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OgreTerrainRenderable.h File Reference

#include "OgreTerrainPrerequisites.h"
#include <OgreRenderable.h>
#include <OgreMovableObject.h>
#include <OgreAxisAlignedBox.h>
#include <OgreString.h>
#include <OgreHardwareBufferManager.h>
#include <vector>

Go to the source code of this file.

Namespaces

namespace  Ogre

Defines

#define MORPH_CUSTOM_PARAM_ID   77
#define STITCH_NORTH_SHIFT   0
#define STITCH_SOUTH_SHIFT   8
#define STITCH_WEST_SHIFT   16
#define STITCH_EAST_SHIFT   24
#define STITCH_NORTH   128 << STITCH_NORTH_SHIFT
#define STITCH_SOUTH   128 << STITCH_SOUTH_SHIFT
#define STITCH_WEST   128 << STITCH_WEST_SHIFT
#define STITCH_EAST   128 << STITCH_EAST_SHIFT


Define Documentation

#define MORPH_CUSTOM_PARAM_ID   77
 

Definition at line 48 of file OgreTerrainRenderable.h.

#define STITCH_EAST   128 << STITCH_EAST_SHIFT
 

Definition at line 148 of file OgreTerrainRenderable.h.

#define STITCH_EAST_SHIFT   24
 

Definition at line 143 of file OgreTerrainRenderable.h.

#define STITCH_NORTH   128 << STITCH_NORTH_SHIFT
 

Definition at line 145 of file OgreTerrainRenderable.h.

#define STITCH_NORTH_SHIFT   0
 

Definition at line 140 of file OgreTerrainRenderable.h.

#define STITCH_SOUTH   128 << STITCH_SOUTH_SHIFT
 

Definition at line 146 of file OgreTerrainRenderable.h.

#define STITCH_SOUTH_SHIFT   8
 

Definition at line 141 of file OgreTerrainRenderable.h.

#define STITCH_WEST   128 << STITCH_WEST_SHIFT
 

Definition at line 147 of file OgreTerrainRenderable.h.

#define STITCH_WEST_SHIFT   16
 

Definition at line 142 of file OgreTerrainRenderable.h.


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Last modified Sun Mar 12 14:37:54 2006