#include <OgreGLRenderTexture.h>
Public Attributes | |
GLHardwarePixelBuffer * | buffer |
size_t | zoffset |
Points to a 2D surface that can be rendered to.
Definition at line 34 of file OgreGLRenderTexture.h.
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Definition at line 37 of file OgreGLRenderTexture.h. |
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Definition at line 38 of file OgreGLRenderTexture.h. |
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This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:53:16 2006