#include <OgreTextureManager.h>
Inheritance diagram for Ogre::TextureManager:
Public Types | |
typedef HashMap< String, ResourcePtr > | ResourceMap |
typedef std::map< ResourceHandle, ResourcePtr > | ResourceHandleMap |
typedef MapIterator< ResourceHandleMap > | ResourceMapIterator |
Public Member Functions | |
TextureManager (bool enable32Bit=true) | |
virtual | ~TextureManager () |
virtual TexturePtr | load (const String &name, const String &group, TextureType texType=TEX_TYPE_2D, int numMipmaps=-1, Real gamma=1.0f, bool isAlpha=false) |
Loads a texture from a file. | |
virtual TexturePtr | loadImage (const String &name, const String &group, const Image &img, TextureType texType=TEX_TYPE_2D, int iNumMipmaps=-1, Real gamma=1.0f, bool isAlpha=false) |
Loads a texture from an Image object. | |
virtual TexturePtr | loadRawData (const String &name, const String &group, DataStreamPtr &stream, ushort uWidth, ushort uHeight, PixelFormat format, TextureType texType=TEX_TYPE_2D, int iNumMipmaps=-1, Real gamma=1.0f) |
Loads a texture from a raw data stream. | |
virtual TexturePtr | createManual (const String &name, const String &group, TextureType texType, uint width, uint height, uint depth, int num_mips, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0) |
Create a manual texture with specified width, height and depth (not loaded from a file). | |
TexturePtr | createManual (const String &name, const String &group, TextureType texType, uint width, uint height, int num_mips, PixelFormat format, int usage=TU_DEFAULT, ManualResourceLoader *loader=0) |
Create a manual texture with a depth of 1 (not loaded from a file). | |
virtual void | enable32BitTextures (bool setting=true) |
Enables / disables 32-bit textures. | |
virtual bool | isEnable32BitTextures (void) |
Checks 32-bit textures enable setting. | |
virtual bool | isFormatSupported (TextureType ttype, PixelFormat format, int usage) |
Returns whether this render system can natively support the precise texture format requested with the given usage options. | |
virtual bool | isEquivalentFormatSupported (TextureType ttype, PixelFormat format, int usage) |
Returns whether this render system can support the texture format requested with the given usage options, or another format with no quality reduction. | |
virtual PixelFormat | getNativeFormat (TextureType ttype, PixelFormat format, int usage)=0 |
Gets the format which will be natively used for a requested format given the contraints of the current device. | |
virtual void | setDefaultNumMipmaps (size_t num) |
Sets the default number of mipmaps to be used for loaded textures, for when textures are loaded automatically (e.g. | |
virtual size_t | getDefaultNumMipmaps () |
Gets the default number of mipmaps to be used for loaded textures. | |
virtual ResourcePtr | create (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *createParams=0) |
Creates a new blank resource, but does not immediately load it. | |
virtual void | setMemoryBudget (size_t bytes) |
Set a limit on the amount of memory this resource handler may use. | |
virtual size_t | getMemoryBudget (void) const |
Get the limit on the amount of memory this resource handler may use. | |
virtual void | unload (const String &name) |
Unloads a single resource by name. | |
virtual void | unload (ResourceHandle handle) |
Unloads a single resource by handle. | |
virtual void | unloadAll (bool reloadableOnly=true) |
Unloads all resources. | |
virtual void | reloadAll (bool reloadableOnly=true) |
Caused all currently loaded resources to be reloaded. | |
virtual void | unloadUnreferencedResources (bool reloadableOnly=true) |
Unload all resources which are not referenced by any other object. | |
virtual void | reloadUnreferencedResources (bool reloadableOnly=true) |
Caused all currently loaded but not referenced by any other object resources to be reloaded. | |
virtual void | remove (ResourcePtr &r) |
Remove a single resource. | |
virtual void | remove (const String &name) |
Remove a single resource by name. | |
virtual void | remove (ResourceHandle handle) |
Remove a single resource by handle. | |
virtual void | removeAll (void) |
Removes all resources. | |
virtual ResourcePtr | getByName (const String &name) |
Retrieves a pointer to a resource by name, or null if the resource does not exist. | |
virtual ResourcePtr | getByHandle (ResourceHandle handle) |
Retrieves a pointer to a resource by handle, or null if the resource does not exist. | |
virtual bool | resourceExists (const String &name) |
Returns whether the named resource exists in this manager. | |
