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|
@3319
|
16 years |
mattausch |
|
|
|
@3316
|
16 years |
mattausch |
surpressed blur, worked on object placing in sibenik (why performance …
|
|
|
@3305
|
16 years |
mattausch |
removed filter radius
|
|
|
@3301
|
16 years |
mattausch |
working on separable filter but not working yet
|
|
|
@3296
|
16 years |
mattausch |
|
|
|
@3242
|
16 years |
mattausch |
|
|
|
@3235
|
16 years |
mattausch |
|
|
|
@3232
|
16 years |
mattausch |
started dof implementation (not working yet!)
|
|
|
@3220
|
16 years |
mattausch |
worked on video replay function
|
|
|
@3219
|
16 years |
mattausch |
|
|
|
@3216
|
16 years |
mattausch |
|
|
|
@3215
|
16 years |
mattausch |
worked on lense flare, cleaned up code a little bit
|
|
|
@3214
|
16 years |
mattausch |
worked on lense flare
|
|
|
@3213
|
16 years |
mattausch |
lense flare starting to work
|
|
|
@3212
|
16 years |
mattausch |
made ssao parameters more flexible
started to implement lense flare
|
|
|
@3189
|
16 years |
mattausch |
|
|
|
@3175
|
16 years |
mattausch |
|
|
|
@3167
|
16 years |
mattausch |
|
|
|
@3155
|
16 years |
mattausch |
improved valid sample detection not workign yet
|
|
|
@3148
|
16 years |
mattausch |
done a little cleanup
|
|
|
@3137
|
16 years |
mattausch |
working ok
|
|
|
@3135
|
16 years |
mattausch |
working ok (most of the aa is also there for not-ssao mode, so it is …
|
|
|
@3132
|
16 years |
mattausch |
reordered functions: antialiasing comes after initial shading pass and …
|
|
|
@3128
|
16 years |
mattausch |
|
|
|
@3111
|
16 years |
mattausch |
worked on dynamic objects indexing not working yet
|
|
|
@3085
|
16 years |
mattausch |
|
|
|
@3068
|
16 years |
mattausch |
working on dynamic stuff again
|
|
|
@3062
|
16 years |
mattausch |
updating camera system: debug version
|
|
|
@3038
|
16 years |
mattausch |
unified shader stuff, but phreetham sky not working anymore for forward …
|
|
|
@3027
|
16 years |
mattausch |
implemented shader program wrapper
|
|
|
@3026
|
16 years |
mattausch |
|
|
|
@3021
|
16 years |
mattausch |
removed leaks. added class for shaders
|
|
|
@3019
|
16 years |
mattausch |
detected memory leaks mainly in shadowmapping!!
strange problems with …
|
|
|
@3016
|
16 years |
mattausch |
|
|
|
@3007
|
16 years |
mattausch |
improving performance
|
|
|
@3006
|
16 years |
mattausch |
tried downsampling
|
|
|
@2994
|
16 years |
mattausch |
started to use a downsampling fbo
|
|
|
@2991
|
16 years |
mattausch |
what todo with tone mapping: manually donwsample??
or manually downsample …
|
|
|
@2976
|
16 years |
mattausch |
cannot read mipmap, but stayed on gpu
|
|
|
@2973
|
16 years |
mattausch |
|
|
|
@2972
|
16 years |
mattausch |
|
|
|
@2970
|
16 years |
mattausch |
tone mapper working better
|
|
|
@2965
|
16 years |
mattausch |
removed dirttexture stuff. started tonemapping stuff
|
|
|
@2957
|
16 years |
mattausch |
preetham working
|
|
|
@2952
|
16 years |
mattausch |
|
|
|
@2944
|
16 years |
mattausch |
nopt not working yet
|
|
|
@2930
|
16 years |
mattausch |
worked on ssao sampling
|
|
|
@2928
|
16 years |
mattausch |
|
|
|
@2901
|
16 years |
mattausch |
|
|
|
@2900
|
16 years |
mattausch |
changed to real 3d samples which are then projected to texture space
|
|
|
@2897
|
16 years |
mattausch |
improved shadow mapping
|
|
|
@2896
|
16 years |
mattausch |
|
|
copied from GTP/trunk/App/Demos/Vis/FriendlyCulling/src/SsaoShader.h:
|
|
|
@2891
|
16 years |
mattausch |
|