#include <OgreBillboardSet.h>
Inheritance diagram for Ogre::BillboardSet:
Public Types | |
typedef std::vector< ShadowRenderable * > | ShadowRenderableList |
typedef VectorIterator< ShadowRenderableList > | ShadowRenderableListIterator |
Public Member Functions | |
BillboardSet (const String &name, unsigned int poolSize=20, bool externalDataSource=false) | |
Usual constructor - this is called by the SceneManager. | |
virtual | ~BillboardSet () |
Billboard * | createBillboard (const Vector3 &position, const ColourValue &colour=ColourValue::White) |
Creates a new billboard and adds it to this set. | |
Billboard * | createBillboard (Real x, Real y, Real z, const ColourValue &colour=ColourValue::White) |
Creates a new billboard and adds it to this set. | |
virtual int | getNumBillboards (void) const |
Returns the number of active billboards which currently make up this set. | |
virtual void | setAutoextend (bool autoextend) |
Tells the set whether to allow automatic extension of the pool of billboards. | |
virtual bool | getAutoextend (void) const |
Returns true if the billboard pool automatically extends. | |
virtual void | setPoolSize (unsigned int size) |
Adjusts the size of the pool of billboards available in this set. | |
virtual unsigned int | getPoolSize (void) const |
Returns the current size of the billboard pool. | |
virtual void | clear () |
Empties this set of all billboards. | |
virtual Billboard * | getBillboard (unsigned int index) const |
Returns a pointer to the billboard at the supplied index. | |
virtual void | removeBillboard (unsigned int index) |
Removes the billboard at the supplied index. | |
virtual void | removeBillboard (Billboard *pBill) |
Removes a billboard from the set. | |
virtual void | setBillboardOrigin (BillboardOrigin origin) |
Sets the point which acts as the origin point for all billboards in this set. | |
virtual BillboardOrigin | getBillboardOrigin (void) const |
Gets the point which acts as the origin point for all billboards in this set. | |
virtual void | setDefaultDimensions (Real width, Real height) |
Sets the default dimensions of the billboards in this set. | |
virtual void | setDefaultWidth (Real width) |
See setDefaultDimensions - this sets 1 component individually. | |
virtual Real | getDefaultWidth (void) const |
See setDefaultDimensions - this gets 1 component individually. | |
virtual void | setDefaultHeight (Real height) |
See setDefaultDimensions - this sets 1 component individually. | |
virtual Real | getDefaultHeight (void) const |
See setDefaultDimensions - this gets 1 component individually. | |
virtual void | setMaterialName (const String &name) |
Sets the name of the material to be used for this billboard set. | |
virtual const String & | getMaterialName (void) const |
Sets the name of the material to be used for this billboard set. | |
virtual void | _notifyCurrentCamera (Camera *cam) |
Overridden from MovableObject. | |
void | beginBillboards (void) |
Begin injection of billboard data; applicable when constructing the BillboardSet for external data use. | |
void | injectBillboard (const Billboard &bb) |
Define a billboard. | |
void | endBillboards (void) |
Finish defining billboards. | |
void | setBounds (const AxisAlignedBox &box, Real radius) |
Set the bounds of the BillboardSet. | |
virtual const AxisAlignedBox & | getBoundingBox (void) const |
Overridden from MovableObject. | |
virtual Real | getBoundingRadius (void) const |
Overridden from MovableObject. | |
virtual void | _updateRenderQueue (RenderQueue *queue) |
Overridden from MovableObject. | |
virtual const MaterialPtr & | getMaterial (void) const |
Overridden from MovableObject. | |
virtual void | getRenderOperation (RenderOperation &op) |
Overridden from MovableObject. | |
virtual void | getWorldTransforms (Matrix4 *xform) const |
Overridden from MovableObject. | |
const Quaternion & | getWorldOrientation (void) const |
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const Vector3 & | getWorldPosition (void) const |
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virtual void | _notifyBillboardResized (void) |
Internal callback used by Billboards to notify their parent that they have been resized. | |
virtual void | _notifyBillboardTextureCoordsModified (void) |
Notifies the billboardset that texture coordinates will be modified for this set. | |
virtual bool | getCullIndividually (void) const |
Returns whether or not billbards in this are tested individually for culling. | |
