00001 /* 00002 ----------------------------------------------------------------------------- 00003 This source file is part of OGRE 00004 (Object-oriented Graphics Rendering Engine) 00005 For the latest info, see http://www.ogre3d.org/ 00006 00007 Copyright (c) 2000-2005 The OGRE Team 00008 Also see acknowledgements in Readme.html 00009 00010 This program is free software; you can redistribute it and/or modify it under 00011 the terms of the GNU Lesser General Public License as published by the Free Software 00012 Foundation; either version 2 of the License, or (at your option) any later 00013 version. 00014 00015 This program is distributed in the hope that it will be useful, but WITHOUT 00016 ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00017 FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. 00018 00019 You should have received a copy of the GNU Lesser General Public License along with 00020 this program; if not, write to the Free Software Foundation, Inc., 59 Temple 00021 Place - Suite 330, Boston, MA 02111-1307, USA, or go to 00022 http://www.gnu.org/copyleft/lesser.txt. 00023 ----------------------------------------------------------------------------- 00024 */ 00025 00026 #ifndef __SkeletonInstance_H__ 00027 #define __SkeletonInstance_H__ 00028 00029 #include "OgrePrerequisites.h" 00030 #include "OgreSkeleton.h" 00031 00032 namespace Ogre { 00033 00043 class _OgreExport SkeletonInstance : public Skeleton 00044 { 00045 public: 00049 SkeletonInstance(const SkeletonPtr& masterCopy); 00050 ~SkeletonInstance(); 00051 00053 unsigned short getNumAnimations(void) const; 00054 00056 Animation* getAnimation(unsigned short index) const; 00057 00064 Animation* createAnimation(const String& name, Real length); 00065 00067 Animation* getAnimation(const String& name, 00068 const LinkedSkeletonAnimationSource** linker = 0) const; 00069 00074 void removeAnimation(const String& name); 00075 00076 00078 TagPoint* createTagPointOnBone(Bone* bone, 00079 const Quaternion &offsetOrientation = Quaternion::IDENTITY, 00080 const Vector3 &offsetPosition = Vector3::UNIT_SCALE); 00081 00083 void freeTagPoint(TagPoint* tagPoint); 00084 00086 void addLinkedSkeletonAnimationSource(const String& skelName, 00087 Real scale = 1.0f); 00089 void removeAllLinkedSkeletonAnimationSources(void); 00091 LinkedSkeletonAnimSourceIterator 00092 getLinkedSkeletonAnimationSourceIterator(void) const; 00093 00095 void _initAnimationState(AnimationStateSet* animSet); 00096 00098 void _refreshAnimationState(AnimationStateSet* animSet); 00099 protected: 00101 SkeletonPtr mSkeleton; 00102 00103 typedef std::list<TagPoint*> ActiveTagPointList; 00104 typedef std::deque<TagPoint*> FreeTagPointQueue; 00105 00114 ActiveTagPointList mActiveTagPoints; 00115 00123 FreeTagPointQueue mFreeTagPoints; 00124 00126 unsigned short mNextTagPointAutoHandle; 00127 00128 void cloneBoneAndChildren(Bone* source, Bone* parent); 00131 void loadImpl(void); 00134 void unloadImpl(void); 00135 00136 }; 00137 00138 } 00139 00140 00141 #endif 00142
Copyright © 2000-2005 by The OGRE Team
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Last modified Sun Mar 12 14:37:50 2006