#include <OgrePatchSurface.h>
Public Types | |
enum | PatchSurfaceType { PST_BEZIER } |
enum | { AUTO_LEVEL = -1 } |
Constant for indicating automatic determination of subdivision level for patches. More... | |
enum | VisibleSide { VS_FRONT, VS_BACK, VS_BOTH } |
Public Member Functions | |
PatchSurface () | |
~PatchSurface () | |
void | defineSurface (void *controlPointBuffer, VertexDeclaration *declaration, size_t width, size_t height, PatchSurfaceType pType=PST_BEZIER, size_t uMaxSubdivisionLevel=AUTO_LEVEL, size_t vMaxSubdivisionLevel=AUTO_LEVEL, VisibleSide visibleSide=VS_FRONT) |
Sets up the surface by defining it's control points, type and initial subdivision level. | |
size_t | getRequiredVertexCount (void) const |
Based on a previous call to defineSurface, establishes the number of vertices required to hold this patch at the maximum detail level. | |
size_t | getRequiredIndexCount (void) const |
Based on a previous call to defineSurface, establishes the number of indexes required to hold this patch at the maximum detail level. | |
size_t | getCurrentIndexCount (void) const |
Gets the current index count based on the current subdivision level. | |
size_t | getIndexOffset (void) const |
Returns the index offset used by this buffer to write data into the buffer. | |
size_t | getVertexOffset (void) const |
Returns the vertex offset used by this buffer to write data into the buffer. | |
const AxisAlignedBox & | getBounds (void) const |
Gets the bounds of this patch, only valid after calling defineSurface. | |
Real | getBoundingSphereRadius (void) const |
Gets the radius of the bounding sphere for this patch, only valid after defineSurface has been called. | |
void | build (HardwareVertexBufferSharedPtr destVertexBuffer, size_t vertexStart, HardwareIndexBufferSharedPtr destIndexBuffer, size_t indexStart) |
Tells the system to build the mesh relating to the surface into externally created buffers. | |
void | setSubdivisionFactor (Real factor) |
Alters the level of subdivision for this surface. | |
Real | getSubdivisionFactor (void) const |
Gets the current level of subdivision. | |
void * | getControlPointBuffer (void) const |
void | notifyControlPointBufferDeallocated (void) |
Convenience method for telling the patch that the control points have been deleted, since once the patch has been built they are not required. | |
Protected Member Functions | |
size_t | findLevel (Vector3 &a, Vector3 &b, Vector3 &c) |
Internal method for finding the subdivision level given 3 control points. | |
void | distributeControlPoints (void *lockedBuffer) |
void | subdivideCurve (void *lockedBuffer, size_t startIdx, size_t stepSize, size_t numSteps, size_t iterations) |
void | interpolateVertexData (void *lockedBuffer, size_t leftIndex, size_t rightIndex, size_t destIndex) |
void | makeTriangles (void) |
size_t | getAutoULevel (bool forMax=false) |
size_t | getAutoVLevel (bool forMax=false) |
Protected Attributes | |
VertexDeclaration * | mDeclaration |
Vertex declaration describing the control point buffer. | |
void * | mControlPointBuffer |
Buffer containing the system-memory control points. | |
PatchSurfaceType | mType |
Type of surface. | |
size_t | mCtlWidth |
Width in control points. | |
size_t | mCtlHeight |
Height in control points. | |
size_t | mCtlCount |
TotalNumber of control points. | |
size_t | mULevel |
U-direction subdivision level. | |
size_t | mVLevel |
V-direction subdivision level. | |
size_t | mMaxULevel |
Max subdivision level. | |
size_t | mMaxVLevel |
size_t | mMeshWidth |
Width of the subdivided mesh (big enough for max level). | |
size_t | mMeshHeight |
Height of the subdivided mesh (big enough for max level). | |
VisibleSide | mVSide |
Which side is visible. | |
Real | mSubdivisionFactor |
std::vector< Vector3 > | mVecCtlPoints |
HardwareVertexBufferSharedPtr | mVertexBuffer |
HardwareIndexBufferSharedPtr | mIndexBuffer |
size_t | mVertexOffset |
size_t | mIndexOffset |
size_t | mRequiredVertexCount |
size_t | mRequiredIndexCount |
size_t | mCurrIndexCount |
AxisAlignedBox | mAABB |
Real | mBoundingSphere |
a Bezier patch.
Definition at line 43 of file OgrePatchSurface.h.
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Constant for indicating automatic determination of subdivision level for patches.
Definition at line 56 of file OgrePatchSurface.h. |
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Definition at line 49 of file OgrePatchSurface.h. |
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Definition at line 61 of file OgrePatchSurface.h. |
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Tells the system to build the mesh relating to the surface into externally created buffers.
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Sets up the surface by defining it's control points, type and initial subdivision level.
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Internal method for finding the subdivision level given 3 control points.
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Gets the radius of the bounding sphere for this patch, only valid after defineSurface has been called.
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Gets the bounds of this patch, only valid after calling defineSurface.
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Definition at line 159 of file OgrePatchSurface.h. |
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Gets the current index count based on the current subdivision level.
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Returns the index offset used by this buffer to write data into the buffer.
Definition at line 118 of file OgrePatchSurface.h. |
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Based on a previous call to defineSurface, establishes the number of indexes required to hold this patch at the maximum detail level.
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Based on a previous call to defineSurface, establishes the number of vertices required to hold this patch at the maximum detail level.
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Gets the current level of subdivision.
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Returns the vertex offset used by this buffer to write data into the buffer.
Definition at line 120 of file OgrePatchSurface.h. |
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Convenience method for telling the patch that the control points have been deleted, since once the patch has been built they are not required.
Definition at line 165 of file OgrePatchSurface.h. |
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Alters the level of subdivision for this surface.
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Definition at line 219 of file OgrePatchSurface.h. |
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Definition at line 220 of file OgrePatchSurface.h. |
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Buffer containing the system-memory control points.
Definition at line 172 of file OgrePatchSurface.h. |
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TotalNumber of control points.
Definition at line 180 of file OgrePatchSurface.h. |
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Height in control points.
Definition at line 178 of file OgrePatchSurface.h. |
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Width in control points.
Definition at line 176 of file OgrePatchSurface.h. |
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Definition at line 217 of file OgrePatchSurface.h. |
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Vertex declaration describing the control point buffer.
Definition at line 170 of file OgrePatchSurface.h. |
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Definition at line 212 of file OgrePatchSurface.h. |
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Definition at line 214 of file OgrePatchSurface.h. |
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Max subdivision level.
Definition at line 186 of file OgrePatchSurface.h. |
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Definition at line 187 of file OgrePatchSurface.h. |
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Height of the subdivided mesh (big enough for max level).
Definition at line 191 of file OgrePatchSurface.h. |
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Width of the subdivided mesh (big enough for max level).
Definition at line 189 of file OgrePatchSurface.h. |
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Definition at line 216 of file OgrePatchSurface.h. |
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Definition at line 215 of file OgrePatchSurface.h. |
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Definition at line 195 of file OgrePatchSurface.h. |
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Type of surface.
Definition at line 174 of file OgrePatchSurface.h. |
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U-direction subdivision level.
Definition at line 182 of file OgrePatchSurface.h. |
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Definition at line 197 of file OgrePatchSurface.h. |
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Definition at line 211 of file OgrePatchSurface.h. |
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Definition at line 213 of file OgrePatchSurface.h. |
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V-direction subdivision level.
Definition at line 184 of file OgrePatchSurface.h. |
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Which side is visible.
Definition at line 193 of file OgrePatchSurface.h. |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:41:38 2006