virtual void | setCullIndividually (bool cullIndividual) |
Sets whether culling tests billboards in this individually as well as in a group. | |
virtual void | setBillboardType (BillboardType bbt) |
Sets the type of billboard to render. | |
virtual BillboardType | getBillboardType (void) const |
Returns the billboard type in use. | |
virtual void | setCommonDirection (const Vector3 &vec) |
Use this to specify the common direction given to billboards of type BBT_ORIENTED_COMMON. | |
virtual const Vector3 & | getCommonDirection (void) const |
Gets the common direction for all billboards (BBT_ORIENTED_COMMON). | |
virtual const String & | getName (void) const |
Overridden from MovableObject. | |
virtual const String & | getMovableType (void) const |
Overridden from MovableObject. | |
Real | getSquaredViewDepth (const Camera *cam) const |
Overridden, see Renderable. | |
virtual void | _updateBounds (void) |
Update the bounds of the billboardset. | |
const LightList & | getLights (void) const |
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virtual void | setBillboardsInWorldSpace (bool ws) |
Sets whether billboards should be treated as being in world space. | |
virtual Node * | getParentNode (void) const |
Returns the node to which this object is attached. | |
virtual SceneNode * | getParentSceneNode (void) const |
Returns the scene node to which this object is attached. | |
virtual void | _notifyAttached (Node *parent, bool isTagPoint=false) |
Internal method called to notify the object that it has been attached to a node. | |
virtual bool | isAttached (void) const |
Returns true if this object is attached to a SceneNode or TagPoint. | |
virtual bool | isInScene (void) const |
Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph. | |
virtual const AxisAlignedBox & | getWorldBoundingBox (bool derive=false) const |
Retrieves the axis-aligned bounding box for this object in world coordinates. | |
virtual const Sphere & | getWorldBoundingSphere (bool derive=false) const |
Retrieves the worldspace bounding sphere for this object. | |
virtual void | setVisible (bool visible) |
Tells this object whether to be visible or not, if it has a renderable component. | |
virtual bool | isVisible (void) const |
Returns whether or not this object is supposed to be visible or not. | |
virtual void | setUserObject (UserDefinedObject *obj) |
Call this to associate your own custom user object instance with this MovableObject. | |
virtual UserDefinedObject * | getUserObject (void) |
Retrieves a pointer to a custom application object associated with this movable by an earlier call to setUserObject. | |
virtual void | setRenderQueueGroup (RenderQueueGroupID queueID) |
Sets the render queue group this entity will be rendered through. | |
virtual RenderQueueGroupID | getRenderQueueGroup (void) const |
Gets the queue group for this entity, see setRenderQueueGroup for full details. | |
virtual Matrix4 | _getParentNodeFullTransform (void) const |
return the full transformation of the parent sceneNode or the attachingPoint node | |
virtual void | setQueryFlags (unsigned long flags) |
Sets the query flags for this object. | |
virtual void | addQueryFlags (unsigned long flags) |
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object. | |
virtual void | removeQueryFlags (unsigned long flags) |
As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object. | |
virtual unsigned long | getQueryFlags (void) const |
Returns the query flags relevant for this object. | |
EdgeData * | getEdgeList (void) |
Define a default implementation of method from ShadowCaster which implements no shadows. | |
ShadowRenderableListIterator | getShadowVolumeRenderableIterator (ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) |
Define a default implementation of method from ShadowCaster which implements no shadows. | |
const AxisAlignedBox & | getLightCapBounds (void) const |
Overridden member from ShadowCaster. | |
const AxisAlignedBox & | getDarkCapBounds (const Light &light, Real dirLightExtrusionDist) const |
Overridden member from ShadowCaster. | |
void | setCastShadows (bool enabled) |
Sets whether or not this object will cast shadows. | |
bool | getCastShadows (void) const |
Returns whether shadow casting is enabled for this object. | |
Real | getPointExtrusionDistance (const Light *l) const |
Get the distance to extrude for a point/spot light. | |
virtual Technique * | getTechnique (void) const |
