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Ogre::D3D9HLSLProgram Class Reference

Specialisation of HighLevelGpuProgram to provide support for D3D9 High-Level Shader Language (HLSL). More...

#include <OgreD3D9HLSLProgram.h>

Inheritance diagram for Ogre::D3D9HLSLProgram:

Ogre::HighLevelGpuProgram Ogre::GpuProgram Ogre::Resource Ogre::StringInterface List of all members.

Public Member Functions

 D3D9HLSLProgram (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader)
 ~D3D9HLSLProgram ()
void setEntryPoint (const String &entryPoint)
 Sets the entry point for this program ie the first method called.

const StringgetEntryPoint (void) const
 Gets the entry point defined for this program.

void setTarget (const String &target)
 Sets the shader target to compile down to, e.g.

const StringgetTarget (void) const
 Gets the shader target to compile down to, e.g.

bool isSupported (void) const
 Overridden from GpuProgram.

GpuProgramParametersSharedPtr createParameters (void)
 Overridden from GpuProgram.

GpuProgram_getBindingDelegate (void)
 

virtual void setSourceFile (const String &filename)
 Sets the filename of the source assembly for this program.

virtual void setSource (const String &source)
 Sets the source assembly for this program from an in-memory string.

virtual const StringgetSyntaxCode (void) const
 Gets the syntax code for this program e.g.

virtual void setSyntaxCode (const String &syntax)
 Sets the syntax code for this program e.g.

virtual const StringgetSourceFile (void) const
 Gets the name of the file used as source for this program.

virtual const StringgetSource (void) const
 Gets the assembler source for this program.

virtual void setType (GpuProgramType t)
 Set the program type (only valid before load).

virtual GpuProgramType getType (void) const
 Get the program type.

virtual void setSkeletalAnimationIncluded (bool included)
 Sets whether a vertex program includes the required instructions to perform skeletal animation.

virtual bool isSkeletalAnimationIncluded (void) const
 Returns whether a vertex program includes the required instructions to perform skeletal animation.

virtual GpuProgramParametersSharedPtr getDefaultParameters (void)
 Get a reference to the default parameters which are to be used for all uses of this program.

virtual void setSurfaceAndPassLightStates (bool state)
 Sets whether a vertex program requires light and material states to be passed to through fixed pipeline low level API rendering calls.

virtual bool getPassSurfaceAndLightStates (void) const
 Returns whether a vertex program wants light and material states to be passed through fixed pipeline low level API rendering calls.

virtual void load (void)
 Loads the resource, if it is not already.

virtual void reload (void)
 Reloads the resource, if it is already loaded.

bool isReloadable (void) const
 Returns true if the Resource is reloadable, false otherwise.

bool isManuallyLoaded (void) const
 Is this resource manually loaded?

virtual void unload (void)
 Unloads the resource; this is not permanent, the resource can be reloaded later if required.

size_t getSize (void) const
 Retrieves info about the size of the resource.

virtual void touch (void)
 'Touches' the resource to indicate it has been used.

const StringgetName (void) const
 Gets resource name.

ResourceHandle getHandle (void) const
bool isLoaded (void) const
 Returns true if the Resource has been loaded, false otherwise.

const StringgetGroup (void)
 Gets the group which this resource is a member of.

ResourceManagergetCreator (void)
 Gets the manager which created this resource.

const StringgetOrigin (void) const
 Get the origin of this resource, e.g.

void _notifyOrigin (const String &origin)
 Notify this resource of it's origin.

ParamDictionarygetParamDictionary (void)
 Retrieves the parameter dictionary for this class.

const ParamDictionarygetParamDictionary (void) const
const ParameterListgetParameters (void) const
 Retrieves a list of parameters valid for this object.

virtual bool setParameter (const String &name, const String &value)
 Generic parameter setting method.

virtual void setParameterList (const NameValuePairList &paramList)
 Generic multiple parameter setting method.

virtual String getParameter (const String &name) const
 Generic parameter retrieval method.

virtual void copyParametersTo (StringInterface *dest) const
 Method for copying this object's parameters to another object.


