#include <OgreMovablePlane.h>
Inheritance diagram for Ogre::MovablePlane:
Public Types | |
enum | Side { NO_SIDE, POSITIVE_SIDE, NEGATIVE_SIDE } |
The "positive side" of the plane is the half space to which the plane normal points. More... | |
typedef std::vector< ShadowRenderable * > | ShadowRenderableList |
typedef VectorIterator< ShadowRenderableList > | ShadowRenderableListIterator |
Public Member Functions | |
MovablePlane (const String &name) | |
MovablePlane (const Plane &rhs) | |
MovablePlane (const Vector3 &rkNormal, Real fConstant) | |
Construct a plane through a normal, and a distance to move the plane along the normal. | |
MovablePlane (const Vector3 &rkNormal, const Vector3 &rkPoint) | |
MovablePlane (const Vector3 &rkPoint0, const Vector3 &rkPoint1, const Vector3 &rkPoint2) | |
~MovablePlane () | |
void | _notifyCurrentCamera (Camera *cam) |
Overridden from MovableObject. | |
const AxisAlignedBox & | getBoundingBox (void) const |
Overridden from MovableObject. | |
Real | getBoundingRadius (void) const |
Overridden from MovableObject. | |
void | _updateRenderQueue (RenderQueue *queue) |
Overridden from MovableObject. | |
const String & | getName (void) const |
Overridden from MovableObject. | |
const String & | getMovableType (void) const |
Overridden from MovableObject. | |
const Plane & | _getDerivedPlane (void) const |
Get the derived plane as transformed by its parent node. | |
Side | getSide (const Vector3 &rkPoint) const |
Real | getDistance (const Vector3 &rkPoint) const |
This is a pseudodistance. | |
void | redefine (const Vector3 &rkPoint0, const Vector3 &rkPoint1, const Vector3 &rkPoint2) |
Redefine this plane based on 3 points. | |
bool | operator== (const Plane &rhs) const |
Comparison operator. | |
virtual Node * | getParentNode (void) const |
Returns the node to which this object is attached. | |
virtual SceneNode * | getParentSceneNode (void) const |
Returns the scene node to which this object is attached. | |
virtual void | _notifyAttached (Node *parent, bool isTagPoint=false) |
Internal method called to notify the object that it has been attached to a node. | |
virtual bool | isAttached (void) const |
Returns true if this object is attached to a SceneNode or TagPoint. | |
virtual bool | isInScene (void) const |
Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph. | |
virtual const AxisAlignedBox & | getWorldBoundingBox (bool derive=false) const |
Retrieves the axis-aligned bounding box for this object in world coordinates. | |
virtual const Sphere & | getWorldBoundingSphere (bool derive=false) const |
Retrieves the worldspace bounding sphere for this object. | |
virtual void | setVisible (bool visible) |
Tells this object whether to be visible or not, if it has a renderable component. | |
virtual bool | isVisible (void) const |
Returns whether or not this object is supposed to be visible or not. | |
virtual void | setUserObject (UserDefinedObject *obj) |
Call this to associate your own custom user object instance with this MovableObject. | |
virtual UserDefinedObject * | getUserObject (void) |
Retrieves a pointer to a custom application object associated with this movable by an earlier call to setUserObject. | |
virtual void | setRenderQueueGroup (RenderQueueGroupID queueID) |
Sets the render queue group this entity will be rendered through. | |
virtual RenderQueueGroupID | getRenderQueueGroup (void) const |
Gets the queue group for this entity, see setRenderQueueGroup for full details. | |
virtual Matrix4 | _getParentNodeFullTransform (void) const |
return the full transformation of the parent sceneNode or the attachingPoint node | |
virtual void | setQueryFlags (unsigned long flags) |
Sets the query flags for this object. | |
virtual void | addQueryFlags (unsigned long flags) |
As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object. | |
virtual void | removeQueryFlags (unsigned long flags) |
As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object. | |
virtual unsigned long | getQueryFlags (void) const |
Returns the query flags relevant for this object. | |
EdgeData * | getEdgeList (void) |
Define a default implementation of method from ShadowCaster which implements no shadows. | |
ShadowRenderableListIterator | getShadowVolumeRenderableIterator (ShadowTechnique shadowTechnique, const Light *light, HardwareIndexBufferSharedPtr *indexBuffer, bool extrudeVertices, Real extrusionDist, unsigned long flags=0) |
Define a default implementation of method from ShadowCaster which implements no shadows. | |
const AxisAlignedBox & | getLightCapBounds (void) const |
Overridden member from ShadowCaster. | |
const AxisAlignedBox & | getDarkCapBounds (const Light &light, Real dirLightExtrusionDist) const |
Overridden member from ShadowCaster. | |
void | setCastShadows (bool enabled) |
Sets whether or not this object will cast shadows. | |
bool | getCastShadows (void) const |
Returns whether shadow casting is enabled for this object. | |
Real | getPointExtrusionDistance (const Light *l) const |
Get the distance to extrude for a point/spot light. | |
Static Public Member Functions | |
