source: GTP/trunk/App/Demos/Vis/FriendlyCulling/src/DeferredRenderer.h @ 3324

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Diff Rev Age Author Log Message
(edit) @3319   15 years mattausch
(edit) @3316   15 years mattausch surpressed blur, worked on object placing in sibenik (why performance …
(edit) @3305   15 years mattausch removed filter radius
(edit) @3301   15 years mattausch working on separable filter but not working yet
(edit) @3296   15 years mattausch
(edit) @3242   15 years mattausch
(edit) @3235   15 years mattausch
(edit) @3232   15 years mattausch started dof implementation (not working yet!)
(edit) @3220   16 years mattausch worked on video replay function
(edit) @3219   16 years mattausch
(edit) @3216   16 years mattausch
(edit) @3215   16 years mattausch worked on lense flare, cleaned up code a little bit
(edit) @3214   16 years mattausch worked on lense flare
(edit) @3213   16 years mattausch lense flare starting to work
(edit) @3212   16 years mattausch made ssao parameters more flexible started to implement lense flare
(edit) @3189   16 years mattausch
(edit) @3175   16 years mattausch
(edit) @3167   16 years mattausch
(edit) @3155   16 years mattausch improved valid sample detection not workign yet
(edit) @3148   16 years mattausch done a little cleanup
(edit) @3137   16 years mattausch working ok
(edit) @3135   16 years mattausch working ok (most of the aa is also there for not-ssao mode, so it is …
(edit) @3132   16 years mattausch reordered functions: antialiasing comes after initial shading pass and …
(edit) @3128   16 years mattausch
(edit) @3111   16 years mattausch worked on dynamic objects indexing not working yet
(edit) @3085   16 years mattausch
(edit) @3068   16 years mattausch working on dynamic stuff again
(edit) @3062   16 years mattausch updating camera system: debug version
(edit) @3038   16 years mattausch unified shader stuff, but phreetham sky not working anymore for forward …
(edit) @3027   16 years mattausch implemented shader program wrapper
(edit) @3026   16 years mattausch
(edit) @3021   16 years mattausch removed leaks. added class for shaders
(edit) @3019   16 years mattausch detected memory leaks mainly in shadowmapping!! strange problems with …
(edit) @3016   16 years mattausch
(edit) @3007   16 years mattausch improving performance
(edit) @3006   16 years mattausch tried downsampling
(edit) @2994   16 years mattausch started to use a downsampling fbo
(edit) @2991   16 years mattausch what todo with tone mapping: manually donwsample?? or manually downsample …
(edit) @2976   16 years mattausch cannot read mipmap, but stayed on gpu
(edit) @2973   16 years mattausch
(edit) @2972   16 years mattausch
(edit) @2970   16 years mattausch tone mapper working better
(edit) @2965   16 years mattausch removed dirttexture stuff. started tonemapping stuff
(edit) @2957   16 years mattausch preetham working
(edit) @2952   16 years mattausch
(edit) @2944   16 years mattausch nopt not working yet
(edit) @2930   16 years mattausch worked on ssao sampling
(edit) @2928   16 years mattausch
(edit) @2901   16 years mattausch
(edit) @2900   16 years mattausch changed to real 3d samples which are then projected to texture space
(edit) @2897   16 years mattausch improved shadow mapping
(copy) @2896   16 years mattausch
copied from GTP/trunk/App/Demos/Vis/FriendlyCulling/src/SsaoShader.h:
(edit) @2891   16 years mattausch
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