source: trunk/VUT/Ogre/include/OgreVisibilityTerrainSceneManager.h @ 372

Revision Log Mode:


Legend:

Added
Modified
Copied or renamed
Diff Rev Age Author Log Message
(edit) @347   19 years mattausch fixed color bug fixed terrain tile ch culling made better terrain
(edit) @254   19 years mattausch added some hack for video recording
(edit) @202   19 years mattausch stable
(edit) @164   20 years mattausch bug fix (deleting while animation)
(edit) @159   20 years mattausch added flags for switching on/off transparents for item buffer and vertex …
(edit) @158   20 years mattausch removed node visibility for item buffer
(edit) @156   20 years mattausch
(edit) @155   20 years mattausch added node traversal interface
(edit) @153   20 years mattausch added item buffer queries
(edit) @139   20 years mattausch fixed bug with tight octree boxes added more flexible renderqueue (can …
(edit) @133   20 years mattausch fixed some bugs
(edit) @130   20 years mattausch added visibility queries
(edit) @129   20 years mattausch
(edit) @122   20 years mattausch
(edit) @121   20 years mattausch
(edit) @119   20 years mattausch
(edit) @118   20 years mattausch
(edit) @115   20 years mattausch added depth pass algorithm + delayed transparent object rendering (so …
(edit) @114   20 years mattausch
(edit) @113   20 years mattausch fixed problems with visualization
(edit) @112   20 years mattausch
(edit) @103   20 years mattausch fixed bug with shadow maps
(edit) @100   20 years mattausch added visualization for octree culling camera in terrainexample is now …
(edit) @99   20 years mattausch
(edit) @93   20 years mattausch
(edit) @92   20 years mattausch exchanged halfbounding box with full bounding box
(edit) @87   20 years mattausch
(add) @59   20 years mattausch completely changed file structure plus software design
Note: See TracRevisionLog for help on using the revision log.