00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 00026 #ifndef __MovableObject_H__ 00027 #define __MovableObject_H__ 00028 00029 // Precompiler options 00030 #include "OgrePrerequisites.h" 00031 #include "OgreRenderQueue.h" 00032 #include "OgreAxisAlignedBox.h" 00033 #include "OgreSphere.h" 00034 #include "OgreShadowCaster.h" 00035 #include "OgreFactoryObj.h" 00036 #include "OgreAnimable.h" 00037 #include "OgreAny.h" 00038 #include "OgreUserDefinedObject.h" 00039 00040 namespace Ogre { 00041 00042 // Forward declaration 00043 class MovableObjectFactory; 00044 00050 class _OgreExport MovableObject : public ShadowCaster, public AnimableObject 00051 { 00052 protected: 00054 String mName; 00056 MovableObjectFactory* mCreator; 00058 SceneManager* mManager; 00060 Node* mParentNode; 00061 bool mParentIsTagPoint; 00063 bool mVisible; 00065 Real mUpperDistance; 00066 Real mSquaredUpperDistance; 00068 bool mBeyondFarDistance; 00070 Any mUserAny; 00072 uint8 mRenderQueueID; 00074 bool mRenderQueueIDSet; 00076 uint32 mQueryFlags; 00078 uint32 mVisibilityFlags; 00080 mutable AxisAlignedBox mWorldAABB; 00081 // Cached world bounding sphere 00082 mutable Sphere mWorldBoundingSphere; 00084 mutable AxisAlignedBox mWorldDarkCapBounds; 00086 bool mCastShadows; 00087 00088 // Static members 00090 static uint32 msDefaultQueryFlags; 00092 static uint32 msDefaultVisibilityFlags; 00093 00094 00095 00096 public: 00098 MovableObject(); 00099 00101 MovableObject(const String& name); 00104 virtual ~MovableObject(); 00105 00107 virtual void _notifyCreator(MovableObjectFactory* fact) { mCreator = fact; } 00109 virtual void _notifyManager(SceneManager* man) { mManager = man; } 00111 virtual SceneManager* _getManager(void) const { return mManager; } 00112 00114 virtual const String& getName(void) const { return mName; } 00115 00117 virtual const String& getMovableType(void) const = 0; 00118 00125 virtual Node* getParentNode(void) const; 00126 00134 virtual SceneNode* getParentSceneNode(void) const; 00135 00138 virtual void _notifyAttached(Node* parent, bool isTagPoint = false); 00139 00141 virtual bool isAttached(void) const; 00142 00146 virtual bool isInScene(void) const; 00147 00153 virtual void _notifyCurrentCamera(Camera* cam); 00154 00159 virtual const AxisAlignedBox& getBoundingBox(void) const = 0; 00160 00164 virtual Real getBoundingRadius(void) const = 0; 00165 00167 virtual const AxisAlignedBox& getWorldBoundingBox(bool derive = false) const; 00169 virtual const Sphere& getWorldBoundingSphere(bool derive = false) const; 00175 virtual void _updateRenderQueue(RenderQueue* queue) = 0; 00176 00191 virtual void setVisible(bool visible); 00192 00197 virtual bool isVisible(void) const; 00202 virtual void setRenderingDistance(Real dist) { 00203 mUpperDistance = dist; 00204 mSquaredUpperDistance = mUpperDistance * mUpperDistance; 00205 } 00206 00208 virtual Real getRenderingDistance(void) const { return mUpperDistance; } 00209 00216 virtual void setUserObject(UserDefinedObject* obj) { mUserAny = Any(obj); } 00220 virtual UserDefinedObject* getUserObject(void) 00221 { 00222 return mUserAny.isEmpty() ? 0 : any_cast<UserDefinedObject*>(mUserAny); 00223 } 00224 00232 virtual void setUserAny(const Any& anything) { mUserAny = anything; } 00233 00236 virtual const Any& getUserAny(void) const { return mUserAny; } 00237 00249 virtual void setRenderQueueGroup(uint8 queueID); 00250 00252 virtual uint8 getRenderQueueGroup(void) const; 00253 00255 virtual Matrix4 _getParentNodeFullTransform(void) const; 00256 00264 virtual void setQueryFlags(uint32 flags) { mQueryFlags = flags; } 00265 00268 virtual void addQueryFlags(uint32 flags) { mQueryFlags |= flags; } 00269 00272 virtual void removeQueryFlags(unsigned long flags) { mQueryFlags &= ~flags; } 00273 00275 virtual uint32 getQueryFlags(void) const { return mQueryFlags; } 00276 00279 static void setDefaultQueryFlags(uint32 flags) { msDefaultQueryFlags = flags; } 00280 00283 static uint32 getDefaultQueryFlags(uint32 flags) { return msDefaultQueryFlags; } 00284 00285 00292 virtual void setVisibilityFlags(uint32 flags) { mVisibilityFlags = flags; } 00293 00296 virtual void addVisibilityFlags(uint32 flags) { mVisibilityFlags |= flags; } 00297 00300 virtual void removeVisibilityFlags(uint32 flags) { mVisibilityFlags &= ~flags; } 00301 00303 virtual uint32 getVisibilityFlags(void) const { return mVisibilityFlags; } 00304 00307 static void setDefaultVisibilityFlags(uint32 flags) { msDefaultVisibilityFlags = flags; } 00308 00311 static uint32 getDefaultVisibilityFlags(uint32 flags) { return msDefaultVisibilityFlags; } 00312 00314 EdgeData* getEdgeList(void) { return NULL; } 00316 ShadowRenderableListIterator getShadowVolumeRenderableIterator( 00317 ShadowTechnique shadowTechnique, const Light* light, 00318 HardwareIndexBufferSharedPtr* indexBuffer, 00319 bool extrudeVertices, Real extrusionDist, unsigned long flags = 0); 00320 00322 const AxisAlignedBox& getLightCapBounds(void) const; 00324 const AxisAlignedBox& getDarkCapBounds(const Light& light, Real dirLightExtrusionDist) const; 00337 void setCastShadows(bool enabled) { mCastShadows = enabled; } 00339 bool getCastShadows(void) const { return mCastShadows; } 00341 Real getPointExtrusionDistance(const Light* l) const; 00352 virtual uint32 getTypeFlags(void) const; 00353 00354 00355 00356 00357 00358 }; 00359 00365 class _OgreExport MovableObjectFactory 00366 { 00367 protected: 00369 unsigned long mTypeFlag; 00370 00372 virtual MovableObject* createInstanceImpl( 00373 const String& name, const NameValuePairList* params = 0) = 0; 00374 public: 00375 MovableObjectFactory() : mTypeFlag(0xFFFFFFFF) {} 00376 virtual ~MovableObjectFactory() {} 00378 virtual const String& getType(void) const = 0; 00379 00387 virtual MovableObject* createInstance( 00388 const String& name, SceneManager* manager, 00389 const NameValuePairList* params = 0); 00391 virtual void destroyInstance(MovableObject* obj) = 0; 00392 00406 virtual bool requestTypeFlags(void) const { return false; } 00415 void _notifyTypeFlags(unsigned long flag) { mTypeFlag = flag; } 00416 00422 unsigned long getTypeFlags(void) const { return mTypeFlag; } 00423 00424 }; 00425 00426 } 00427 #endif
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:37:44 2006