Static Public Member Functions

void cleanupDictionary ()
 Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g.


Protected Member Functions

void loadFromSource (void)
 Internal load implementation, must be implemented by subclasses.

void createLowLevelImpl (void)
 Internal method for creating an appropriate low-level program from this high-level program, must be implemented by subclasses.

void unloadHighLevelImpl (void)
 Internal unload implementation, must be implemented by subclasses.

void populateParameterNames (GpuProgramParametersSharedPtr params)
 Populate the passed parameters with name->index map, must be overridden.

void processParamElement (D3DXHANDLE parent, String prefix, unsigned int index, GpuProgramParametersSharedPtr params)
virtual void loadHighLevel (void)
 Internal load high-level portion if not loaded.

virtual void unloadHighLevel (void)
 Internal unload high-level portion if loaded.

virtual void loadHighLevelImpl (void)
 Internal load implementation, loads just the high-level portion, enough to get parameters.

void loadImpl ()
 

void unloadImpl ()
 

void setupBaseParamDictionary (void)
 Internal method for setting up the basic parameter definitions for a subclass.

size_t calculateSize (void) const
 

bool createParamDictionary (const String &className)
 Internal method for creating a parameter dictionary for the class, if it does not already exist.


Protected Attributes

String mTarget
String mEntryPoint
LPD3DXBUFFER mpMicroCode
LPD3DXCONSTANTTABLE mpConstTable
bool mHighLevelLoaded
 Whether the high-level program (and it's parameter defs) is loaded.

GpuProgramPtr mAssemblerProgram
 The underlying assembler program.

GpuProgramType mType
 The type of the program.

String mFilename
 The name of the file to load source from (may be blank).

String mSource
 The assembler source of the program (may be blank until file loaded).

bool mLoadFromFile
 Whether we need to load source from file or not.

String mSyntaxCode
 Syntax code eg arbvp1, vs_2_0 etc.

bool mSkeletalAnimation
 Does this (vertex) program include skeletal animation?

GpuProgramParametersSharedPtr mDefaultParams
 The default parameters for use with this object.

bool mPassSurfaceAndLightStates
 Does this program want light states passed through fixed pipeline.

ResourceManagermCreator
 Creator.

String mName
 Unique name of the resource.

String mGroup
 The name of the resource group.

ResourceHandle mHandle
 Numeric handle for more efficient look up than name.

bool mIsLoaded
 Is the resource currently loaded?

size_t mSize
 The size of the resource in bytes.

bool mIsManual
 Is this file manually loaded?

String mOrigin
 Origin of this resource (e.g. script name) - optional.

ManualResourceLoadermLoader
 Optional manual loader; if provided, data is loaded from here instead of a file.

String mParamDictName
 Class name for this instance to be used as a lookup (must be initialised by subclasses).


Static Protected Attributes

CmdEntryPoint msCmdEntryPoint
CmdTarget msCmdTarget
CmdType msTypeCmd
CmdSyntax msSyntaxCmd
CmdSkeletal msSkeletalCmd
ParamDictionaryMap msDictionary
 Dictionary of parameters.


Detailed Description

Specialisation of HighLevelGpuProgram to provide support for D3D9 High-Level Shader Language (HLSL).

Remarks:
Note that the syntax of D3D9 HLSL is identical to nVidia's Cg language, therefore unless you know you will only ever be deploying on Direct3D, or you have some specific reason for not wanting to use the Cg plugin, I suggest you use Cg instead since that can produce programs for OpenGL too.

Definition at line 40 of file OgreD3D9HLSLProgram.h.


