00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef __ROOT__ 00026 #define __ROOT__ 00027 00028 // Precompiler options 00029 #include "OgrePrerequisites.h" 00030 00031 #include "OgreSingleton.h" 00032 #include "OgreString.h" 00033 #include "OgreSceneManagerEnumerator.h" 00034 #include "OgreResourceGroupManager.h" 00035 00036 #include <exception> 00037 00038 #if OGRE_COMPILER == OGRE_COMPILER_MSVC || OGRE_COMPILER == OGRE_COMPILER_BORL 00039 # define SET_TERM_HANDLER { set_terminate( &Ogre::Root::termHandler ); } 00040 #else 00041 # define SET_TERM_HANDLER { std::set_terminate( &Ogre::Root::termHandler ); } 00042 #endif 00043 00044 namespace Ogre 00045 { 00046 typedef std::vector<RenderSystem*> RenderSystemList; 00047 00061 class _OgreExport Root : public Singleton<Root> 00062 { 00063 // To allow update of active renderer if 00064 // RenderSystem::initialise is used directly 00065 friend class RenderSystem; 00066 private: 00067 RenderSystemList mRenderers; 00068 RenderSystem* mActiveRenderer; 00069 String mVersion; 00070 String mConfigFileName; 00071 bool mQueuedEnd; 00072 // In case multiple render windows are created, only once are the resources loaded. 00073 bool mFirstTimePostWindowInit; 00074 00075 // Singletons 00076 LogManager* mLogManager; 00077 ControllerManager* mControllerManager; 00078 SceneManagerEnumerator* mSceneManagerEnum; 00079 SceneManager* mCurrentSceneManager; 00080 DynLibManager* mDynLibManager; 00081 PlatformManager* mPlatformManager; 00082 ArchiveManager* mArchiveManager; 00083 MaterialManager* mMaterialManager; 00084 MeshManager* mMeshManager; 00085 ParticleSystemManager* mParticleManager; 00086 SkeletonManager* mSkeletonManager; 00087 OverlayElementFactory* mPanelFactory; 00088 OverlayElementFactory* mBorderPanelFactory; 00089 OverlayElementFactory* mTextAreaFactory; 00090 OverlayManager* mOverlayManager; 00091 FontManager* mFontManager; 00092 ArchiveFactory *mZipArchiveFactory; 00093 ArchiveFactory *mFileSystemArchiveFactory; 00094 ResourceGroupManager* mResourceGroupManager; 00095 ResourceBackgroundQueue* mResourceBackgroundQueue; 00096 00097 Timer* mTimer; 00098 RenderWindow* mAutoWindow; 00099 Profiler* mProfiler; 00100 HighLevelGpuProgramManager* mHighLevelGpuProgramManager; 00101 ExternalTextureSourceManager* mExternalTextureSourceManager; 00102 unsigned long mCurrentFrame; 00103 00104 std::vector<DynLib*> mPluginLibs; 00111 void loadPlugins( const String& pluginsfile = "plugins.cfg" ); 00115 void shutdownPlugins(); 00116 00119 void unloadPlugins(); 00120 00121 // Internal method for one-time tasks after first window creation 00122 void oneTimePostWindowInit(void); 00123 00125 std::set<FrameListener*> mFrameListeners; 00126 00128 std::set<FrameListener*> mRemovedFrameListeners; 00129 00131 enum FrameEventTimeType { 00132 FETT_ANY, FETT_STARTED, FETT_ENDED 00133 }; 00134 00136 std::deque<unsigned long> mEventTimes[3]; 00137 00142 Real calculateEventTime(unsigned long now, FrameEventTimeType type); 00143 public: 00144 00145 static void termHandler(); 00146 00152 Root(const String& pluginFileName = "plugins.cfg", const String& configFileName = "ogre.cfg", const String& logFileName = "Ogre.log"); 00153 ~Root(); 00154 00160 void saveConfig(void); 00161 00174 bool restoreConfig(void); 00175 00192 bool showConfigDialog(void); 00193 00205 void addRenderSystem(RenderSystem* newRend); 00206 00214 void setSceneManager(SceneType sType, SceneManager* sm); 00215 00222 RenderSystemList* getAvailableRenderers(void); 00223 00241 void setRenderSystem(RenderSystem* system); 00242 00245 RenderSystem* getRenderSystem(void); 00246 00262 RenderWindow* initialise(bool autoCreateWindow, const String& windowTitle = "OGRE Render Window"); 00263 00290 SceneManager* getSceneManager(SceneType sceneType); 00291 00307 TextureManager* getTextureManager(void); 00308 00314 MeshManager* getMeshManager(void); 00315 00319 String getErrorDescription(long errorNumber); 00320 00337 void addFrameListener(FrameListener* newListener); 00338 00343 void removeFrameListener(FrameListener* oldListener); 00344 00353 void queueEndRendering(void); 00354 00380 void startRendering(void); 00381 00387 bool renderOneFrame(void); 00395 void shutdown(void); 00396 00443 void addResourceLocation(const String& name, const String& locType, 00444 const String& groupName = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, 00445 bool recursive = false); 00446 00453 void removeResourceLocation(const String& name, 00454 const String& groupName = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME); 00455 00464 void convertColourValue(const ColourValue& colour, uint32* pDest); 00465 00474 RenderWindow* getAutoCreatedWindow(void); 00475 00478 RenderWindow* createRenderWindow(const String &name, unsigned int width, unsigned int height, 00479 bool fullScreen, const NameValuePairList *miscParams = 0) ; 00480 00483 void detachRenderTarget( RenderTarget* pWin ); 00484 00487 void detachRenderTarget( const String & name ); 00488 00491 RenderTarget * getRenderTarget(const String &name); 00492 00509 void loadPlugin(const String& pluginName); 00510 00518 void unloadPlugin(const String& pluginName); 00519 00521 Timer* getTimer(void); 00522 00542 bool _fireFrameStarted(FrameEvent& evt); 00559 bool _fireFrameEnded(FrameEvent& evt); 00577 bool _fireFrameStarted(); 00592 bool _fireFrameEnded(); 00593 00595 unsigned long getCurrentFrameNumber(void) const { return mCurrentFrame; } 00596 00602 SceneManager* _getCurrentSceneManager(void) const { return mCurrentSceneManager; } 00607 void _setCurrentSceneManager(SceneManager* sm) { mCurrentSceneManager = sm; } 00608 00618 void _updateAllRenderTargets(void); 00619 00635 static Root& getSingleton(void); 00651 static Root* getSingletonPtr(void); 00652 00661 void clearEventTimes(void); 00662 00663 }; 00664 } // Namespace Ogre 00665 #endif
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 12:59:51 2006