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Ogre::VertexAnimationTrack Class Reference

Specialised AnimationTrack for dealing with changing vertex position information. More...

#include <OgreAnimationTrack.h>

Inheritance diagram for Ogre::VertexAnimationTrack:

Ogre::AnimationTrack List of all members.

Public Types

enum  TargetMode { TM_SOFTWARE, TM_HARDWARE }
 The target animation mode. More...


Public Member Functions

 VertexAnimationTrack (Animation *parent, unsigned short handle, VertexAnimationType animType)
 Constructor.

 VertexAnimationTrack (Animation *parent, unsigned short handle, VertexAnimationType animType, VertexData *targetData, TargetMode target=TM_SOFTWARE)
 Constructor, associates with target VertexData and temp buffer (for software).

VertexAnimationType getAnimationType (void) const
 Get the type of vertex animation we're performing.

virtual VertexMorphKeyFramecreateVertexMorphKeyFrame (Real timePos)
 Creates a new morph KeyFrame and adds it to this animation at the given time index.

virtual VertexPoseKeyFramecreateVertexPoseKeyFrame (Real timePos)
 Creates the single pose KeyFrame and adds it to this animation.

void getInterpolatedKeyFrame (Real timeIndex, KeyFrame *kf) const
 This method in fact does nothing, since interpolation is not performed inside the keyframes for this type of track.

void apply (Real timePos, Real weight=1.0, bool accumulate=false, Real scale=1.0f)
 
Parameters:
timePos The time position in the animation to apply.
weight The influence to give to this track, 1.0 for full influence, less to blend with other animations.
acculumate Don't make weights relative to overall weights applied, make them absolute and just add.
scale The scale to apply to translations and scalings, useful for adapting an animation to a different size target.


virtual void applyToVertexData (VertexData *data, Real timePos, Real weight=1.0, const PoseList *poseList=0)
 As the 'apply' method but applies to specified VertexData instead of associated data.

VertexMorphKeyFramegetVertexMorphKeyFrame (unsigned short index) const
 Returns the morph KeyFrame at the specified index.

VertexPoseKeyFramegetVertexPoseKeyFrame (unsigned short index) const
 Returns the pose KeyFrame at the specified index.

void setAssociatedVertexData (VertexData *data)
 Sets the associated VertexData which this track will update.

VertexDatagetAssociatedVertexData (void) const
 Gets the associated VertexData which this track will update.

void setTargetMode (TargetMode m)
 Set the target mode.

TargetMode getTargetMode (void) const
 Get the target mode.

virtual bool hasNonZeroKeyFrames (void) const
 Method to determine if this track has any KeyFrames which are doing anything useful - can be used to determine if this track can be optimised out.

virtual void optimise (void)
 Optimise the current track by removing any duplicate keyframes.

unsigned short getHandle (void) const
 Get the handle associated with this track.

virtual unsigned short getNumKeyFrames (void) const
 Returns the number of keyframes in this animation.

virtual KeyFramegetKeyFrame (unsigned short index) const
 Returns the KeyFrame at the specified index.

virtual Real getKeyFramesAtTime (Real timePos, KeyFrame **keyFrame1, KeyFrame **keyFrame2, unsigned short *firstKeyIndex=0) const
 Gets the 2 KeyFrame objects which are active at the time given, and the blend value between them.

virtual KeyFramecreateKeyFrame (Real timePos)
 Creates a new KeyFrame and adds it to this animation at the given time index.

virtual void removeKeyFrame (unsigned short index)
 Removes a KeyFrame by it's index.

virtual void removeAllKeyFrames (void)
 Removes all the KeyFrames from this track.

virtual void _keyFrameDataChanged (void) const
 Internal method used to tell the track that keyframe data has been changed, which may cause it to rebuild some internal data.


Protected Types

typedef std::vector< KeyFrame * > KeyFrameList

Protected Member Functions

KeyFramecreateKeyFrameImpl (Real time)
 

void applyPoseToVertexData (const Pose *pose, VertexData *data, Real influence)
 Utility method for applying pose animation.


Protected Attributes

VertexAnimationType mAnimationType
 Animation type.

VertexDatamTargetVertexData
 Target to animate.

TargetMode mTargetMode
 Mode to apply.

KeyFrameList mKeyFrames
Real mMaxKeyFrameTime
AnimationmParent
unsigned short mHandle

Detailed Description

Specialised AnimationTrack for dealing with changing vertex position information.

See also:
VertexAnimationType

Definition at line 368 of file OgreAnimationTrack.h.


Member Typedef Documentation

typedef std::vector<KeyFrame*> Ogre::AnimationTrack::KeyFrameList [protected, inherited]
 

Definition at line 151 of file OgreAnimationTrack.h.