Constructor & Destructor Documentation

Ogre::D3D9HLSLProgram::D3D9HLSLProgram ResourceManager creator,
const String name,
ResourceHandle  handle,
const String group,
bool  isManual,
ManualResourceLoader loader
 

Ogre::D3D9HLSLProgram::~D3D9HLSLProgram  ) 
 


Member Function Documentation

GpuProgram* Ogre::HighLevelGpuProgram::_getBindingDelegate void   )  [virtual, inherited]
 

Reimplemented from Ogre::GpuProgram.

Definition at line 97 of file OgreHighLevelGpuProgram.h.

void Ogre::Resource::_notifyOrigin const String origin  )  [inherited]
 

Notify this resource of it's origin.

Definition at line 214 of file OgreResource.h.

References Ogre::String.

size_t Ogre::GpuProgram::calculateSize void   )  const [protected, virtual, inherited]
 

Implements Ogre::Resource.

Definition at line 764 of file OgreGpuProgram.h.

void Ogre::StringInterface::cleanupDictionary  )  [static, inherited]
 

Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g.

MaterialManager) initializes.

virtual void Ogre::StringInterface::copyParametersTo StringInterface dest  )  const [virtual, inherited]
 

Method for copying this object's parameters to another object.

Remarks:
This method takes the values of all the object's parameters and tries to set the same values on the destination object. This provides a completely type independent way to copy parameters to other objects. Note that because of the String manipulation involved, this should not be regarded as an efficient process and should be saved for times outside of the rendering loop.
Any unrecognised parameters will be ignored as with setParameter method.
Parameters:
dest Pointer to object to have it's parameters set the same as this object.

Definition at line 296 of file OgreStringInterface.h.

References Ogre::ParamDictionary::mParamDefs, and Ogre::StringInterface::setParameter().

void Ogre::D3D9HLSLProgram::createLowLevelImpl void   )  [protected, virtual]
 

Internal method for creating an appropriate low-level program from this high-level program, must be implemented by subclasses.

Implements Ogre::HighLevelGpuProgram.

bool Ogre::StringInterface::createParamDictionary const String className  )  [protected, inherited]
 

Internal method for creating a parameter dictionary for the class, if it does not already exist.

Remarks:
This method will check to see if a parameter dictionary exist for this class yet, and if not will create one. NB you must supply the name of the class (RTTI is not used or performance).
Parameters:
className the name of the class using the dictionary
Returns:
true if a new dictionary was created, false if it was already there

Definition at line 172 of file OgreStringInterface.h.

References Ogre::String.

GpuProgramParametersSharedPtr Ogre::D3D9HLSLProgram::createParameters void   )  [virtual]
 

Overridden from GpuProgram.

Reimplemented from Ogre::HighLevelGpuProgram.

ResourceManager* Ogre::Resource::getCreator void   )  [inherited]
 

Gets the manager which created this resource.

Definition at line 205 of file OgreResource.h.

virtual GpuProgramParametersSharedPtr Ogre::GpuProgram::getDefaultParameters void   )  [virtual, inherited]
 

Get a reference to the default parameters which are to be used for all uses of this program.

Remarks:
A program can be set up with a list of default parameters, which can save time when using a program many times in a material with roughly the same settings. By retrieving the default parameters and populating it with the most used options, any new parameter objects created from this program afterwards will automatically include the default parameters; thus users of the program need only change the parameters which are unique to their own usage of the program.

const String& Ogre::D3D9HLSLProgram::getEntryPoint void   )  const
 

Gets the entry point defined for this program.

Definition at line 91 of file OgreD3D9HLSLProgram.h.

References Ogre::String.

const String& Ogre::Resource::getGroup void   )  [inherited]
 

Gets the group which this resource is a member of.

Definition at line 202 of file OgreResource.h.

References Ogre::String.

ResourceHandle Ogre::Resource::getHandle void   )  const [inherited]
 

Definition at line 188 of file OgreResource.h.

References Ogre::ResourceHandle.

const String& Ogre::Resource::getName void   )  const [inherited]
 

Gets resource name.

Definition at line 183 of file OgreResource.h.

