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Ogre::OctreeSphereSceneQuery Class Reference

Octree implementation of SphereSceneQuery. More...

#include <OgreOctreeSceneQuery.h>

Inheritance diagram for Ogre::OctreeSphereSceneQuery:

Ogre::DefaultSphereSceneQuery Ogre::SphereSceneQuery Ogre::RegionSceneQuery Ogre::SceneQuery Ogre::SceneQueryListener List of all members.

Public Types

enum  WorldFragmentType {
  WFT_NONE, WFT_PLANE_BOUNDED_REGION, WFT_SINGLE_INTERSECTION, WFT_CUSTOM_GEOMETRY,
  WFT_RENDER_OPERATION
}
 This type can be used by collaborating applications & SceneManagers to agree on the type of world geometry to be returned from queries. More...


Public Member Functions

 OctreeSphereSceneQuery (SceneManager *creator)
 ~OctreeSphereSceneQuery ()
void execute (SceneQueryListener *listener)
 See SceneQuery.

virtual SceneQueryResultexecute (void)
 Executes the query, returning the results back in one list.

void setSphere (const Sphere &sphere)
 Sets the sphere which is to be used for this query.

const SpheregetSphere () const
 Gets the sphere which is being used for this query.

virtual SceneQueryResultgetLastResults (void) const
 Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute.

virtual void clearResults (void)
 Clears the results of the last query execution.

bool queryResult (MovableObject *first)
 Self-callback in order to deal with execute which returns collection.

bool queryResult (SceneQuery::WorldFragment *fragment)
 Self-callback in order to deal with execute which returns collection.

virtual void setQueryMask (uint32 mask)
 Sets the mask for results of this query.

virtual uint32 getQueryMask (void) const
 Returns the current mask for this query.

virtual void setQueryTypeMask (uint32 mask)
 Sets the type mask for results of this query.

virtual uint32 getQueryTypeMask (void) const
 Returns the current mask for this query.

virtual void setWorldFragmentType (enum WorldFragmentType wft)
 Tells the query what kind of world geometry to return from queries; often the full renderable geometry is not what is needed.

virtual WorldFragmentType getWorldFragmentType (void) const
 Gets the current world fragment types to be returned from the query.

virtual const std::set< WorldFragmentType > * getSupportedWorldFragmentTypes (void) const
 Returns the types of world fragments this query supports.


Protected Attributes

Sphere mSphere
SceneQueryResultmLastResult
SceneManagermParentSceneMgr
uint32 mQueryMask
uint32 mQueryTypeMask
std::set< WorldFragmentTypemSupportedWorldFragments
WorldFragmentType mWorldFragmentType

Detailed Description

Octree implementation of SphereSceneQuery.

Definition at line 64 of file OgreOctreeSceneQuery.h.


Member Enumeration Documentation

enum Ogre::SceneQuery::WorldFragmentType [inherited]
 

This type can be used by collaborating applications & SceneManagers to agree on the type of world geometry to be returned from queries.

Not all these types will be supported by all SceneManagers; once the application has decided which SceneManager specialisation to use, it is expected that it will know which type of world geometry abstraction is available to it.

Enumeration values:
WFT_NONE  Return no world geometry hits at all.
WFT_PLANE_BOUNDED_REGION  Return pointers to convex plane-bounded regions.
WFT_SINGLE_INTERSECTION  Return a single intersection point (typically RaySceneQuery only).
WFT_CUSTOM_GEOMETRY  Custom geometry as defined by the SceneManager.
WFT_RENDER_OPERATION  General RenderOperation structure.

Definition at line 73 of file OgreSceneQuery.h.


Constructor & Destructor Documentation

Ogre::OctreeSphereSceneQuery::OctreeSphereSceneQuery SceneManager creator  ) 
 

Ogre::OctreeSphereSceneQuery::~OctreeSphereSceneQuery  ) 
 


Member Function Documentation

virtual void Ogre::RegionSceneQuery::clearResults void   )  [virtual, inherited]
 

Clears the results of the last query execution.

Remarks:
You only need to call this if you specifically want to free up the memory used by this object to hold the last query results. This object clears the results itself when executing and when destroying itself.

virtual SceneQueryResult& Ogre::RegionSceneQuery::execute void   )  [virtual, inherited]
 

Executes the query, returning the results back in one list.