Member Enumeration Documentation

enum Ogre::VertexAnimationTrack::TargetMode
 

The target animation mode.

Enumeration values:
TM_SOFTWARE  Interpolate vertex positions in software.
TM_HARDWARE  Bind keyframe 1 to position, and keyframe 2 to a texture coordinate for interpolation in hardware.

Definition at line 372 of file OgreAnimationTrack.h.


Constructor & Destructor Documentation

Ogre::VertexAnimationTrack::VertexAnimationTrack Animation parent,
unsigned short  handle,
VertexAnimationType  animType
 

Constructor.

Ogre::VertexAnimationTrack::VertexAnimationTrack Animation parent,
unsigned short  handle,
VertexAnimationType  animType,
VertexData targetData,
TargetMode  target = TM_SOFTWARE
 

Constructor, associates with target VertexData and temp buffer (for software).


Member Function Documentation

virtual void Ogre::AnimationTrack::_keyFrameDataChanged void   )  const [virtual, inherited]
 

Internal method used to tell the track that keyframe data has been changed, which may cause it to rebuild some internal data.

Reimplemented in Ogre::NodeAnimationTrack.

Definition at line 139 of file OgreAnimationTrack.h.

void Ogre::VertexAnimationTrack::apply Real  timePos,
Real  weight = 1.0,
bool  accumulate = false,
Real  scale = 1.0f
[virtual]
 

Parameters:
timePos The time position in the animation to apply.
weight The influence to give to this track, 1.0 for full influence, less to blend with other animations.
acculumate Don't make weights relative to overall weights applied, make them absolute and just add.
scale The scale to apply to translations and scalings, useful for adapting an animation to a different size target.

Implements Ogre::AnimationTrack.

void Ogre::VertexAnimationTrack::applyPoseToVertexData const Pose pose,
VertexData data,
Real  influence
[protected]
 

Utility method for applying pose animation.

virtual void Ogre::VertexAnimationTrack::applyToVertexData VertexData data,
Real  timePos,
Real  weight = 1.0,
const PoseList poseList = 0
[virtual]
 

As the 'apply' method but applies to specified VertexData instead of associated data.

virtual KeyFrame* Ogre::AnimationTrack::createKeyFrame Real  timePos  )  [virtual, inherited]
 

Creates a new KeyFrame and adds it to this animation at the given time index.

Remarks:
It is better to create KeyFrames in time order. Creating them out of order can result in expensive reordering processing. Note that a KeyFrame at time index 0.0 is always created for you, so you don't need to create this one, just access it using getKeyFrame(0);
Parameters:
timePos The time from which this KeyFrame will apply.

KeyFrame* Ogre::VertexAnimationTrack::createKeyFrameImpl Real  time  )  [protected, virtual]
 

Implements Ogre::AnimationTrack.

virtual VertexMorphKeyFrame* Ogre::VertexAnimationTrack::createVertexMorphKeyFrame Real  timePos  )  [virtual]
 

Creates a new morph KeyFrame and adds it to this animation at the given time index.

Remarks:
It is better to create KeyFrames in time order. Creating them out of order can result in expensive reordering processing. Note that a KeyFrame at time index 0.0 is always created for you, so you don't need to create this one, just access it using getKeyFrame(0);
Parameters:
timePos The time from which this KeyFrame will apply.

virtual VertexPoseKeyFrame* Ogre::VertexAnimationTrack::createVertexPoseKeyFrame Real  timePos  )  [virtual]
 

Creates the single pose KeyFrame and adds it to this animation.

VertexAnimationType Ogre::VertexAnimationTrack::getAnimationType void   )  const
 

Get the type of vertex animation we're performing.

Definition at line 387 of file OgreAnimationTrack.h.

References Ogre::VertexAnimationType.

VertexData* Ogre::VertexAnimationTrack::getAssociatedVertexData void   )  const
 

Gets the associated VertexData which this track will update.

Definition at line 427 of file OgreAnimationTrack.h.

unsigned short Ogre::AnimationTrack::getHandle void   )  const [inherited]
 

Get the handle associated with this track.

Definition at line 66 of file OgreAnimationTrack.h.

void Ogre::VertexAnimationTrack::getInterpolatedKeyFrame Real  timeIndex,
KeyFrame kf
const [virtual]
 

This method in fact does nothing, since interpolation is not performed inside the keyframes for this type of track.

Implements Ogre::AnimationTrack.

Definition at line 405 of file OgreAnimationTrack.h.