Retrieves a pointer to the Material Technique this renderable object uses. | |
virtual unsigned short | getNumWorldTransforms (void) const |
Returns the number of world transform matrices this renderable requires. | |
virtual bool | useIdentityProjection (void) const |
Returns whether or not to use an 'identity' projection. | |
virtual bool | useIdentityView (void) const |
Returns whether or not to use an 'identity' projection. | |
virtual SceneDetailLevel | getRenderDetail () const |
Returns the preferred rasterisation mode of this renderable. | |
virtual bool | getNormaliseNormals (void) const |
Returns whether or not this Renderable wishes the hardware to normalise normals. | |
virtual const PlaneList & | getClipPlanes () const |
virtual bool | getCastsShadows (void) const |
Method which reports whether this renderable would normally cast a shadow. | |
void | setCustomParameter (size_t index, const Vector4 &value) |
Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters. | |
const Vector4 & | getCustomParameter (size_t index) const |
Gets the custom value associated with this Renderable at the given index. | |
virtual void | _updateCustomGpuParameter (const GpuProgramParameters::AutoConstantEntry &constantEntry, GpuProgramParameters *params) const |
Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows. | |
virtual void | setRenderDetailOverrideable (bool override) |
Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
virtual bool | getRenderDetailOverrideable (void) const |
Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting. | |
Static Public Member Functions | |
void | extrudeVertices (HardwareVertexBufferSharedPtr vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) |
Utility method for extruding vertices based on a light. | |
Protected Types | |
typedef std::list< Billboard * > | ActiveBillboardList |
typedef std::deque< Billboard * > | FreeBillboardQueue |
typedef std::vector< Billboard * > | BillboardPool |
typedef std::map< size_t, Vector4 > | CustomParameterMap |
Protected Member Functions | |
BillboardSet () | |
Private constructor (instances cannot be created directly). | |
bool | billboardVisible (Camera *cam, const Billboard &bill) |
Internal method for culling individual billboards. | |
virtual void | increasePool (unsigned int size) |
Internal method for increasing pool size. | |
virtual void | genBillboardAxes (Camera *cam, Vector3 *pX, Vector3 *pY, const Billboard *pBill=0) |
Internal method for generating billboard corners. | |
void | getParametricOffsets (Real &left, Real &right, Real &top, Real &bottom) |
Internal method, generates parametric offsets based on origin. | |
void | genVertices (const Vector3 *const offsets, const Billboard &pBillboard) |
Internal method for generating vertex data. | |
void | genVertOffsets (Real inleft, Real inright, Real intop, Real inbottom, Real width, Real height, const Vector3 &x, const Vector3 &y, Vector3 *pDestVec) |
Internal method generates vertex offsets. | |
Real | getExtrusionDistance (const Vector3 &objectPos, const Light *light) const |
Helper moethod for calculating extrusion distance. | |
virtual void | updateEdgeListLightFacing (EdgeData *edgeData, const Vector4 &lightPos) |
Tells the caster to perform the tasks necessary to update the edge data's light listing. | |
virtual void | generateShadowVolume (EdgeData *edgeData, HardwareIndexBufferSharedPtr indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) |
Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it. | |
virtual void | extrudeBounds (AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const |
Utility method for extruding a bounding box. | |
Protected Attributes | |
String | mName |
Name of the entity; used for location in the scene. | |
AxisAlignedBox | mAABB |
Bounds of all billboards in this set. | |
Real | mBoundingRadius |
Bounding radius. | |
BillboardOrigin | mOriginType |
Origin of each billboard. | |
Real | mDefaultWidth |
Default width of each billboard. | |
Real | mDefaultHeight |
Default height of each billboard. | |
String | mMaterialName |
Name of the material to use. | |
MaterialPtr | mpMaterial |
Pointer to the material to use. | |
bool | mAllDefaultSize |
True if no billboards in this set have been resized - greater efficiency. | |
bool | mAutoExtendPool |
Flag indicating whether to autoextend pool. | |
bool | mFixedTextureCoords |
bool | mWorldSpace |
ActiveBillboardList | mActiveBillboards |
