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source:
trunk
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VUT
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work
/
TestCullingTerrain
/
TestCullingTerrainApplication.cpp
@
612
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Diff
Rev
Age
Author
Log Message
(edit)
@418
19 years
mattausch
(edit)
@417
19 years
mattausch
added object place mode in demo. quake style movements
(edit)
@350
19 years
mattausch
ray merge started
(edit)
@347
19 years
mattausch
fixed color bug fixed terrain tile ch culling made better terrain
(edit)
@346
19 years
mattausch
updated terrain removed debug messages from chc
(edit)
@345
19 years
mattausch
fixed bug in chc when traversing node two times because of priority queue. …
(edit)
@254
19 years
mattausch
added some hack for video recording
(edit)
@187
19 years
mattausch
added animationbug fix (deleting while animation)fixed …
(edit)
@175
19 years
mattausch
added trees
(edit)
@173
19 years
mattausch
did some code cleanup
(edit)
@164
19 years
mattausch
bug fix (deleting while animation)
(edit)
@161
19 years
mattausch
added moving robots
(edit)
@160
19 years
mattausch
added animation
(edit)
@159
19 years
mattausch
added flags for switching on/off transparents for item buffer and vertex …
(edit)
@156
19 years
mattausch
(edit)
@155
19 years
mattausch
added node traversal interface
(edit)
@150
19 years
mattausch
added item buffer functionality
(edit)
@145
19 years
mattausch
fixed bug when canceling login fixed visibility queries using occlusion …
(edit)
@144
19 years
mattausch
(edit)
@139
19 years
mattausch
fixed bug with tight octree boxes added more flexible renderqueue (can …
(edit)
@137
19 years
mattausch
fixed from camera visibility queries. deletion of (previously) rendered …
(edit)
@135
19 years
mattausch
(edit)
@133
19 years
mattausch
fixed some bugs
(edit)
@122
19 years
mattausch
(edit)
@121
19 years
mattausch
(edit)
@120
19 years
mattausch
(edit)
@115
19 years
mattausch
added depth pass algorithm + delayed transparent object rendering (so …
(edit)
@114
19 years
mattausch
(edit)
@113
19 years
mattausch
fixed problems with visualization
(edit)
@112
19 years
mattausch
(edit)
@111
19 years
mattausch
(edit)
@110
19 years
mattausch
(edit)
@109
19 years
mattausch
start to add shadows to demo
(edit)
@108
19 years
mattausch
(edit)
@107
19 years
mattausch
added frame interpolation
(edit)
@106
20 years
mattausch
(edit)
@105
20 years
mattausch
(edit)
@104
20 years
mattausch
(edit)
@103
20 years
mattausch
fixed bug with shadow maps
(edit)
@100
20 years
mattausch
added visualization for octree culling camera in terrainexample is now …
(edit)
@99
20 years
mattausch
(edit)
@98
20 years
mattausch
(edit)
@97
20 years
mattausch
ogre: changed from occlusion_query_nv to occlusion_query_arb (in …
(edit)
@94
20 years
mattausch
(edit)
@93
20 years
mattausch
(edit)
@87
20 years
mattausch
(edit)
@86
20 years
mattausch
(edit)
@85
20 years
mattausch
corrected bug so chc is much faster than stop and wait
(edit)
@84
20 years
mattausch
(edit)
@82
20 years
mattausch
worked on the demos
(edit)
@80
20 years
mattausch
(edit)
@76
20 years
mattausch
(edit)
@75
20 years
mattausch
(edit)
@74
20 years
mattausch
added support for release mode
(add)
@61
20 years
mattausch
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