void | extrudeVertices (HardwareVertexBufferSharedPtr vertexBuffer, size_t originalVertexCount, const Vector4 &lightPos, Real extrudeDist) |
Utility method for extruding vertices based on a light. | |
Public Attributes | |
Vector3 | normal |
Real | d |
Protected Member Functions | |
Real | getExtrusionDistance (const Vector3 &objectPos, const Light *light) const |
Helper moethod for calculating extrusion distance. | |
virtual void | updateEdgeListLightFacing (EdgeData *edgeData, const Vector4 &lightPos) |
Tells the caster to perform the tasks necessary to update the edge data's light listing. | |
virtual void | generateShadowVolume (EdgeData *edgeData, HardwareIndexBufferSharedPtr indexBuffer, const Light *light, ShadowRenderableList &shadowRenderables, unsigned long flags) |
Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it. | |
virtual void | extrudeBounds (AxisAlignedBox &box, const Vector4 &lightPos, Real extrudeDist) const |
Utility method for extruding a bounding box. | |
Protected Attributes | |
String | mName |
Plane | mDerivedPlane |
Vector3 | mLastTranslate |
Quaternion | mLastRotate |
AxisAlignedBox | mNullBB |
bool | mDirty |
Node * | mParentNode |
node to which this object is attached | |
bool | mParentIsTagPoint |
bool | mVisible |
Is this object visible? | |
UserDefinedObject * | mUserObject |
User defined object which is linked to this object. | |
RenderQueueGroupID | mRenderQueueID |
The render queue to use when rendering this object. | |
bool | mRenderQueueIDSet |
Flags whether the RenderQueue's default should be used. | |
unsigned long | mQueryFlags |
Flags determining whether this object is included / excluded from scene queries. | |
AxisAlignedBox | mWorldAABB |
Cached world AABB of this object. | |
Sphere | mWorldBoundingSphere |
AxisAlignedBox | mWorldDarkCapBounds |
World space AABB of this object's dark cap. | |
bool | mCastShadows |
Does this object cast shadows? | |
Static Protected Attributes | |
String | msMovableType |
Friends | |
_OgreExport friend std::ostream & | operator<< (std::ostream &o, Plane &p) |
Definition at line 49 of file OgreMovablePlane.h.
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Definition at line 121 of file OgreShadowCaster.h. |
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Definition at line 122 of file OgreShadowCaster.h. |
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The "positive side" of the plane is the half space to which the plane normal points. The "negative side" is the other half space. The flag "no side" indicates the plane itself. Definition at line 66 of file OgrePlane.h. |
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Construct a plane through a normal, and a distance to move the plane along the normal.
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Definition at line 68 of file OgreMovablePlane.h. |
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Get the derived plane as transformed by its parent node.
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return the full transformation of the parent sceneNode or the attachingPoint node
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Internal method called to notify the object that it has been attached to a node.
Reimplemented in Ogre::Entity, and Ogre::ParticleSystem. |
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Overridden from MovableObject.
Implements Ogre::MovableObject. Definition at line 70 of file OgreMovablePlane.h. |
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Overridden from MovableObject.
Implements Ogre::MovableObject. Definition at line 76 of file OgreMovablePlane.h. |
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As setQueryFlags, except the flags passed as parameters are appended to the existing flags on this object.
Definition at line 203 of file OgreMovableObject.h. |
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Utility method for extruding a bounding box.
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Utility method for extruding vertices based on a light.
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Generates the indexes required to render a shadow volume into the index buffer which is passed in, and updates shadow renderables to use it.
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Overridden from MovableObject.
Implements Ogre::MovableObject. Definition at line 72 of file OgreMovablePlane.h. |
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Overridden from MovableObject.
Implements Ogre::MovableObject. Definition at line 74 of file OgreMovablePlane.h. References Ogre::Real. |
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Returns whether shadow casting is enabled for this object.
Implements Ogre::ShadowCaster. Definition at line 238 of file OgreMovableObject.h. |
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Overridden member from ShadowCaster.
Implements Ogre::ShadowCaster. |
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This is a pseudodistance. The sign of the return value is positive if the point is on the positive side of the plane, negative if the point is on the negative side, and zero if the point is on the plane.
