#include <OgreD3D9Texture.h>
Inheritance diagram for Ogre::D3D9RenderTexture:
Public Types | |
enum | StatFlags { SF_NONE = 0, SF_FPS = 1, SF_AVG_FPS = 2, SF_BEST_FPS = 4, SF_WORST_FPS = 8, SF_TRIANGLE_COUNT = 16, SF_ALL = 0xFFFF } |
Public Member Functions | |
D3D9RenderTexture (const String &name, D3D9HardwarePixelBuffer *buffer) | |
~D3D9RenderTexture () | |
void | rebind (D3D9HardwarePixelBuffer *buffer) |
virtual void | getCustomAttribute (const String &name, void *pData) |
Gets a custom (maybe platform-specific) attribute. | |
bool | requiresTextureFlipping () const |
void | writeContentsToFile (const String &filename) |
Writes the current contents of the render target to the named file. | |
virtual const String & | getName (void) const |
Retrieve target's name. | |
virtual void | getMetrics (unsigned int &width, unsigned int &height, unsigned int &colourDepth) |
Retrieve information about the render target. | |
virtual unsigned int | getWidth (void) const |
virtual unsigned int | getHeight (void) const |
virtual unsigned int | getColourDepth (void) const |
virtual void | update (void) |
Tells the target to update it's contents. | |
virtual Viewport * | addViewport (Camera *cam, int ZOrder=0, float left=0.0f, float top=0.0f, float width=1.0f, float height=1.0f) |
Adds a viewport to the rendering target. | |
virtual unsigned short | getNumViewports (void) const |
Returns the number of viewports attached to this target. | |
virtual Viewport * | getViewport (unsigned short index) |
Retrieves a pointer to the viewport with the given index. | |
virtual void | removeViewport (int ZOrder) |
Removes a viewport at a given ZOrder. | |
virtual void | removeAllViewports (void) |
Removes all viewports on this target. | |
virtual void | getStatistics (float &lastFPS, float &avgFPS, float &bestFPS, float &worstFPS) const |
Retieves details of current rendering performance. | |
virtual const FrameStats & | getStatistics (void) const |
virtual float | getLastFPS () const |
Individual stats access - gets the number of frames per second (FPS) based on the last frame rendered. | |
virtual float | getAverageFPS () const |
Individual stats access - gets the average frames per second (FPS) since call to Root::startRendering. | |
virtual float | getBestFPS () const |
Individual stats access - gets the best frames per second (FPS) since call to Root::startRendering. | |
virtual float | getWorstFPS () const |
Individual stats access - gets the worst frames per second (FPS) since call to Root::startRendering. | |
virtual float | getBestFrameTime () const |
Individual stats access - gets the best frame time. | |
virtual float | getWorstFrameTime () const |
Individual stats access - gets the worst frame time. | |
virtual void | resetStatistics (void) |
Resets saved frame-rate statistices. | |
virtual void | setDebugText (const String &text) |
Adds debug text to this window. | |
const String & | getDebugText () const |
Returns the debug text. | |
virtual void | addListener (RenderTargetListener *listener) |
Add a listener to this RenderTarget which will be called back before & after rendering. | |
virtual void | removeListener (RenderTargetListener *listener) |
Removes a RenderTargetListener previously registered using addListener. | |
virtual void | removeAllListeners (void) |
Removes all listeners from this instance. | |
virtual void | setPriority (uchar priority) |
Sets the priority of this render target in relation to the others. | |
virtual uchar | getPriority () const |
Gets the priority of a render target. | |
virtual bool | isActive () const |
Used to retrieve or set the active state of the render target. | |
virtual void | setActive (bool state) |
Used to set the active state of the render target. | |
virtual void | setAutoUpdated (bool autoupdate) |
Sets whether this target should be automatically updated if Ogre's rendering loop or Root::_updateAllRenderTargets is being used. | |
virtual bool | isAutoUpdated (void) const |
Gets whether this target is automatically updated if Ogre's rendering loop or Root::_updateAllRenderTargets is being used. | |
virtual String | writeContentsToTimestampedFile (const String &filenamePrefix, const String &filenameSuffix) |
Writes the current contents of the render target to the (PREFIX)(time-stamp)(SUFFIX) file. | |
virtual size_t | getTriangleCount (void) const |
Gets the number of triangles rendered in the last update() call. | |
virtual void | _notifyCameraRemoved (const Camera *cam) |
Utility method to notify a render target that a camera has been removed, incase it was referring to it as a viewer. | |
virtual bool | isPrimary (void) const |
Indicates whether this target is the primary window. | |
virtual Impl * | _getImpl () |
Get rendersystem specific interface for this RenderTarget. | |
Protected Types | |
typedef std::map< int, Viewport *, std::less< int > > | ViewportList |
typedef std::vector< RenderTargetListener * > | RenderTargetListenerList |
Protected Member Functions | |
void | updateStats (void) |
virtual void | firePreUpdate (void) |
internal method for firing events | |
virtual void | firePostUpdate (void) |
internal method for firing events | |
virtual void | fireViewportPreUpdate (Viewport *vp) |
internal method for firing events | |
virtual void | fireViewportPostUpdate (Viewport *vp) |
internal method for firing events | |
virtual void | fireViewportAdded (Viewport *vp) |
internal method for firing events | |
virtual void | fireViewportRemoved (Viewport *vp) |
internal method for firing events | |
Protected Attributes | |
HardwarePixelBuffer * | mBuffer |
size_t | mZOffset |
String | mName |
The name of this target. | |
uchar | mPriority |
The priority of the render target. | |
unsigned int | mWidth |
unsigned int | mHeight |
unsigned int | mColourDepth |
bool | mIsDepthBuffered |
FrameStats | mStats |
Timer * | mTimer |
String | mDebugText |
unsigned long | mLastSecond |
unsigned long | mLastTime |
size_t | mFrameCount |
bool | mActive |
bool | mAutoUpdate |
ViewportList | mViewportList |
List of viewports, map on Z-order. | |
RenderTargetListenerList | mListeners |
Definition at line 216 of file OgreD3D9Texture.h.