Active billboard list. | |
FreeBillboardQueue | mFreeBillboards |
Free billboard queue. | |
BillboardPool | mBillboardPool |
Pool of billboard instances for use and reuse in the active billboard list. | |
VertexData * | mVertexData |
The vertex position data for all billboards in this set. | |
HardwareVertexBufferSharedPtr | mMainBuf |
Shortcut to main buffer (positions, colours, texture coords). | |
float * | mLockPtr |
Locked pointer to buffer. | |
Vector3 | mVOffset [4] |
Boundary offsets based on origin and camera orientation Vector3 vLeftOff, vRightOff, vTopOff, vBottomOff; Final vertex offsets, used where sizes all default to save calcs. | |
Camera * | mCurrentCamera |
Current camera. | |
Real | mLeftOff |
Real | mRightOff |
Real | mTopOff |
Real | mBottomOff |
Vector3 | mCamX |
Vector3 | mCamY |
IndexData * | mIndexData |
The vertex index data for all billboards in this set (1 set only). | |
bool | mCullIndividual |
Flag indicating whether each billboard should be culled separately (default: false). | |
BillboardType | mBillboardType |
The type of billboard to render. | |
Vector3 | mCommonDirection |
Common direction for billboards of type BBT_ORIENTED_COMMON. | |
unsigned short | mNumVisibleBillboards |
Node * | mParentNode |
node to which this object is attached | |
bool | mParentIsTagPoint |
bool | mVisible |
Is this object visible? | |
UserDefinedObject * | mUserObject |
User defined object which is linked to this object. | |
RenderQueueGroupID | mRenderQueueID |
The render queue to use when rendering this object. | |
bool | mRenderQueueIDSet |
Flags whether the RenderQueue's default should be used. | |
unsigned long | mQueryFlags |
Flags determining whether this object is included / excluded from scene queries. | |
AxisAlignedBox | mWorldAABB |
Cached world AABB of this object. | |
Sphere | mWorldBoundingSphere |
AxisAlignedBox | mWorldDarkCapBounds |
World space AABB of this object's dark cap. | |
bool | mCastShadows |
Does this object cast shadows? | |
CustomParameterMap | mCustomParameters |
bool | mRenderDetailOverrideable |
Static Protected Attributes | |
String | msMovableType |
Shared class-level name for Movable type. | |
const PlaneList | msDummyPlaneList |
Private Member Functions | |
void | _createBuffers (void) |
Internal method creates vertex and index buffers. | |
Private Attributes | |
bool | mBuffersCreated |
Flag indicating whether the HW buffers have been created. | |
unsigned int | mPoolSize |
The number of billboard in the pool. | |
bool | mExternalData |
Is external billboard data in use? |
Definition at line 86 of file OgreBillboardSet.h.
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Definition at line 123 of file OgreBillboardSet.h. |
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Definition at line 125 of file OgreBillboardSet.h. |
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Definition at line 251 of file OgreRenderable.h. |
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Definition at line 124 of file OgreBillboardSet.h. |
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Definition at line 121 of file OgreShadowCaster.h. |
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Definition at line 122 of file OgreShadowCaster.h. |
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Private constructor (instances cannot be created directly).
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Usual constructor - this is called by the SceneManager.
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Internal method creates vertex and index buffers.
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return the full transformation of the parent sceneNode or the attachingPoint node
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Internal method called to notify the object that it has been attached to a node.
Reimplemented in Ogre::Entity, and Ogre::ParticleSystem. |
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Internal callback used by Billboards to notify their parent that they have been resized.
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Notifies the billboardset that texture coordinates will be modified for this set.
Definition at line 507 of file OgreBillboardSet.h. |
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Overridden from MovableObject.
Implements Ogre::MovableObject. |
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Update the bounds of the billboardset.
