source: GTP/trunk/App/Demos/Vis/FriendlyCulling/src/DeferredRenderer.cpp @ 2977

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Diff Rev Age Author Log Message
(edit) @2977   16 years mattausch tonemapping working but suddenly slow!
(edit) @2976   16 years mattausch cannot read mipmap, but stayed on gpu
(edit) @2975   16 years mattausch
(edit) @2974   16 years mattausch
(edit) @2973   16 years mattausch
(edit) @2972   16 years mattausch
(edit) @2971   16 years mattausch tuned tone mapping parameters
(edit) @2970   16 years mattausch tone mapper working better
(edit) @2968   16 years mattausch
(edit) @2967   16 years mattausch
(edit) @2966   16 years mattausch started reinhard tonemapping implementation but slow
(edit) @2965   16 years mattausch removed dirttexture stuff. started tonemapping stuff
(edit) @2952   16 years mattausch
(edit) @2946   16 years mattausch
(edit) @2944   16 years mattausch nopt not working yet
(edit) @2932   16 years mattausch
(edit) @2930   16 years mattausch worked on ssao sampling
(edit) @2928   16 years mattausch
(edit) @2903   16 years mattausch
(edit) @2901   16 years mattausch
(edit) @2900   16 years mattausch changed to real 3d samples which are then projected to texture space
(edit) @2899   16 years mattausch
(edit) @2898   16 years mattausch
(edit) @2897   16 years mattausch improved shadow mapping
(edit) @2896   16 years mattausch
(copy) @2895   16 years mattausch
copied from GTP/trunk/App/Demos/Vis/FriendlyCulling/src/SsaoShader.cpp:
(edit) @2894   16 years mattausch shadow mapping almost working (but ulgy!!)
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