#include <OgreStaticFaceGroup.h>
Public Attributes | |
FaceGroupType | fType |
bool | isSky |
Is this a sky surface? | |
int | vertexStart |
Index into a buffer containing vertex definitions. | |
int | numVertices |
The range of vertices in the buffer this facegroup references. | |
int | elementStart |
Index into a buffer containing vertex indices. | |
int | numElements |
The number of vertex indices. | |
int | materialHandle |
Handle to material used by this group. | |
Plane | plane |
PatchSurface * | patchSurf |
Patch surface (only applicable when fType = FGT_PATCH). | |
Friends | |
std::ostream & | operator<< (std::ostream &o, StaticFaceGroup &s) |
Definition at line 60 of file OgreStaticFaceGroup.h.
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Definition at line 104 of file OgreStaticFaceGroup.h. |
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Index into a buffer containing vertex indices. This buffer may be individual to this group or shared for memory allocation efficiency.The vertex indexes are relative the the mVertexStart pointer, not to the start of the large-level buffer, allowing simple reindexing when copying data into rendering buffers. This is only applicable to FGT_FACE_LIST face group types. Definition at line 85 of file OgreStaticFaceGroup.h. |
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Definition at line 62 of file OgreStaticFaceGroup.h. |
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Is this a sky surface?
Definition at line 65 of file OgreStaticFaceGroup.h. |
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Handle to material used by this group. Note the use of the material handle rather than the material name - this is for efficiency since there will be many of these. Definition at line 96 of file OgreStaticFaceGroup.h. |
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The number of vertex indices. This is only applicable to FGT_FACE_LIST face group types. Definition at line 90 of file OgreStaticFaceGroup.h. |
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The range of vertices in the buffer this facegroup references. This is really for copying purposes only, so that we know which subset of vertices to copy from our large-level buffer into the rendering buffer. Definition at line 76 of file OgreStaticFaceGroup.h. |
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Patch surface (only applicable when fType = FGT_PATCH).
Definition at line 101 of file OgreStaticFaceGroup.h. |
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Definition at line 98 of file OgreStaticFaceGroup.h. |
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Index into a buffer containing vertex definitions. Because we're dealing with subsets of large levels this is likely to be part-way through a huge vertex buffer. Definition at line 70 of file OgreStaticFaceGroup.h. |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:44:36 2006