Referenced by Ogre::PlaneBoundedVolume::intersects(). |
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Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster. Reimplemented in Ogre::Entity, and Ogre::StaticGeometry::Region. Definition at line 213 of file OgreMovableObject.h. |
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Helper moethod for calculating extrusion distance.
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Overridden member from ShadowCaster.
Implements Ogre::ShadowCaster. |
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Overridden from MovableObject.
Implements Ogre::MovableObject. |
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Overridden from MovableObject.
Implements Ogre::MovableObject. |
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Returns the node to which this object is attached.
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Returns the scene node to which this object is attached.
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Get the distance to extrude for a point/spot light.
Implements Ogre::ShadowCaster. |
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Returns the query flags relevant for this object.
Definition at line 210 of file OgreMovableObject.h. |
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Gets the queue group for this entity, see setRenderQueueGroup for full details.
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Define a default implementation of method from ShadowCaster which implements no shadows.
Implements Ogre::ShadowCaster. Reimplemented in Ogre::Entity, and Ogre::StaticGeometry::Region. |
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Referenced by Ogre::PlaneBoundedVolume::intersects(). |
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Retrieves a pointer to a custom application object associated with this movable by an earlier call to setUserObject.
Definition at line 171 of file OgreMovableObject.h. |
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Retrieves the axis-aligned bounding box for this object in world coordinates.
Implements Ogre::ShadowCaster. Reimplemented in Ogre::Entity. |
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Retrieves the worldspace bounding sphere for this object.
Reimplemented in Ogre::Entity. |
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Returns true if this object is attached to a SceneNode or TagPoint.
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Returns true if this object is attached to a SceneNode or TagPoint, and this SceneNode / TagPoint is currently in an active part of the scene graph.
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Returns whether or not this object is supposed to be visible or not.
Reimplemented in Ogre::StaticGeometry::Region. |
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Comparison operator.
Definition at line 92 of file OgrePlane.h. References Ogre::Plane::d, and Ogre::Plane::normal. |
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Redefine this plane based on 3 points.
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As setQueryFlags, except the flags passed as parameters are removed from the existing flags on this object.
Definition at line 207 of file OgreMovableObject.h. |
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Sets whether or not this object will cast shadows.
Definition at line 236 of file OgreMovableObject.h. |
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Sets the query flags for this object.
Definition at line 199 of file OgreMovableObject.h. |
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Sets the render queue group this entity will be rendered through.
Reimplemented in Ogre::Entity, and Ogre::ParticleSystem. |
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Call this to associate your own custom user object instance with this MovableObject.
Definition at line 167 of file OgreMovableObject.h. |
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Tells this object whether to be visible or not, if it has a renderable component.
Reimplemented in Ogre::Light. |
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Tells the caster to perform the tasks necessary to update the edge data's light listing. Can be overridden if the subclass needs to do additional things.
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Definition at line 90 of file OgrePlane.h. Referenced by Ogre::Matrix4::operator *(), and Ogre::Plane::operator==(). |
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Does this object cast shadows?
Definition at line 67 of file OgreMovableObject.h. |
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Definition at line 53 of file OgreMovablePlane.h. |
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Definition at line 57 of file OgreMovablePlane.h. |
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Definition at line 55 of file OgreMovablePlane.h. |
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Definition at line 54 of file OgreMovablePlane.h. |
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Definition at line 52 of file OgreMovablePlane.h. |
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Definition at line 56 of file OgreMovablePlane.h. |
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Definition at line 49 of file OgreMovableObject.h. |
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node to which this object is attached
Definition at line 48 of file OgreMovableObject.h. |
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Flags determining whether this object is included / excluded from scene queries.
Definition at line 59 of file OgreMovableObject.h. |
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The render queue to use when rendering this object.
Definition at line 55 of file OgreMovableObject.h. |
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Flags whether the RenderQueue's default should be used.
Definition at line 57 of file OgreMovableObject.h. |
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Definition at line 58 of file OgreMovablePlane.h. |
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User defined object which is linked to this object.
Definition at line 53 of file OgreMovableObject.h. |
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Is this object visible?
Definition at line 51 of file OgreMovableObject.h. |
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Cached world AABB of this object.
Reimplemented in Ogre::ParticleSystem. Definition at line 61 of file OgreMovableObject.h. |
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Definition at line 63 of file OgreMovableObject.h. |
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World space AABB of this object's dark cap.
Definition at line 65 of file OgreMovableObject.h. |
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Definition at line 89 of file OgrePlane.h. Referenced by Ogre::Matrix4::operator *(), and Ogre::Plane::operator==(). |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Feb 12 13:01:23 2006