#include <OgreHighLevelGpuProgramManager.h>
Inheritance diagram for Ogre::HighLevelGpuProgramManager:
Public Types | |||||||||||
typedef std::map< String, HighLevelGpuProgramFactory * > | FactoryMap | ||||||||||
typedef HashMap< String, ResourcePtr > | ResourceMap | ||||||||||
typedef std::map< ResourceHandle, ResourcePtr > | ResourceHandleMap | ||||||||||
typedef MapIterator< ResourceHandleMap > | ResourceMapIterator | ||||||||||
Public Member Functions | |||||||||||
HighLevelGpuProgramManager () | |||||||||||
~HighLevelGpuProgramManager () | |||||||||||
void | addFactory (HighLevelGpuProgramFactory *factory) | ||||||||||
Add a new factory object for high-level programs of a given language. | |||||||||||
virtual HighLevelGpuProgramPtr | createProgram (const String &name, const String &groupName, const String &language, GpuProgramType gptype) | ||||||||||
Create a new, unloaded HighLevelGpuProgram. | |||||||||||
virtual ResourcePtr | create (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) | ||||||||||
Creates a new blank resource, but does not immediately load it. | |||||||||||
virtual void | setMemoryBudget (size_t bytes) | ||||||||||
Set a limit on the amount of memory this resource handler may use. | |||||||||||
virtual size_t | getMemoryBudget (void) const | ||||||||||
Get the limit on the amount of memory this resource handler may use. | |||||||||||
virtual void | unload (const String &name) | ||||||||||
Unloads a single resource by name. | |||||||||||
virtual void | unload (ResourceHandle handle) | ||||||||||
Unloads a single resource by handle. | |||||||||||
virtual void | unloadAll (bool reloadableOnly=true) | ||||||||||
Unloads all resources. | |||||||||||
virtual void | reloadAll (bool reloadableOnly=true) | ||||||||||
Caused all currently loaded resources to be reloaded. | |||||||||||
virtual void | unloadUnreferencedResources (bool reloadableOnly=true) | ||||||||||
Unload all resources which are not referenced by any other object. | |||||||||||
virtual void | reloadUnreferencedResources (bool reloadableOnly=true) | ||||||||||
Caused all currently loaded but not referenced by any other object resources to be reloaded. | |||||||||||
virtual void | remove (ResourcePtr &r) | ||||||||||
Remove a single resource. | |||||||||||
virtual void | remove (const String &name) | ||||||||||
Remove a single resource by name. | |||||||||||
virtual void | remove (ResourceHandle handle) | ||||||||||
Remove a single resource by handle. | |||||||||||
virtual void | removeAll (void) | ||||||||||
Removes all resources. | |||||||||||
virtual ResourcePtr | getByName (const String &name) | ||||||||||
Retrieves a pointer to a resource by name, or null if the resource does not exist. | |||||||||||
virtual ResourcePtr | getByHandle (ResourceHandle handle) | ||||||||||
Retrieves a pointer to a resource by handle, or null if the resource does not exist. | |||||||||||
virtual bool | resourceExists (const String &name) | ||||||||||
Returns whether the named resource exists in this manager. | |||||||||||
virtual bool | resourceExists (ResourceHandle handle) | ||||||||||
Returns whether a resource with the given handle exists in this manager. | |||||||||||
virtual void | _notifyResourceTouched (Resource *res) | ||||||||||
Notify this manager that a resource which it manages has been 'touched', ie used. | |||||||||||
virtual void | _notifyResourceLoaded (Resource *res) | ||||||||||
Notify this manager that a resource which it manages has been loaded. | |||||||||||
virtual void | _notifyResourceUnloaded (Resource *res) | ||||||||||
Notify this manager that a resource which it manages has been unloaded. | |||||||||||
virtual ResourcePtr | load (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0) | ||||||||||
Generic load method, used to create a Resource specific to this ResourceManager without using one of the specialised 'load' methods (containing per-Resource-type parameters). | |||||||||||
virtual const StringVector & | getScriptPatterns (void) const | ||||||||||
Gets the file patterns which should be used to find scripts for this ResourceManager. | |||||||||||
virtual void | parseScript (DataStreamPtr &stream, const String &groupName) | ||||||||||
Parse the definition of a set of resources from a script file. | |||||||||||
virtual Real | getLoadingOrder (void) const | ||||||||||
Gets the relative loading order of resources of this type. | |||||||||||
const String & | getResourceType (void) const | ||||||||||
Gets a string identifying the type of resource this manager handles. | |||||||||||
ResourceMapIterator | getResourceIterator (void) | ||||||||||
Returns an iterator over all resources in this manager. | |||||||||||
Static Public Member Functions | |||||||||||
HighLevelGpuProgramManager & | getSingleton (void) | ||||||||||
Override standard Singleton retrieval. | |||||||||||
HighLevelGpuProgramManager * | getSingletonPtr (void) | ||||||||||
Override standard Singleton retrieval. | |||||||||||
Protected Member Functions | |||||||||||
HighLevelGpuProgramFactory * | getFactory (const String &language) | ||||||||||
Resource * | createImpl (const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, const NameValuePairList *params) | ||||||||||
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ResourceHandle | getNextHandle (void) | ||||||||||
Allocates the next handle. | |||||||||||
virtual void | addImpl (ResourcePtr &res) | ||||||||||
Add a newly created resource to the manager (note weak reference). | |||||||||||
virtual void | removeImpl (ResourcePtr &res) | ||||||||||
Remove a resource from this manager; remove it from the lists. | |||||||||||
virtual void | checkUsage (void) | ||||||||||
Checks memory usage and pages out if required. | |||||||||||
virtual size_t | getMemoryUsage (void) const | ||||||||||
Gets the current memory usage, in bytes. | |||||||||||
Protected Attributes | |||||||||||
FactoryMap | mFactories | ||||||||||
Factories capable of creating HighLevelGpuProgram instances. | |||||||||||
ResourceHandleMap | mResourcesByHandle | ||||||||||
ResourceMap | mResources | ||||||||||
ResourceHandle | mNextHandle | ||||||||||
size_t | mMemoryBudget | ||||||||||
size_t | mMemoryUsage | ||||||||||
StringVector | mScriptPatterns | ||||||||||
Patterns to use to look for scripts if supported (e.g. *.overlay). | |||||||||||
Real | mLoadOrder | ||||||||||
Loading order relative to other managers, higher is later. | |||||||||||
String | mResourceType | ||||||||||
String identifying the resource type this manager handles. | |||||||||||
Static Protected Attributes | |||||||||||
HighLevelGpuProgramManager * | ms_Singleton |
Definition at line 62 of file OgreHighLevelGpuProgramManager.h.
