|
|
@3162
|
16 years |
mattausch |
playing around with filter: returning to world space depth difference for …
|
|
|
@3161
|
16 years |
mattausch |
not working .…
|
|
|
@3160
|
16 years |
mattausch |
working quite well, put filter size adaptation factor from 10 to 5, still …
|
|
|
@3159
|
16 years |
mattausch |
|
|
|
@3155
|
16 years |
mattausch |
improved valid sample detection not workign yet
|
|
|
@3154
|
16 years |
mattausch |
normal mappingt: first working version
|
|
|
@3151
|
16 years |
mattausch |
worked on ssao for interpolated normals
|
|
|
@3143
|
16 years |
mattausch |
managed to remove halo by modifying depth / normal discontinuity filter
|
|
|
@3142
|
16 years |
mattausch |
changed filter, halo region very small
|
|
|
@3139
|
16 years |
mattausch |
filter working ok but slow
|
|
|
@3134
|
16 years |
mattausch |
filtering working more nicely now
|
|
|
@3133
|
16 years |
mattausch |
|
|
|
@3128
|
16 years |
mattausch |
|
|
|
@3123
|
16 years |
mattausch |
working on ssao for dynamic objects, found error with tight bounds
|
|
|
@3122
|
16 years |
mattausch |
still problems with noise
|
|
|
@3120
|
16 years |
mattausch |
worked on filtering now trying to reduce flickering (have to reorder ssao …
|
|
|
@3115
|
16 years |
mattausch |
|
|
|
@3108
|
16 years |
mattausch |
eyespacedepth working at home computer
|
|
|
@3107
|
16 years |
mattausch |
added converter for vbo format from ralf
|
|
|
@3106
|
16 years |
mattausch |
reprojection working much better using 1 - eyespacedepth / …
|
|
|
@3105
|
16 years |
mattausch |
now strafing up not working anymore!!!!
|
|
|
@3103
|
16 years |
mattausch |
still some error with ssao on edges
bilateral filter slow
|
|
|
@3100
|
16 years |
mattausch |
added per sample test
|
|
|
@3099
|
16 years |
mattausch |
comparing eye linear depth
|
|
|
@3095
|
16 years |
mattausch |
probably improved temporal coherence but strange ssao
|
|
|
@3092
|
16 years |
mattausch |
error much better
|
|
|
@3089
|
16 years |
mattausch |
working better but stil not fully there
|
|
|
@3088
|
16 years |
mattausch |
|
|
|
@3087
|
16 years |
mattausch |
somehow working wih eye linear depth, but terrile precision (especially …
|
|
|
@3085
|
16 years |
mattausch |
|
|
|
@3084
|
16 years |
mattausch |
|
|
|
@3083
|
16 years |
mattausch |
debug version
|
|
|
@3081
|
16 years |
mattausch |
trying to get ssao to work with dynamic objects
|
|
|
@3080
|
16 years |
mattausch |
|
|
|
@3079
|
16 years |
mattausch |
|
|
|
@3017
|
16 years |
mattausch |
|
|
|
@3016
|
16 years |
mattausch |
|
|
|
@3015
|
16 years |
mattausch |
|
|
|
@3014
|
16 years |
mattausch |
removed eyepos from sssao shader, played around with maxdepth
|
|
|
@3010
|
16 years |
mattausch |
|
|
|
@3009
|
16 years |
mattausch |
|
|
|
@2991
|
16 years |
mattausch |
what todo with tone mapping: manually donwsample??
or manually downsample …
|
|
|
@2985
|
16 years |
mattausch |
trying out linear depth instead of positions
|
|
|
@2982
|
16 years |
mattausch |
problematic: merging
|
|
|
@2978
|
16 years |
mattausch |
|
|
|
@2975
|
16 years |
mattausch |
|
|
|
@2974
|
16 years |
mattausch |
|
|
|
@2970
|
16 years |
mattausch |
tone mapper working better
|
|
|
@2968
|
16 years |
mattausch |
|
|
|
@2967
|
16 years |
mattausch |
|
|
|
@2966
|
16 years |
mattausch |
started reinhard tonemapping implementation but slow
|
|
|
@2964
|
16 years |
mattausch |
|
|
|
@2954
|
16 years |
mattausch |
implemented sun color
|
|
|
@2930
|
16 years |
mattausch |
worked on ssao sampling
|
|
|
@2905
|
16 years |
mattausch |
|
|
|
@2904
|
16 years |
mattausch |
got rid of error with newly visible surfaces, much faster
|
|
|
@2903
|
16 years |
mattausch |
|
|
|
@2901
|
16 years |
mattausch |
|
|
|
@2900
|
16 years |
mattausch |
changed to real 3d samples which are then projected to texture space
|
|
|
@2899
|
16 years |
mattausch |
|
|
|
@2898
|
16 years |
mattausch |
|
|
|
@2892
|
16 years |
mattausch |
|
|
|
@2891
|
16 years |
mattausch |
|
|
|
@2887
|
16 years |
mattausch |
made changes to view transformation but still not working
|
|
|
@2886
|
16 years |
mattausch |
using gaussian distribution for sampling
|