00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 00026 #ifndef __GLPBRENDERTEXTURE_H__ 00027 #define __GLPBRENDERTEXTURE_H__ 00028 00029 #include "OgreGLRenderTexture.h" 00030 #include "OgreGLPBuffer.h" 00031 namespace Ogre { 00032 00035 class GLPBRTTManager; 00036 class GLPBRenderTexture: public GLRenderTexture 00037 { 00038 public: 00039 GLPBRenderTexture(GLPBRTTManager *manager, const String &name, const GLSurfaceDesc &target); 00040 virtual ~GLPBRenderTexture(); 00041 00042 virtual void getCustomAttribute(const String& name, void* pData); 00043 protected: 00044 GLPBRTTManager *mManager; 00045 PixelComponentType mPBFormat; 00046 }; 00047 00050 class GLPBRTTManager: public GLRTTManager 00051 { 00052 public: 00053 GLPBRTTManager(GLSupport *support, RenderTarget *mainwindow); 00054 virtual ~GLPBRTTManager(); 00055 00058 virtual RenderTexture *createRenderTexture(const String &name, const GLSurfaceDesc &target); 00059 00062 virtual bool checkFormat(PixelFormat format); 00063 00066 virtual void bind(RenderTarget *target); 00067 00070 virtual void unbind(RenderTarget *target); 00071 00074 void requestPBuffer(PixelComponentType ctype, size_t width, size_t height); 00075 00078 void releasePBuffer(PixelComponentType ctype); 00079 00082 GLContext *getContextFor(PixelComponentType ctype, size_t width, size_t height); 00083 protected: 00085 GLSupport *mSupport; 00087 RenderTarget *mMainWindow; 00089 GLContext *mMainContext; 00091 struct PBRef 00092 { 00093 PBRef(): pb(0),refcount(0) {} 00094 GLPBuffer* pb; 00095 size_t refcount; 00096 }; 00098 PBRef mPBuffers[PCT_COUNT]; 00099 }; 00100 } 00101 00102 #endif // __GLPBRENDERTEXTURE_H__
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:37:41 2006