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Definition at line 339 of file OgreRenderTarget.h. |
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Definition at line 335 of file OgreRenderTarget.h. |
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Definition at line 58 of file OgreRenderTarget.h. |
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Definition at line 219 of file OgreD3D9Texture.h. References Ogre::String. |
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Definition at line 224 of file OgreD3D9Texture.h. |
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Get rendersystem specific interface for this RenderTarget. This is used by the RenderSystem to (un)bind this target, and to get specific information like surfaces and framebuffer objects. |
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Utility method to notify a render target that a camera has been removed, incase it was referring to it as a viewer.
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Add a listener to this RenderTarget which will be called back before & after rendering.
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Adds a viewport to the rendering target.
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internal method for firing events
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internal method for firing events
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internal method for firing events
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internal method for firing events
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internal method for firing events
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internal method for firing events
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Individual stats access - gets the average frames per second (FPS) since call to Root::startRendering.
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Individual stats access - gets the best frames per second (FPS) since call to Root::startRendering.
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Individual stats access - gets the best frame time.
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Gets a custom (maybe platform-specific) attribute.
Reimplemented from Ogre::RenderTarget. Definition at line 234 of file OgreD3D9Texture.h. References Ogre::String. |
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Returns the debug text.
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Individual stats access - gets the number of frames per second (FPS) based on the last frame rendered.
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Retrieve information about the render target.
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Retrieve target's name.
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Returns the number of viewports attached to this target.
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Gets the priority of a render target.
Definition at line 239 of file OgreRenderTarget.h. References Ogre::uchar. |
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Retieves details of current rendering performance.
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Gets the number of triangles rendered in the last update() call.
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Retrieves a pointer to the viewport with the given index.
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Individual stats access - gets the worst frames per second (FPS) since call to Root::startRendering.
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Individual stats access - gets the worst frame time.
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Used to retrieve or set the active state of the render target.
Reimplemented in Ogre::RenderWindow, Ogre::GLXWindow, Ogre::GTKWindow, and Ogre::SDLWindow. |
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Gets whether this target is automatically updated if Ogre's rendering loop or Root::_updateAllRenderTargets is being used.
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Indicates whether this target is the primary window. The primary window is special in that it is destroyed when ogre is shut down, and cannot be destroyed directly. This is the case because it holds the context for vertex, index buffers and textures. Reimplemented in Ogre::RenderWindow. |
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Definition at line 226 of file OgreD3D9Texture.h. References Ogre::HardwarePixelBuffer::getFormat(), Ogre::HardwarePixelBuffer::getHeight(), Ogre::PixelUtil::getNumElemBits(), and Ogre::HardwarePixelBuffer::getWidth(). |
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Removes all listeners from this instance.
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Removes all viewports on this target.
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Removes a RenderTargetListener previously registered using addListener.
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Removes a viewport at a given ZOrder.
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Implements Ogre::RenderTarget. Definition at line 255 of file OgreD3D9Texture.h. |
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Resets saved frame-rate statistices.
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Used to set the active state of the render target.
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Sets whether this target should be automatically updated if Ogre's rendering loop or Root::_updateAllRenderTargets is being used.
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Adds debug text to this window.
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Sets the priority of this render target in relation to the others.
Definition at line 237 of file OgreRenderTarget.h. References Ogre::uchar. |
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Tells the target to update it's contents.
Reimplemented in Ogre::RenderWindow. |
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Writes the current contents of the render target to the named file.
Implements Ogre::RenderTarget. |
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Writes the current contents of the render target to the (PREFIX)(time-stamp)(SUFFIX) file.
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Reimplemented in Ogre::SDLWindow. Definition at line 330 of file OgreRenderTarget.h. |
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Definition at line 331 of file OgreRenderTarget.h. |
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Definition at line 47 of file OgreRenderTexture.h. |
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Definition at line 318 of file OgreRenderTarget.h. |
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Definition at line 325 of file OgreRenderTarget.h. |
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Definition at line 328 of file OgreRenderTarget.h. |
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Definition at line 317 of file OgreRenderTarget.h. |
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Definition at line 319 of file OgreRenderTarget.h. |
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Definition at line 326 of file OgreRenderTarget.h. |
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Definition at line 327 of file OgreRenderTarget.h. |
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Definition at line 340 of file OgreRenderTarget.h. |
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The name of this target.
Definition at line 312 of file OgreRenderTarget.h. |
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The priority of the render target.
Definition at line 314 of file OgreRenderTarget.h. |
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Definition at line 322 of file OgreRenderTarget.h. |
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Definition at line 324 of file OgreRenderTarget.h. |
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List of viewports, map on Z-order.
Definition at line 337 of file OgreRenderTarget.h. |
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Definition at line 316 of file OgreRenderTarget.h. |
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Definition at line 48 of file OgreRenderTexture.h. |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:51:24 2006