------------------------
00024 */
00025 #ifndef __Win32Input8_H__
00026 #define __Win32Input8_H__
00027 
00028 #include "OgreWin32Prerequisites.h"
00029 
00030 #ifndef OGRE_NO_DX_INPUT
00031 
00032 #ifndef DX7INPUTONLY 
00033 
00034 #include "OgreInput.h"
00035 #include "OgreInputEvent.h"
00036 
00037 #include <dinput.h>
00038 
00039 namespace Ogre {
00040 
00044     class Win32Input8 : public InputReader
00045     {
00046     public:
00047 
00048         Win32Input8();
00049         ~Win32Input8();
00050 
00052         virtual void initialise(
00053             RenderWindow* pWindow, 
00054             bool useKeyboard = true, 
00055             bool useMouse = true, 
00056             bool useGameController = false );
00057 
00059         virtual void capture();
00060 
00061 
00062         /*
00063          *  Mouse getters.
00064          */
00065         virtual long getMouseRelX() const;
00066         virtual long getMouseRelY() const;
00067         virtual long getMouseRelZ() const;
00068 
00069         virtual long getMouseAbsX() const;
00070         virtual long getMouseAbsY() const;
00071         virtual long getMouseAbsZ() const;
00072 
00073         virtual void getMouseState( MouseState& state ) const;
00074 
00075         virtual bool getMouseButton( uchar button ) const;
00076 
00077         void setBufferedInput(bool keys, bool mouse) ;
00078         void flushAllBuffers() ;
00079     protected:
00081         virtual bool isKeyDownImmediate(KeyCode kc) const;
00082 
00083     private:
00084         // Input device details
00085         IDirectInput8* mlpDI;
00086         IDirectInputDevice8* mlpDIKeyboard;
00087         IDirectInputDevice8* mlpDIMouse;
00088 
00089         HWND mHWnd;
00090 
00092         void initialiseBufferedKeyboard();
00093         void initialiseImmediateKeyboard();
00094         void initialiseBufferedMouse();
00095         void initialiseImmediateMouse();
00096 
00097         /* immediate mode */
00098         void captureKeyboard(void);
00099         void captureMouse(void);
00100 
00101         /* buffered mode */
00102         bool readBufferedKeyboardData();
00103         bool readBufferedMouseData();
00104 
00105         /* State of modifiers at last 'capture' call 
00106            NOTE this doesn't support keyboard buffering yet */
00107         long getKeyModifiers() const;
00108 
00109         /* For mouse immediate mode. Note that the space origin in DX is (0,0,0), here we
00110            only hold the 'last' center for relative input. */
00111         long mMouseCenterX, mMouseCenterY, mMouseCenterZ;
00112         bool mUseKeyboard, mUseMouse;
00113 
00114         /* For mouse buffered mode. */
00115         Real getScaled(DWORD dwVal) const;
00116 
00117         /* For keyboard immediate mode. */
00118         char mKeyboardBuffer[256];
00119     };
00120 
00121 
00122 
00123 }
00124 
00125 #endif
00126 #endif
00127 #endif

Copyright © 2000-2005 by The OGRE Team
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This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:37:52 2006