00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://ogre.sourceforge.net/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 #ifndef __AutoParamDataSource_H_ 00026 #define __AutoParamDataSource_H_ 00027 00028 #include "OgrePrerequisites.h" 00029 #include "OgreCommon.h" 00030 #include "OgreMatrix4.h" 00031 #include "OgreVector4.h" 00032 #include "OgreLight.h" 00033 #include "OgreColourValue.h" 00034 00035 namespace Ogre { 00036 00037 00048 class _OgreExport AutoParamDataSource 00049 { 00050 protected: 00051 mutable Matrix4 mWorldMatrix[256]; 00052 mutable size_t mWorldMatrixCount; 00053 mutable Matrix4 mWorldViewMatrix; 00054 mutable Matrix4 mViewProjMatrix; 00055 mutable Matrix4 mWorldViewProjMatrix; 00056 mutable Matrix4 mInverseWorldMatrix; 00057 mutable Matrix4 mInverseWorldViewMatrix; 00058 mutable Matrix4 mInverseViewMatrix; 00059 mutable Matrix4 mInverseTransposeWorldMatrix; 00060 mutable Matrix4 mInverseTransposeWorldViewMatrix; 00061 mutable Vector4 mCameraPositionObjectSpace; 00062 mutable Matrix4 mTextureViewProjMatrix; 00063 mutable Matrix4 mViewMatrix; 00064 mutable Matrix4 mProjectionMatrix; 00065 mutable Real mDirLightExtrusionDistance; 00066 mutable Vector4 mCameraPosition; 00067 00068 mutable bool mWorldMatrixDirty; 00069 mutable bool mViewMatrixDirty; 00070 mutable bool mProjMatrixDirty; 00071 mutable bool mWorldViewMatrixDirty; 00072 mutable bool mViewProjMatrixDirty; 00073 mutable bool mWorldViewProjMatrixDirty; 00074 mutable bool mInverseWorldMatrixDirty; 00075 mutable bool mInverseWorldViewMatrixDirty; 00076 mutable bool mInverseViewMatrixDirty; 00077 mutable bool mInverseTransposeWorldMatrixDirty; 00078 mutable bool mInverseTransposeWorldViewMatrixDirty; 00079 mutable bool mCameraPositionObjectSpaceDirty; 00080 mutable bool mCameraPositionDirty; 00081 mutable bool mTextureViewProjMatrixDirty; 00082 mutable ColourValue mAmbientLight; 00083 mutable ColourValue mFogColour; 00084 mutable Vector4 mFogParams; 00085 mutable int mPassNumber; 00086 00087 const Renderable* mCurrentRenderable; 00088 const Camera* mCurrentCamera; 00089 const LightList* mCurrentLightList; 00090 const Frustum* mCurrentTextureProjector; 00091 const RenderTarget* mCurrentRenderTarget; 00092 const Viewport* mCurrentViewport; 00093 00094 Light mBlankLight; 00095 public: 00096 AutoParamDataSource(); 00097 ~AutoParamDataSource(); 00099 void setCurrentRenderable(const Renderable* rend); 00101 void setCurrentCamera(const Camera* cam); 00103 void setCurrentLightList(const LightList* ll); 00105 void setTextureProjector(const Frustum* frust); 00107 void setCurrentRenderTarget(const RenderTarget* target); 00109 void setCurrentViewport(const Viewport* viewport); 00111 void setShadowDirLightExtrusionDistance(Real dist); 00112 00113 const Matrix4& getWorldMatrix(void) const; 00114 const Matrix4* getWorldMatrixArray(void) const; 00115 size_t getWorldMatrixCount(void) const; 00116 const Matrix4& getViewMatrix(void) const; 00117 const Matrix4& getViewProjectionMatrix(void) const; 00118 const Matrix4& getProjectionMatrix(void) const; 00119 const Matrix4& getWorldViewProjMatrix(void) const; 00120 const Matrix4& getWorldViewMatrix(void) const; 00121 const Matrix4& getInverseWorldMatrix(void) const; 00122 const Matrix4& getInverseWorldViewMatrix(void) const; 00123 const Matrix4& getInverseViewMatrix(void) const; 00124 const Matrix4& getInverseTransposeWorldMatrix(void) const; 00125 const Matrix4& getInverseTransposeWorldViewMatrix(void) const; 00126 const Vector4& getCameraPosition(void) const; 00127 const Vector4& getCameraPositionObjectSpace(void) const; 00129 const Light& getLight(size_t index) const; 00130 void setAmbientLightColour(const ColourValue& ambient); 00131 const ColourValue& getAmbientLightColour(void) const; 00132 void setFog(FogMode mode, const ColourValue& colour, Real expDensity, Real linearStart, Real linearEnd); 00133 const ColourValue& getFogColour(void) const; 00134 const Vector4& getFogParams(void) const; 00135 const Matrix4& getTextureViewProjMatrix(void) const; 00136 const RenderTarget* getCurrentRenderTarget(void) const; 00137 const Renderable* getCurrentRenderable(void) const; 00138 Real getShadowExtrusionDistance(void) const; 00139 Matrix4 getInverseViewProjMatrix(void) const; 00140 Matrix4 getInverseTransposeViewProjMatrix() const; 00141 Matrix4 getTransposeViewProjMatrix() const; 00142 Matrix4 getTransposeViewMatrix() const; 00143 Matrix4 getTransposeProjectionMatrix() const; 00144 Matrix4 getInverseProjectionMatrix() const; 00145 Matrix4 getInverseTransposeProjectionMatrix() const; 00146 Matrix4 getTransposeWorldViewProjMatrix() const; 00147 Matrix4 getInverseWorldViewProjMatrix() const; 00148 Matrix4 getInverseTransposeWorldViewProjMatrix() const; 00149 Matrix4 getTransposeWorldViewMatrix() const; 00150 Matrix4 getTransposeWorldMatrix() const; 00151 Real getTime(void) const; 00152 Real getTime_0_X(Real x) const; 00153 Real getCosTime_0_X(Real x) const; 00154 Real getSinTime_0_X(Real x) const; 00155 Real getTanTime_0_X(Real x) const; 00156 Vector4 getTime_0_X_packed(Real x) const; 00157 Real getTime_0_1(Real x) const; 00158 Real getCosTime_0_1(Real x) const; 00159 Real getSinTime_0_1(Real x) const; 00160 Real getTanTime_0_1(Real x) const; 00161 Vector4 getTime_0_1_packed(Real x) const; 00162 Real getTime_0_2Pi(Real x) const; 00163 Real getCosTime_0_2Pi(Real x) const; 00164 Real getSinTime_0_2Pi(Real x) const; 00165 Real getTanTime_0_2Pi(Real x) const; 00166 Vector4 getTime_0_2Pi_packed(Real x) const; 00167 Real getFrameTime(void) const; 00168 Real getFPS() const; 00169 Real getViewportWidth() const; 00170 Real getViewportHeight() const; 00171 Real getInverseViewportWidth() const; 00172 Real getInverseViewportHeight() const; 00173 Vector3 getViewDirection() const; 00174 Vector3 getViewSideVector() const; 00175 Vector3 getViewUpVector() const; 00176 Real getFOV() const; 00177 Real getNearClipDistance() const; 00178 Real getFarClipDistance() const; 00179 int getPassNumber(void) const; 00180 void setPassNumber(const int passNumber); 00181 void incPassNumber(void); 00182 }; 00183 } 00184 00185 #endif
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:37:37 2006