References Ogre::String.

const String& Ogre::Resource::getOrigin void   )  const [inherited]
 

Get the origin of this resource, e.g.

a script file name.

Remarks:
This property will only contain something if the creator of this resource chose to populate it. Script loaders are advised to populate it.

Definition at line 212 of file OgreResource.h.

References Ogre::String.

const ParamDictionary* Ogre::StringInterface::getParamDictionary void   )  const [inherited]
 

Definition at line 209 of file OgreStringInterface.h.

ParamDictionary* Ogre::StringInterface::getParamDictionary void   )  [inherited]
 

Retrieves the parameter dictionary for this class.

Remarks:
Only valid to call this after createParamDictionary.
Returns:
Pointer to ParamDictionary shared by all instances of this class which you can add parameters to, retrieve parameters etc.

Definition at line 196 of file OgreStringInterface.h.

virtual String Ogre::StringInterface::getParameter const String name  )  const [virtual, inherited]
 

Generic parameter retrieval method.

Remarks:
Call this method with the name of a parameter to retrieve a string-format value of the parameter in question. If in doubt, check the parameter definition in the list returned from getParameters for the type of this parameter. If you like you can use StringConverter to convert this string back into a native type.
Parameters:
name The name of the parameter to get
Returns:
String value of parameter, blank if not found

Definition at line 265 of file OgreStringInterface.h.

References Ogre::ParamCommand::doGet(), Ogre::ParamDictionary::getParamCommand(), and Ogre::String.

const ParameterList& Ogre::StringInterface::getParameters void   )  const [inherited]
 

Retrieves a list of parameters valid for this object.

Returns:
A reference to a static list of ParameterDef objects.

virtual bool Ogre::GpuProgram::getPassSurfaceAndLightStates void   )  const [virtual, inherited]
 

Returns whether a vertex program wants light and material states to be passed through fixed pipeline low level API rendering calls.

Definition at line 863 of file OgreGpuProgram.h.

size_t Ogre::Resource::getSize void   )  const [inherited]
 

Retrieves info about the size of the resource.

Definition at line 172 of file OgreResource.h.

virtual const String& Ogre::GpuProgram::getSource void   )  const [virtual, inherited]
 

Gets the assembler source for this program.

Definition at line 796 of file OgreGpuProgram.h.

References Ogre::String.

virtual const String& Ogre::GpuProgram::getSourceFile void   )  const [virtual, inherited]
 

Gets the name of the file used as source for this program.

Definition at line 794 of file OgreGpuProgram.h.

virtual const String& Ogre::GpuProgram::getSyntaxCode void   )  const [virtual, inherited]
 

Gets the syntax code for this program e.g.

arbvp1, fp20, vs_1_1 etc

Definition at line 788 of file OgreGpuProgram.h.

References Ogre::String.

const String& Ogre::D3D9HLSLProgram::getTarget void   )  const
 

Gets the shader target to compile down to, e.g.

'vs_1_1'.

Definition at line 95 of file OgreD3D9HLSLProgram.h.

References Ogre::String.

virtual GpuProgramType Ogre::GpuProgram::getType void   )  const [virtual, inherited]
 

Get the program type.

Definition at line 800 of file OgreGpuProgram.h.

References Ogre::GpuProgramType.

bool Ogre::Resource::isLoaded void   )  const [inherited]
 

Returns true if the Resource has been loaded, false otherwise.

Definition at line 195 of file OgreResource.h.

References OGRE_LOCK_AUTO_MUTEX.

bool Ogre::Resource::isManuallyLoaded void   )  const [inherited]
 

Is this resource manually loaded?

Definition at line 160 of file OgreResource.h.

bool Ogre::Resource::isReloadable void   )  const [inherited]
 

Returns true if the Resource is reloadable, false otherwise.

Definition at line 153 of file OgreResource.h.

virtual bool Ogre::GpuProgram::isSkeletalAnimationIncluded void   )  const [virtual, inherited]
 

Returns whether a vertex program includes the required instructions to perform skeletal animation.

