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Ogre::Billboard Class Reference

A billboard is a primitive which always faces the camera in every frame. More...

#include <OgreBillboard.h>

List of all members.

Public Member Functions

 Billboard ()
 Default constructor.

 ~Billboard ()
 Default destructor.

 Billboard (const Vector3 &position, BillboardSet *owner, const ColourValue &colour=ColourValue::White)
 Normal constructor as called by BillboardSet.

const RadiangetRotation (void) const
 Get the rotation of the billboard.

void setRotation (const Radian &rotation)
 Set the rotation of the billboard.

void setPosition (const Vector3 &position)
 Set the position of the billboard.

void setPosition (Real x, Real y, Real z)
 Set the position of the billboard.

const Vector3getPosition (void) const
 Get the position of the billboard.

void setDimensions (Real width, Real height)
 Sets the width and height for this billboard.

void resetDimensions (void)
 Resets this Billboard to use the parent BillboardSet's dimensions instead of it's own.

void setColour (const ColourValue &colour)
 Sets the colour of this billboard.

const ColourValuegetColour (void) const
 Gets the colour of this billboard.

bool hasOwnDimensions (void) const
 Returns true if this billboard deviates from the BillboardSet's default dimensions (i.e.

Real getOwnWidth (void) const
 Retrieves the billboard's personal width, if hasOwnDimensions is true.

Real getOwnHeight (void) const
 Retrieves the billboard's personal width, if hasOwnDimensions is true.

void _notifyOwner (BillboardSet *owner)
 Internal method for notifying the billboard of it's owner.


Public Attributes

Vector3 mPosition
Vector3 mDirection
BillboardSetmParentSet
ColourValue mColour
Radian mRotation

Protected Attributes

bool mOwnDimensions
Real mWidth
Real mHeight

Friends

class BillboardSet
class BillboardParticleRenderer


Detailed Description

A billboard is a primitive which always faces the camera in every frame.

Remarks:
Billboards can be used for special effects or some other trickery which requires the triangles to always facing the camera no matter where it is. Ogre groups billboards into sets for efficiency, so you should never create a billboard on it's own (it's ok to have a set of one if you need it).
Billboards have their geometry generated every frame depending on where the camera is. It is most beneficial for all billboards in a set to be identically sized since Ogre can take advantage of this and save some calculations - useful when you have sets of hundreds of billboards as is possible with special effects. You can deviate from this if you wish (example: a smoke effect would probably have smoke puffs expanding as they rise, so each billboard will legitimately have it's own size) but be aware the extra overhead this brings and try to avoid it if you can.
Billboards are just the mechanism for rendering a range of effects such as particles. It is other classes which use billboards to create their individual effects, so the methods here are quite generic.
See also:
BillboardSet

Definition at line 57 of file OgreBillboard.h.


Constructor & Destructor Documentation

Ogre::Billboard::Billboard  ) 
 

Default constructor.

Ogre::Billboard::~Billboard  ) 
 

Default destructor.

Ogre::Billboard::Billboard const Vector3 position,
BillboardSet owner,
const ColourValue colour = ColourValue::White
 

Normal constructor as called by BillboardSet.


Member Function Documentation

void Ogre::Billboard::_notifyOwner BillboardSet owner  ) 
 

Internal method for notifying the billboard of it's owner.

const ColourValue& Ogre::Billboard::getColour void   )  const
 

Gets the colour of this billboard.

Real Ogre::Billboard::getOwnHeight void   )  const
 

Retrieves the billboard's personal width, if hasOwnDimensions is true.

Real Ogre::Billboard::getOwnWidth void   )  const
 

Retrieves the billboard's personal width, if hasOwnDimensions is true.

const Vector3& Ogre::Billboard::getPosition void   )  const
 

Get the position of the billboard.

Remarks:
This position is relative to a point on the quad which is the billboard. Depending on the BillboardSet, this may be the center of the quad, the top-left etc. See BillboardSet::setBillboardOrigin for more info.

const Radian& Ogre::Billboard::getRotation void   )  const
 

Get the rotation of the billboard.

Remarks:
This rotation is relative to the center of the billboard.

Definition at line 91 of file OgreBillboard.h.

bool Ogre::Billboard::hasOwnDimensions void   )  const
 

Returns true if this billboard deviates from the BillboardSet's default dimensions (i.e.

if the Billboard::setDimensions method has been called for this instance).

See also:
Billboard::setDimensions

void Ogre::Billboard::resetDimensions void   ) 
 

Resets this Billboard to use the parent BillboardSet's dimensions instead of it's own.

Definition at line 130 of file OgreBillboard.h.

void Ogre::Billboard::setColour const ColourValue colour  ) 
 

Sets the colour of this billboard.

Remarks:
Billboards can be tinted based on a base colour. This allows variations in colour irresective of the base colour of the material allowing more varied billboards. The default colour is white. The tinting is effected using vertex colours.

void Ogre::Billboard::setDimensions Real  width,
Real  height
 

Sets the width and height for this billboard.

Remarks:
Note that it is most efficient for every billboard in a BillboardSet to have the same dimensions. If you choose to alter the dimensions of an individual billboard the set will be less efficient. Do not call this method unless you really need to have different billboard dimensions within the same set. Otherwise just call the BillboardSet::setDefaultDimensions method instead.

void Ogre::Billboard::setPosition Real  x,
Real  y,
Real  z
 

Set the position of the billboard.

Remarks:
This position is relative to a point on the quad which is the billboard. Depending on the BillboardSet, this may be the center of the quad, the top-left etc. See BillboardSet::setBillboardOrigin for more info.

void Ogre::Billboard::setPosition const Vector3 position  ) 
 

Set the position of the billboard.

Remarks:
This position is relative to a point on the quad which is the billboard. Depending on the BillboardSet, this may be the center of the quad, the top-left etc. See BillboardSet::setBillboardOrigin for more info.

void Ogre::Billboard::setRotation const Radian rotation  ) 
 

Set the rotation of the billboard.

Remarks:
This rotation is relative to the center of the billboard.


Friends And Related Function Documentation

friend class BillboardParticleRenderer [friend]
 

Definition at line 60 of file OgreBillboard.h.

friend class BillboardSet [friend]
 

Definition at line 59 of file OgreBillboard.h.


Member Data Documentation

ColourValue Ogre::Billboard::mColour
 

Definition at line 72 of file OgreBillboard.h.

Vector3 Ogre::Billboard::mDirection
 

Definition at line 70 of file OgreBillboard.h.

Real Ogre::Billboard::mHeight [protected]
 

Definition at line 64 of file OgreBillboard.h.

bool Ogre::Billboard::mOwnDimensions [protected]
 

Definition at line 62 of file OgreBillboard.h.

BillboardSet* Ogre::Billboard::mParentSet
 

Definition at line 71 of file OgreBillboard.h.

Vector3 Ogre::Billboard::mPosition
 

Definition at line 68 of file OgreBillboard.h.

Radian Ogre::Billboard::mRotation
 

Definition at line 73 of file OgreBillboard.h.

Real Ogre::Billboard::mWidth [protected]
 

Definition at line 63 of file OgreBillboard.h.


The documentation for this class was generated from the following file:

Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Feb 12 13:00:07 2006