Remarks:
This method executes the scene query as configured, gathers the results into one structure and returns a reference to that structure. These results will also persist in this query object until the next query is executed, or clearResults() is called. An more lightweight version of this method that returns results through a listener is also available.

void Ogre::OctreeSphereSceneQuery::execute SceneQueryListener listener  )  [virtual]
 

See SceneQuery.

Reimplemented from Ogre::DefaultSphereSceneQuery.

virtual SceneQueryResult& Ogre::RegionSceneQuery::getLastResults void   )  const [virtual, inherited]
 

Gets the results of the last query that was run using this object, provided the query was executed using the collection-returning version of execute.

virtual uint32 Ogre::SceneQuery::getQueryMask void   )  const [virtual, inherited]
 

Returns the current mask for this query.

virtual uint32 Ogre::SceneQuery::getQueryTypeMask void   )  const [virtual, inherited]
 

Returns the current mask for this query.

const Sphere& Ogre::SphereSceneQuery::getSphere  )  const [inherited]
 

Gets the sphere which is being used for this query.

virtual const std::set<WorldFragmentType>* Ogre::SceneQuery::getSupportedWorldFragmentTypes void   )  const [virtual, inherited]
 

Returns the types of world fragments this query supports.

Definition at line 165 of file OgreSceneQuery.h.

virtual WorldFragmentType Ogre::SceneQuery::getWorldFragmentType void   )  const [virtual, inherited]
 

Gets the current world fragment types to be returned from the query.

bool Ogre::RegionSceneQuery::queryResult SceneQuery::WorldFragment fragment  )  [virtual, inherited]
 

Self-callback in order to deal with execute which returns collection.

Implements Ogre::SceneQueryListener.

bool Ogre::RegionSceneQuery::queryResult MovableObject first  )  [virtual, inherited]
 

Self-callback in order to deal with execute which returns collection.

Implements Ogre::SceneQueryListener.

virtual void Ogre::SceneQuery::setQueryMask uint32  mask  )  [virtual, inherited]
 

Sets the mask for results of this query.

Remarks:
This method allows you to set a 'mask' to limit the results of this query to certain types of result. The actual meaning of this value is up to the application; basically MovableObject instances will only be returned from this query if a bitwise AND operation between this mask value and the MovableObject::getQueryFlags value is non-zero. The application will have to decide what each of the bits means.

virtual void Ogre::SceneQuery::setQueryTypeMask uint32  mask  )  [virtual, inherited]
 

Sets the type mask for results of this query.

Remarks:
This method allows you to set a 'type mask' to limit the results of this query to certain types of objects. Whilst setQueryMask deals with flags set per instance of object, this method deals with setting a mask on flags set per type of object. Both may exclude an object from query results.

void Ogre::SphereSceneQuery::setSphere const Sphere sphere  )  [inherited]
 

Sets the sphere which is to be used for this query.

virtual void Ogre::SceneQuery::setWorldFragmentType enum WorldFragmentType  wft  )  [virtual, inherited]
 

Tells the query what kind of world geometry to return from queries; often the full renderable geometry is not what is needed.

Remarks:
The application receiving the world geometry is expected to know what to do with it; inevitably this means that the application must have knowledge of at least some of the structures used by the custom SceneManager.
The default setting is WFT_NONE.


Member Data Documentation

SceneQueryResult* Ogre::RegionSceneQuery::mLastResult [protected, inherited]
 

Definition at line 217 of file OgreSceneQuery.h.

SceneManager* Ogre::SceneQuery::mParentSceneMgr [protected, inherited]
 

Definition at line 113 of file OgreSceneQuery.h.

uint32 Ogre::SceneQuery::mQueryMask [protected, inherited]
 

Definition at line 114 of file OgreSceneQuery.h.

uint32 Ogre::SceneQuery::mQueryTypeMask [protected, inherited]
 

Definition at line 115 of file OgreSceneQuery.h.

Sphere Ogre::SphereSceneQuery::mSphere [protected, inherited]
 

Definition at line 280 of file OgreSceneQuery.h.

std::set<WorldFragmentType> Ogre::SceneQuery::mSupportedWorldFragments [protected, inherited]
 

Definition at line 116 of file OgreSceneQuery.h.

WorldFragmentType Ogre::SceneQuery::mWorldFragmentType [protected, inherited]
 

Definition at line 117 of file OgreSceneQuery.h.


The documentation for this class was generated from the following file:

Copyright © 2000-2005 by The OGRE Team
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:48:08 2006