Remarks:
If this returns true, OGRE will not blend the geometry according to skeletal animation, it will expect the vertex program to do it.

Definition at line 835 of file OgreGpuProgram.h.

bool Ogre::D3D9HLSLProgram::isSupported void   )  const [virtual]
 

Overridden from GpuProgram.

Reimplemented from Ogre::GpuProgram.

virtual void Ogre::Resource::load void   )  [virtual, inherited]
 

Loads the resource, if it is not already.

Remarks:
If the resource is loaded from a file, loading is automatic. If not, if for example this resource gained it's data from procedural calls rather than loading from a file, then this resource will not reload on it's own

Reimplemented in Ogre::Mesh, and Ogre::GLSLGpuProgram.

void Ogre::D3D9HLSLProgram::loadFromSource void   )  [protected, virtual]
 

Internal load implementation, must be implemented by subclasses.

Implements Ogre::GpuProgram.

virtual void Ogre::HighLevelGpuProgram::loadHighLevel void   )  [protected, virtual, inherited]
 

Internal load high-level portion if not loaded.

virtual void Ogre::HighLevelGpuProgram::loadHighLevelImpl void   )  [protected, virtual, inherited]
 

Internal load implementation, loads just the high-level portion, enough to get parameters.

void Ogre::HighLevelGpuProgram::loadImpl  )  [protected, virtual, inherited]
 

Reimplemented from Ogre::GpuProgram.

void Ogre::D3D9HLSLProgram::populateParameterNames GpuProgramParametersSharedPtr  params  )  [protected, virtual]
 

Populate the passed parameters with name->index map, must be overridden.

Implements Ogre::HighLevelGpuProgram.

void Ogre::D3D9HLSLProgram::processParamElement D3DXHANDLE  parent,
String  prefix,
unsigned int  index,
GpuProgramParametersSharedPtr  params
[protected]
 

virtual void Ogre::Resource::reload void   )  [virtual, inherited]
 

Reloads the resource, if it is already loaded.

Remarks:
Calls unload() and then load() again, if the resource is already loaded. If it is not loaded already, then nothing happens.

void Ogre::D3D9HLSLProgram::setEntryPoint const String entryPoint  ) 
 

Sets the entry point for this program ie the first method called.

Definition at line 89 of file OgreD3D9HLSLProgram.h.

References Ogre::String.

virtual bool Ogre::StringInterface::setParameter const String name,
const String value
[virtual, inherited]
 

Generic parameter setting method.

Remarks:
Call this method with the name of a parameter and a string version of the value to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from StringInterface::getParameters.
Parameters:
name The name of the parameter to set
value String value. Must be in the right format for the type specified in the parameter definition. See the StringConverter class for more information.
Returns:
true if set was successful, false otherwise (NB no exceptions thrown - tolerant method)

Referenced by Ogre::StringInterface::copyParametersTo().

virtual void Ogre::StringInterface::setParameterList const NameValuePairList paramList  )  [virtual, inherited]
 

Generic multiple parameter setting method.

Remarks:
Call this method with a list of name / value pairs to set. The implementor will convert the string to a native type internally. If in doubt, check the parameter definition in the list returned from StringInterface::getParameters.
Parameters:
paramList Name/value pair list

virtual void Ogre::GpuProgram::setSkeletalAnimationIncluded bool  included  )  [virtual, inherited]
 

Sets whether a vertex program includes the required instructions to perform skeletal animation.

Remarks:
If this is set to true, OGRE will not blend the geometry according to skeletal animation, it will expect the vertex program to do it.

Definition at line 826 of file OgreGpuProgram.h.

virtual void Ogre::GpuProgram::setSource const String source  )  [virtual, inherited]
 

Sets the source assembly for this program from an in-memory string.