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Update a custom GpuProgramParameters constant which is derived from information only this Renderable knows.
Reimplemented in Ogre::TerrainRenderable. Definition at line 219 of file OgreRenderable.h. References Ogre::GpuProgramParameters::AutoConstantEntry::data, Ogre::GpuProgramParameters::AutoConstantEntry::index, and params. |
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Overridden from MovableObject.
Implements Ogre::MovableObject. |
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As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object.
Definition at line 203 of file OgreMovableObject.h. |
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Begin injection of billboard data; applicable when constructing the BillboardSet for external data use.
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Internal method for culling individual billboards.
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Empties this set of all billboards.
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Creates a new billboard and adds it to this set.
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Creates a new billboard and adds it to this set.
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Finish defining billboards.
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Utility method for extruding a bounding box.
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Utility method for extruding vertices based on a light.
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Internal method for generating billboard corners.
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Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it.
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Internal method for generating vertex data.
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Internal method generates vertex offsets.
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Returns true if the billboard pool automatically extends.
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Returns a pointer to the billboard at the supplied index.
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Gets the point which acts as the origin point for all billboards in this set.
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Returns the billboard type in use.
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Overridden from MovableObject.
Implements Ogre::MovableObject. |
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Overridden from MovableObject.
Implements Ogre::MovableObject. |
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Returns whether shadow casting is enabled for this object.
Implements Ogre::ShadowCaster. Definition at line 238 of file OgreMovableObject.h. |
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Method which reports whether this renderable would normally cast a shadow.
Reimplemented in Ogre::StaticGeometry::GeometryBucket, and Ogre::SubEntity. Definition at line 154 of file OgreRenderable.h. |
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Definition at line 146 of file OgreRenderable.h. References Ogre::PlaneList. |
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Gets the common direction for all billboards (BBT_ORIENTED_COMMON).
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Returns whether or not billbards in this are tested individually for culling.
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Gets the custom value associated with this Renderable at the given index.
Definition at line 180 of file OgreRenderable.h. References OGRE_EXCEPT. |
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Overridden member from ShadowCaster.
Implements Ogre::ShadowCaster. |
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See setDefaultDimensions - this gets 1 component individually.
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See setDefaultDimensions - this gets 1 component individually.
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Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster. Reimplemented in Ogre::Entity, and Ogre::StaticGeometry::Region. Definition at line 213 of file OgreMovableObject.h. |
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Helper moethod for calculating extrusion distance.
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Overridden member from ShadowCaster.
Implements Ogre::ShadowCaster. |
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Implements Ogre::Renderable. |
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Overridden from MovableObject.
Implements Ogre::Renderable. |
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Sets the name of the material to be used for this billboard set.
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Overridden from MovableObject.
Implements Ogre::MovableObject. |
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Overridden from MovableObject.
Implements Ogre::MovableObject. |
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Returns whether or not this Renderable wishes the hardware to normalise normals.
Reimplemented in Ogre::SubEntity. Definition at line 138 of file OgreRenderable.h. |
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Returns the number of active billboards which currently make up this set.
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Returns the number of world transform matrices this renderable requires.
Reimplemented in Ogre::BorderRenderable, and Ogre::SubEntity. Definition at line 104 of file OgreRenderable.h. |
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Internal method, generates parametric offsets based on origin.
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Returns the node to which this object is attached.
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Returns the scene node to which this object is attached.
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Get the distance to extrude for a point/spot light.
Implements Ogre::ShadowCaster. |
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Returns the current size of the billboard pool.
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Returns the query flags relevant for this object.
Definition at line 210 of file OgreMovableObject.h. |
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Returns the preferred rasterisation mode of this renderable.
Reimplemented in Ogre::SubEntity. Definition at line 135 of file OgreRenderable.h. References Ogre::SceneDetailLevel, and Ogre::SDL_SOLID. |
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Gets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Reimplemented in Ogre::BorderRenderable. Definition at line 243 of file OgreRenderable.h. |
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Overridden from MovableObject.
Implements Ogre::Renderable. |
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Gets the queue group for this entity, see setRenderQueueGroup for full details.
