|
|
@2978
|
16 years |
mattausch |
|
|
|
@2977
|
16 years |
mattausch |
tonemapping working but suddenly slow!
|
|
|
@2976
|
16 years |
mattausch |
cannot read mipmap, but stayed on gpu
|
|
|
@2974
|
16 years |
mattausch |
|
|
|
@2968
|
16 years |
mattausch |
|
|
|
@2967
|
16 years |
mattausch |
|
|
|
@2965
|
16 years |
mattausch |
removed dirttexture stuff. started tonemapping stuff
|
|
|
@2964
|
16 years |
mattausch |
|
|
|
@2963
|
16 years |
mattausch |
debug version trying to find out how to speed up app
|
|
|
@2961
|
16 years |
mattausch |
|
|
|
@2960
|
16 years |
mattausch |
|
|
|
@2959
|
16 years |
mattausch |
preetham working but big hack
|
|
|
@2958
|
16 years |
mattausch |
preetham not working for deferred
|
|
|
@2957
|
16 years |
mattausch |
preetham working
|
|
|
@2955
|
16 years |
mattausch |
|
|
|
@2954
|
16 years |
mattausch |
implemented sun color
|
|
|
@2953
|
16 years |
mattausch |
started different stuff
|
|
|
@2952
|
16 years |
mattausch |
|
|
|
@2951
|
16 years |
mattausch |
strted to implement animation
|
|
|
@2950
|
16 years |
mattausch |
shitty again
|
|
|
@2949
|
16 years |
mattausch |
depth pass: something is working
|
|
|
@2948
|
16 years |
mattausch |
depth pass for shadows not working at all
|
|
|
@2946
|
16 years |
mattausch |
|
|
|
@2945
|
16 years |
mattausch |
|
|
|
@2944
|
16 years |
mattausch |
nopt not working yet
|
|
|
@2943
|
16 years |
mattausch |
shadows working nicely
|
|
|
@2942
|
16 years |
mattausch |
lispsm finally working!!
|
|
|
@2939
|
16 years |
mattausch |
lispsm working for standard case (light dir perpendicular to scene), but …
|
|
|
@2936
|
16 years |
mattausch |
totally broken
|
|
|
@2932
|
16 years |
mattausch |
|
|
|
@2931
|
16 years |
mattausch |
|
|
|
@2930
|
16 years |
mattausch |
worked on ssao sampling
|
|
|
@2929
|
16 years |
mattausch |
|
|
|
@2928
|
16 years |
mattausch |
|
|
|
@2927
|
16 years |
mattausch |
|
|
|
@2925
|
16 years |
mattausch |
|
|
|
@2914
|
16 years |
mattausch |
|
|
|
@2913
|
16 years |
mattausch |
|
|
|
@2911
|
16 years |
mattausch |
|
|
|
@2905
|
16 years |
mattausch |
|
|
|
@2903
|
16 years |
mattausch |
|
|
|
@2901
|
16 years |
mattausch |
|
|
|
@2900
|
16 years |
mattausch |
changed to real 3d samples which are then projected to texture space
|
|
|
@2899
|
16 years |
mattausch |
|
|
|
@2897
|
16 years |
mattausch |
improved shadow mapping
|
|
|
@2896
|
16 years |
mattausch |
|
|
|
@2895
|
16 years |
mattausch |
|
|
|
@2894
|
16 years |
mattausch |
shadow mapping almost working (but ulgy!!)
|
|
|
@2893
|
16 years |
mattausch |
shadowing partly working
|
|
|
@2892
|
16 years |
mattausch |
|
|
|
@2891
|
16 years |
mattausch |
|
|
|
@2889
|
16 years |
mattausch |
|
|
|
@2888
|
16 years |
mattausch |
corrected views
|
|
|
@2887
|
16 years |
mattausch |
made changes to view transformation but still not working
|
|
|
@2884
|
16 years |
mattausch |
found bug with lod levels
made env file for shaders
|
|
|
@2881
|
16 years |
mattausch |
working quite well
|
|
|
@2879
|
16 years |
mattausch |
improved performance
|
|
|
@2878
|
16 years |
mattausch |
for some reasons very slow even in small streets on my home computer!!
|
|
|
@2877
|
16 years |
mattausch |
|
|
|
@2875
|
16 years |
mattausch |
|
|
|
@2874
|
16 years |
mattausch |
implemented glob-illum solution
|
|
|
@2873
|
16 years |
mattausch |
|
|
|
@2868
|
16 years |
mattausch |
changed ssao to multipass algorithm
|
|
|
@2867
|
16 years |
mattausch |
|
|
|
@2866
|
16 years |
mattausch |
bug: downsampling of positions does not work
|
|
|
@2865
|
16 years |
mattausch |
|
|
|
@2864
|
16 years |
mattausch |
|
|
|
@2861
|
16 years |
mattausch |
cleaned up code
|
|
|
@2860
|
16 years |
mattausch |
|
|
|
@2859
|
16 years |
mattausch |
|
|
|
@2857
|
16 years |
mattausch |
|
|
|
@2856
|
16 years |
mattausch |
|
|
|
@2854
|
16 years |
mattausch |
|
|
|
@2853
|
16 years |
mattausch |
|
|
|
@2851
|
16 years |
mattausch |
using sample_to_coverage instead of alpha
|
|
|
@2850
|
16 years |
mattausch |
debug version before siggraph
|
|
|
@2848
|
16 years |
mattausch |
|
|
|
@2847
|
16 years |
mattausch |
|
|
|
@2846
|
16 years |
mattausch |
|
|
|
@2845
|
16 years |
mattausch |
|
|
|
@2844
|
16 years |
mattausch |
lod starting to work
|
|
|
@2843
|
16 years |
mattausch |
|
|
|
@2840
|
16 years |
mattausch |
|
|
|
@2838
|
16 years |
mattausch |
|
|
|
@2837
|
16 years |
mattausch |
|
|
|
@2836
|
16 years |
mattausch |
|
|
|
@2835
|
16 years |
mattausch |
removed ambient occlusion bugs
|
|
|
@2834
|
16 years |
mattausch |
research version: implemented temporal smoothing and color bleeding
|
|
|
@2833
|
16 years |
mattausch |
|
|
|
@2832
|
16 years |
mattausch |
debug version: noise multipler does not work so well (but would with …
|
|
|
@2830
|
16 years |
mattausch |
|
|
|
@2829
|
16 years |
mattausch |
worked on environment + hud
|
|
|
@2828
|
16 years |
mattausch |
|
|
|
@2827
|
16 years |
mattausch |
|
|
|
@2826
|
16 years |
mattausch |
changed font
|
|
|
@2825
|
16 years |
mattausch |
|
|
|
@2823
|
16 years |
mattausch |
debug version providing not instanted geometryx
|
|
|
@2822
|
16 years |
mattausch |
worked on deferred shading
|
|
|
@2821
|
16 years |
mattausch |
|
|
|
@2820
|
16 years |
mattausch |
|
|
|