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Definition at line 66 of file OgreHighLevelGpuProgramManager.h. |
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Definition at line 387 of file OgreResourceManager.h. |
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Definition at line 386 of file OgreResourceManager.h. |
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Definition at line 405 of file OgreResourceManager.h. Referenced by Ogre::ResourceManager::getResourceIterator(). |
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Notify this manager that a resource which it manages has been loaded.
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Notify this manager that a resource which it manages has been 'touched', ie used.
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Notify this manager that a resource which it manages has been unloaded.
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Add a new factory object for high-level programs of a given language.
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Add a newly created resource to the manager (note weak reference).
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Checks memory usage and pages out if required.
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Creates a new blank resource, but does not immediately load it.
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Implements Ogre::ResourceManager. |
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Create a new, unloaded HighLevelGpuProgram.
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Retrieves a pointer to a resource by handle, or null if the resource does not exist.
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Retrieves a pointer to a resource by name, or null if the resource does not exist.
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Gets the relative loading order of resources of this type.
Implements Ogre::ScriptLoader. Definition at line 340 of file OgreResourceManager.h. References Ogre::Real. |
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Get the limit on the amount of memory this resource handler may use.
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Gets the current memory usage, in bytes.
Definition at line 382 of file OgreResourceManager.h. |
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Allocates the next handle.
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Returns an iterator over all resources in this manager.
Definition at line 410 of file OgreResourceManager.h. References Ogre::ResourceManager::ResourceMapIterator. |
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Gets a string identifying the type of resource this manager handles.
Definition at line 343 of file OgreResourceManager.h. References Ogre::String. |
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Gets the file patterns which should be used to find scripts for this ResourceManager.
Implements Ogre::ScriptLoader. Definition at line 317 of file OgreResourceManager.h. References Ogre::StringVector. |
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Override standard Singleton retrieval.
Reimplemented from Ogre::Singleton< HighLevelGpuProgramManager >. |
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Override standard Singleton retrieval.
Reimplemented from Ogre::Singleton< HighLevelGpuProgramManager >. |
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Generic load method, used to create a Resource specific to this ResourceManager without using one of the specialised 'load' methods (containing per-Resource-type parameters).
Reimplemented in Ogre::BspResourceManager. |
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Parse the definition of a set of resources from a script file.
Implements Ogre::ScriptLoader. Reimplemented in Ogre::CompositorManager, Ogre::FontManager, and Ogre::MaterialManager. Definition at line 332 of file OgreResourceManager.h. References Ogre::DataStreamPtr, and Ogre::String. |
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Caused all currently loaded resources to be reloaded.
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Caused all currently loaded but not referenced by any other object resources to be reloaded.
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Remove a single resource by handle.
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Remove a single resource by name.
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Remove a single resource.
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Removes all resources.
Reimplemented in Ogre::CompositorManager. |
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Remove a resource from this manager; remove it from the lists.
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Returns whether a resource with the given handle exists in this manager.
Definition at line 265 of file OgreResourceManager.h. References Ogre::SharedPtr< T >::isNull(), and Ogre::ResourceHandle. |
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Returns whether the named resource exists in this manager.
Definition at line 260 of file OgreResourceManager.h. References Ogre::SharedPtr< T >::isNull(), and Ogre::String. |
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Set a limit on the amount of memory this resource handler may use.
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Unloads a single resource by handle.
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Unloads a single resource by name.
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Unloads all resources.
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Unload all resources which are not referenced by any other object.
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Factories capable of creating HighLevelGpuProgram instances.
Definition at line 69 of file OgreHighLevelGpuProgramManager.h. |
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Loading order relative to other managers, higher is later.
Definition at line 400 of file OgreResourceManager.h. |
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Definition at line 392 of file OgreResourceManager.h. |
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Definition at line 393 of file OgreResourceManager.h. |
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Definition at line 391 of file OgreResourceManager.h. |
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Definition at line 390 of file OgreResourceManager.h. |
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Definition at line 389 of file OgreResourceManager.h. |
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String identifying the resource type this manager handles.
Definition at line 402 of file OgreResourceManager.h. |
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Definition at line 54 of file OgreSingleton.h. |
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Patterns to use to look for scripts if supported (e.g. *.overlay).
Definition at line 398 of file OgreResourceManager.h. |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:39:21 2006