Remarks:
Setting this will have no effect until you (re)load the program.

virtual void Ogre::GpuProgram::setSourceFile const String filename  )  [virtual, inherited]
 

Sets the filename of the source assembly for this program.

Remarks:
Setting this will have no effect until you (re)load the program.

virtual void Ogre::GpuProgram::setSurfaceAndPassLightStates bool  state  )  [virtual, inherited]
 

Sets whether a vertex program requires light and material states to be passed to through fixed pipeline low level API rendering calls.

Remarks:
If this is set to true, OGRE will pass all active light states to the fixed function pipeline. This is useful for high level shaders like GLSL that can read the OpenGL light and material states. This way the user does not have to use autoparameters to pass light position, color etc.

Definition at line 857 of file OgreGpuProgram.h.

virtual void Ogre::GpuProgram::setSyntaxCode const String syntax  )  [virtual, inherited]
 

Sets the syntax code for this program e.g.

arbvp1, fp20, vs_1_1 etc

void Ogre::D3D9HLSLProgram::setTarget const String target  ) 
 

Sets the shader target to compile down to, e.g.

'vs_1_1'.

virtual void Ogre::GpuProgram::setType GpuProgramType  t  )  [virtual, inherited]
 

Set the program type (only valid before load).

Reimplemented in Ogre::GLArbGpuProgram.

void Ogre::GpuProgram::setupBaseParamDictionary void   )  [protected, inherited]
 

Internal method for setting up the basic parameter definitions for a subclass.

Remarks:
Because StringInterface holds a dictionary of parameters per class, subclasses need to call this to ask the base class to add it's parameters to their dictionary as well. Can't do this in the constructor because that runs in a non-virtual context.
The subclass must have called it's own createParamDictionary before calling this method.

virtual void Ogre::Resource::touch void   )  [virtual, inherited]
 

'Touches' the resource to indicate it has been used.

Reimplemented in Ogre::Material.

virtual void Ogre::Resource::unload void   )  [virtual, inherited]
 

Unloads the resource; this is not permanent, the resource can be reloaded later if required.

Reimplemented in Ogre::GLSLGpuProgram.

virtual void Ogre::HighLevelGpuProgram::unloadHighLevel void   )  [protected, virtual, inherited]
 

Internal unload high-level portion if loaded.

void Ogre::D3D9HLSLProgram::unloadHighLevelImpl void   )  [protected, virtual]
 

Internal unload implementation, must be implemented by subclasses.

Implements Ogre::HighLevelGpuProgram.

void Ogre::HighLevelGpuProgram::unloadImpl  )  [protected, virtual, inherited]
 

Implements Ogre::Resource.


Member Data Documentation

GpuProgramPtr Ogre::HighLevelGpuProgram::mAssemblerProgram [protected, inherited]
 

The underlying assembler program.

Definition at line 60 of file OgreHighLevelGpuProgram.h.

ResourceManager* Ogre::Resource::mCreator [protected, inherited]
 

Creator.

Definition at line 73 of file OgreResource.h.

GpuProgramParametersSharedPtr Ogre::GpuProgram::mDefaultParams [protected, inherited]
 

The default parameters for use with this object.

Definition at line 749 of file OgreGpuProgram.h.

String Ogre::D3D9HLSLProgram::mEntryPoint [protected]
 

Definition at line 78 of file OgreD3D9HLSLProgram.h.

String Ogre::GpuProgram::mFilename [protected, inherited]
 

The name of the file to load source from (may be blank).

Definition at line 739 of file OgreGpuProgram.h.

String Ogre::Resource::mGroup [protected, inherited]
 

The name of the resource group.

Definition at line 77 of file OgreResource.h.

ResourceHandle Ogre::Resource::mHandle [protected, inherited]
 

Numeric handle for more efficient look up than name.

Definition at line 79 of file OgreResource.h.

bool Ogre::HighLevelGpuProgram::mHighLevelLoaded [protected, inherited]
 

Whether the high-level program (and it's parameter defs) is loaded.