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Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster. Reimplemented in Ogre::Entity, and Ogre::StaticGeometry::Region. |
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Overridden, see Renderable.
Implements Ogre::Renderable. |
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Retrieves a pointer to the Material Technique this renderable object uses.
Reimplemented in Ogre::StaticGeometry::GeometryBucket, and Ogre::SubEntity. Definition at line 69 of file OgreRenderable.h. |
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Retrieves a pointer to a custom application object associated with this movable by an earlier call to setUserObject.
Definition at line 171 of file OgreMovableObject.h. |
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Retrieves the axis-aligned bounding box for this object in world coordinates.
Implements Ogre::ShadowCaster. Reimplemented in Ogre::Entity. |
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Retrieves the worldspace bounding sphere for this object.
Reimplemented in Ogre::Entity. |
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Implements Ogre::Renderable. |
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Implements Ogre::Renderable. |
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Overridden from MovableObject.
Implements Ogre::Renderable. |
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Internal method for increasing pool size.
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Define a billboard.
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Returns true if this object is attached to a SceneNode or TagPoint.
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Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph.
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Returns whether or not this object is supposed to be visible or not.
Reimplemented in Ogre::StaticGeometry::Region. |
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Removes a billboard from the set.
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Removes the billboard at the supplied index.
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As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object.
Definition at line 207 of file OgreMovableObject.h. |
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Tells the set whether to allow automatic extension of the pool of billboards.
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Sets the point which acts as the origin point for all billboards in this set.
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Sets whether billboards should be treated as being in world space.
Definition at line 580 of file OgreBillboardSet.h. |
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Sets the type of billboard to render.
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Set the bounds of the BillboardSet.
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Sets whether or not this object will cast shadows.
Definition at line 236 of file OgreMovableObject.h. |
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Use this to specify the common direction given to billboards of type BBT_ORIENTED_COMMON.
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Sets whether culling tests billboards in this individually as well as in a group.
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Sets a custom parameter for this Renderable, which may be used to drive calculations for this specific Renderable, like GPU program parameters.
Definition at line 171 of file OgreRenderable.h. |
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Sets the default dimensions of the billboards in this set.
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See setDefaultDimensions - this sets 1 component individually.
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See setDefaultDimensions - this sets 1 component individually.
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Sets the name of the material to be used for this billboard set.
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Adjusts the size of the pool of billboards available in this set.
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Sets the query flags for this object.
Definition at line 199 of file OgreMovableObject.h. |
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Sets whether this renderable's chosen detail level can be overridden (downgraded) by the camera setting.
Definition at line 235 of file OgreRenderable.h. |
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Sets the render queue group this entity will be rendered through.
Reimplemented in Ogre::Entity, and Ogre::ParticleSystem. |
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Call this to associate your own custom user object instance with this MovableObject.
Definition at line 167 of file OgreMovableObject.h. |
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Tells this object whether to be visible or not, if it has a renderable component.
Reimplemented in Ogre::Light. |
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Tells the caster to perform the tasks necessary to update the edge data's light listing. Can be overridden if the subclass needs to do additional things.
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Returns whether or not to use an 'identity' projection.
Reimplemented in Ogre::BorderRenderable, Ogre::OverlayElement, and Ogre::Rectangle2D. Definition at line 114 of file OgreRenderable.h. |
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Returns whether or not to use an 'identity' projection.
Reimplemented in Ogre::BorderRenderable, Ogre::OverlayElement, and Ogre::Rectangle2D. Definition at line 124 of file OgreRenderable.h. |
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Bounds of all billboards in this set.
Definition at line 97 of file OgreBillboardSet.h. |
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Active billboard list.
Definition at line 135 of file OgreBillboardSet.h. |
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True if no billboards in this set have been resized - greater efficiency.
Definition at line 115 of file OgreBillboardSet.h. |
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Flag indicating whether to autoextend pool.
Definition at line 118 of file OgreBillboardSet.h. |
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Pool of billboard instances for use and reuse in the active billboard list.