References Ogre::Real.

virtual KeyFrame* Ogre::AnimationTrack::getKeyFrame unsigned short  index  )  const [virtual, inherited]
 

Returns the KeyFrame at the specified index.

virtual Real Ogre::AnimationTrack::getKeyFramesAtTime Real  timePos,
KeyFrame **  keyFrame1,
KeyFrame **  keyFrame2,
unsigned short *  firstKeyIndex = 0
const [virtual, inherited]
 

Gets the 2 KeyFrame objects which are active at the time given, and the blend value between them.

Remarks:
At any point in time in an animation, there are either 1 or 2 keyframes which are 'active', 1 if the time index is exactly on a keyframe, 2 at all other times i.e. the keyframe before and the keyframe after.
This method returns those keyframes given a time index, and also returns a parametric value indicating the value of 't' representing where the time index falls between them. E.g. if it returns 0, the time index is exactly on keyFrame1, if it returns 0.5 it is half way between keyFrame1 and keyFrame2 etc.
Parameters:
timePos The time index in seconds.
keyFrame1 Pointer to a KeyFrame pointer which will receive the pointer to the keyframe just before or at this time index.
keyFrame2 Pointer to a KeyFrame pointer which will receive the pointer to the keyframe just after this time index.
firstKeyIndex Pointer to an unsigned short which, if supplied, will receive the index of the 'from' keyframe incase the caller needs it.
Returns:
Parametric value indicating how far along the gap between the 2 keyframes the timePos value is, e.g. 0.0 for exactly at 1, 0.25 for a quarter etc. By definition the range of this value is: 0.0 <= returnValue < 1.0 .

virtual unsigned short Ogre::AnimationTrack::getNumKeyFrames void   )  const [virtual, inherited]
 

Returns the number of keyframes in this animation.

TargetMode Ogre::VertexAnimationTrack::getTargetMode void   )  const
 

Get the target mode.

Definition at line 432 of file OgreAnimationTrack.h.

VertexMorphKeyFrame* Ogre::VertexAnimationTrack::getVertexMorphKeyFrame unsigned short  index  )  const
 

Returns the morph KeyFrame at the specified index.

VertexPoseKeyFrame* Ogre::VertexAnimationTrack::getVertexPoseKeyFrame unsigned short  index  )  const
 

Returns the pose KeyFrame at the specified index.

virtual bool Ogre::VertexAnimationTrack::hasNonZeroKeyFrames void   )  const [virtual]
 

Method to determine if this track has any KeyFrames which are doing anything useful - can be used to determine if this track can be optimised out.

Reimplemented from Ogre::AnimationTrack.

virtual void Ogre::VertexAnimationTrack::optimise void   )  [virtual]
 

Optimise the current track by removing any duplicate keyframes.

Reimplemented from Ogre::AnimationTrack.

virtual void Ogre::AnimationTrack::removeAllKeyFrames void   )  [virtual, inherited]
 

Removes all the KeyFrames from this track.

virtual void Ogre::AnimationTrack::removeKeyFrame unsigned short  index  )  [virtual, inherited]
 

Removes a KeyFrame by it's index.

void Ogre::VertexAnimationTrack::setAssociatedVertexData VertexData data  ) 
 

Sets the associated VertexData which this track will update.

Definition at line 425 of file OgreAnimationTrack.h.

void Ogre::VertexAnimationTrack::setTargetMode TargetMode  m  ) 
 

Set the target mode.

Definition at line 430 of file OgreAnimationTrack.h.


Member Data Documentation

VertexAnimationType Ogre::VertexAnimationTrack::mAnimationType [protected]
 

Animation type.

Definition at line 446 of file OgreAnimationTrack.h.

unsigned short Ogre::AnimationTrack::mHandle [protected, inherited]
 

Definition at line 155 of file OgreAnimationTrack.h.

KeyFrameList Ogre::AnimationTrack::mKeyFrames [protected, inherited]
 

Definition at line 152 of file OgreAnimationTrack.h.

Real Ogre::AnimationTrack::mMaxKeyFrameTime [protected, inherited]
 

Definition at line 153 of file OgreAnimationTrack.h.

Animation* Ogre::AnimationTrack::mParent [protected, inherited]
 

Definition at line 154 of file OgreAnimationTrack.h.

TargetMode Ogre::VertexAnimationTrack::mTargetMode [protected]
 

Mode to apply.

Definition at line 450 of file OgreAnimationTrack.h.

VertexData* Ogre::VertexAnimationTrack::mTargetVertexData [protected]
 

Target to animate.

Definition at line 448 of file OgreAnimationTrack.h.


The documentation for this class was generated from the following file:

Copyright © 2000-2005 by The OGRE Team
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This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:38:06 2006