Definition at line 58 of file OgreHighLevelGpuProgram.h.

bool Ogre::Resource::mIsLoaded [protected, inherited]
 

Is the resource currently loaded?

Definition at line 81 of file OgreResource.h.

bool Ogre::Resource::mIsManual [protected, inherited]
 

Is this file manually loaded?

Definition at line 85 of file OgreResource.h.

ManualResourceLoader* Ogre::Resource::mLoader [protected, inherited]
 

Optional manual loader; if provided, data is loaded from here instead of a file.

Definition at line 89 of file OgreResource.h.

bool Ogre::GpuProgram::mLoadFromFile [protected, inherited]
 

Whether we need to load source from file or not.

Definition at line 743 of file OgreGpuProgram.h.

String Ogre::Resource::mName [protected, inherited]
 

Unique name of the resource.

Definition at line 75 of file OgreResource.h.

String Ogre::Resource::mOrigin [protected, inherited]
 

Origin of this resource (e.g. script name) - optional.

Definition at line 87 of file OgreResource.h.

String Ogre::StringInterface::mParamDictName [protected, inherited]
 

Class name for this instance to be used as a lookup (must be initialised by subclasses).

Definition at line 160 of file OgreStringInterface.h.

bool Ogre::GpuProgram::mPassSurfaceAndLightStates [protected, inherited]
 

Does this program want light states passed through fixed pipeline.

Definition at line 751 of file OgreGpuProgram.h.

LPD3DXCONSTANTTABLE Ogre::D3D9HLSLProgram::mpConstTable [protected]
 

Definition at line 81 of file OgreD3D9HLSLProgram.h.

LPD3DXBUFFER Ogre::D3D9HLSLProgram::mpMicroCode [protected]
 

Definition at line 80 of file OgreD3D9HLSLProgram.h.

CmdEntryPoint Ogre::D3D9HLSLProgram::msCmdEntryPoint [static, protected]
 

Definition at line 60 of file OgreD3D9HLSLProgram.h.

CmdTarget Ogre::D3D9HLSLProgram::msCmdTarget [static, protected]
 

Definition at line 61 of file OgreD3D9HLSLProgram.h.

ParamDictionaryMap Ogre::StringInterface::msDictionary [static, protected, inherited]
 

Dictionary of parameters.

Definition at line 157 of file OgreStringInterface.h.

size_t Ogre::Resource::mSize [protected, inherited]
 

The size of the resource in bytes.

Definition at line 83 of file OgreResource.h.

bool Ogre::GpuProgram::mSkeletalAnimation [protected, inherited]
 

Does this (vertex) program include skeletal animation?

Definition at line 747 of file OgreGpuProgram.h.

String Ogre::GpuProgram::mSource [protected, inherited]
 

The assembler source of the program (may be blank until file loaded).

Definition at line 741 of file OgreGpuProgram.h.

CmdSkeletal Ogre::GpuProgram::msSkeletalCmd [static, protected, inherited]
 

Definition at line 734 of file OgreGpuProgram.h.

CmdSyntax Ogre::GpuProgram::msSyntaxCmd [static, protected, inherited]
 

Definition at line 733 of file OgreGpuProgram.h.

CmdType Ogre::GpuProgram::msTypeCmd [static, protected, inherited]
 

Definition at line 732 of file OgreGpuProgram.h.

String Ogre::GpuProgram::mSyntaxCode [protected, inherited]
 

Syntax code eg arbvp1, vs_2_0 etc.

Definition at line 745 of file OgreGpuProgram.h.

String Ogre::D3D9HLSLProgram::mTarget [protected]
 

Definition at line 77 of file OgreD3D9HLSLProgram.h.

GpuProgramType Ogre::GpuProgram::mType [protected, inherited]
 

The type of the program.

Definition at line 737 of file OgreGpuProgram.h.


The documentation for this class was generated from the following file:

Copyright © 2000-2005 by The OGRE Team
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 13:08:54 2006