Definition at line 150 of file OgreBillboardSet.h. |
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The type of billboard to render.
Definition at line 178 of file OgreBillboardSet.h. |
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Definition at line 166 of file OgreBillboardSet.h. |
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Bounding radius.
Definition at line 99 of file OgreBillboardSet.h. |
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Flag indicating whether the HW buffers have been created.
Definition at line 231 of file OgreBillboardSet.h. |
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Definition at line 168 of file OgreBillboardSet.h. |
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Definition at line 168 of file OgreBillboardSet.h. |
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Does this object cast shadows?
Definition at line 67 of file OgreMovableObject.h. |
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Common direction for billboards of type BBT_ORIENTED_COMMON.
Definition at line 181 of file OgreBillboardSet.h. |
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Flag indicating whether each billboard should be culled separately (default: false).
Definition at line 175 of file OgreBillboardSet.h. |
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Current camera.
Definition at line 164 of file OgreBillboardSet.h. |
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Definition at line 252 of file OgreRenderable.h. |
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Default height of each billboard.
Definition at line 107 of file OgreBillboardSet.h. |
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Default width of each billboard.
Definition at line 105 of file OgreBillboardSet.h. |
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Is external billboard data in use?
Definition at line 235 of file OgreBillboardSet.h. |
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Definition at line 120 of file OgreBillboardSet.h. |
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Free billboard queue.
Definition at line 144 of file OgreBillboardSet.h. |
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The vertex index data for all billboards in this set (1 set only).
Definition at line 172 of file OgreBillboardSet.h. |
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Definition at line 166 of file OgreBillboardSet.h. |
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Locked pointer to buffer.
Definition at line 158 of file OgreBillboardSet.h. |
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Shortcut to main buffer (positions, colours, texture coords).
Definition at line 156 of file OgreBillboardSet.h. |
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Name of the material to use.
Definition at line 110 of file OgreBillboardSet.h. |
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Name of the entity; used for location in the scene.
Definition at line 94 of file OgreBillboardSet.h. |
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Definition at line 187 of file OgreBillboardSet.h. |
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Origin of each billboard.
Definition at line 102 of file OgreBillboardSet.h. |
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Definition at line 49 of file OgreMovableObject.h. |
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node to which this object is attached
Definition at line 48 of file OgreMovableObject.h. |
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Pointer to the material to use.
Definition at line 112 of file OgreBillboardSet.h. |
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The number of billboard in the pool.
Definition at line 233 of file OgreBillboardSet.h. |
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Flags determining whether this object is included / excluded from scene queries.
Definition at line 59 of file OgreMovableObject.h. |
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Definition at line 253 of file OgreRenderable.h. |
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The render queue to use when rendering this object.
Definition at line 55 of file OgreMovableObject.h. |
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Flags whether the RenderQueue's default should be used.
Definition at line 57 of file OgreMovableObject.h. |
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Definition at line 166 of file OgreBillboardSet.h. |
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Definition at line 250 of file OgreRenderable.h. |
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Shared class-level name for Movable type.
Definition at line 227 of file OgreBillboardSet.h. |
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Definition at line 166 of file OgreBillboardSet.h. |
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User defined object which is linked to this object.
Definition at line 53 of file OgreMovableObject.h. |
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The vertex position data for all billboards in this set.
Definition at line 154 of file OgreBillboardSet.h. |
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Is this object visible?
Definition at line 51 of file OgreMovableObject.h. |
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Boundary offsets based on origin and camera orientation Vector3 vLeftOff, vRightOff, vTopOff, vBottomOff; Final vertex offsets, used where sizes all default to save calcs.
Definition at line 162 of file OgreBillboardSet.h. |
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Cached world AABB of this object.
Reimplemented in Ogre::ParticleSystem. Definition at line 61 of file OgreMovableObject.h. |
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Definition at line 63 of file OgreMovableObject.h. |
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World space AABB of this object's dark cap.
Definition at line 65 of file OgreMovableObject.h. |
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Definition at line 121 of file OgreBillboardSet.h. |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 13:00:08 2006