virtual bool | resourceExists (ResourceHandle handle) |
Returns whether a resource with the given handle exists in this manager. | |
virtual void | _notifyResourceTouched (Resource *res) |
Notify this manager that a resource which it manages has been 'touched', ie used. | |
virtual void | _notifyResourceLoaded (Resource *res) |
Notify this manager that a resource which it manages has been loaded. | |
virtual void | _notifyResourceUnloaded (Resource *res) |
Notify this manager that a resource which it manages has been unloaded. | |
virtual ResourcePtr | load (const String &name, const String &group, bool isManual=false, ManualResourceLoader *loader=0, const NameValuePairList *loadParams=0) |
Generic load method, used to create a Resource specific to this ResourceManager without using one of the specialised 'load' methods (containing per-Resource-type parameters). | |
virtual const StringVector & | getScriptPatterns (void) const |
Gets the file patterns which should be used to find scripts for this ResourceManager. | |
virtual void | parseScript (DataStreamPtr &stream, const String &groupName) |
Parse the definition of a set of resources from a script file. | |
virtual Real | getLoadingOrder (void) const |
Gets the relative loading order of resources of this type. | |
const String & | getResourceType (void) const |
Gets a string identifying the type of resource this manager handles. | |
ResourceMapIterator | getResourceIterator (void) |
Returns an iterator over all resources in this manager. | |
Static Public Member Functions | |
TextureManager & | getSingleton (void) |
Override standard Singleton retrieval. | |
TextureManager * | getSingletonPtr (void) |
Override standard Singleton retrieval. | |
Protected Member Functions | |
ResourceHandle | getNextHandle (void) |
Allocates the next handle. | |
virtual Resource * | createImpl (const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader, const NameValuePairList *createParams)=0 |
Create a new resource instance compatible with this manager (no custom parameters are populated at this point). | |
virtual void | addImpl (ResourcePtr &res) |
Add a newly created resource to the manager (note weak reference). | |
virtual void | removeImpl (ResourcePtr &res) |
Remove a resource from this manager; remove it from the lists. | |
virtual void | checkUsage (void) |
Checks memory usage and pages out if required. | |
virtual size_t | getMemoryUsage (void) const |
Gets the current memory usage, in bytes. | |
Protected Attributes | |
bool | mIs32Bit |
size_t | mDefaultNumMipmaps |
ResourceHandleMap | mResourcesByHandle |
ResourceMap | mResources |
ResourceHandle | mNextHandle |
size_t | mMemoryBudget |
size_t | mMemoryUsage |
StringVector | mScriptPatterns |
Patterns to use to look for scripts if supported (e.g. *.overlay). | |
Real | mLoadOrder |
Loading order relative to other managers, higher is later. | |
String | mResourceType |
String identifying the resource type this manager handles. | |
Static Protected Attributes | |
TextureManager * | ms_Singleton |
Definition at line 51 of file OgreTextureManager.h.
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Definition at line 387 of file OgreResourceManager.h. |
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Definition at line 386 of file OgreResourceManager.h. |
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Definition at line 405 of file OgreResourceManager.h. Referenced by Ogre::ResourceManager::getResourceIterator(). |
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Notify this manager that a resource which it manages has been loaded.
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Notify this manager that a resource which it manages has been 'touched', ie used.
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Notify this manager that a resource which it manages has been unloaded.
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Add a newly created resource to the manager (note weak reference).
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Checks memory usage and pages out if required.
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Creates a new blank resource, but does not immediately load it.
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Create a new resource instance compatible with this manager (no custom parameters are populated at this point).
Implemented in Ogre::CompositorManager, Ogre::FontManager, Ogre::HighLevelGpuProgramManager, Ogre::MaterialManager, Ogre::MeshManager, Ogre::SkeletonManager, Ogre::BspResourceManager, Ogre::D3D9GpuProgramManager, Ogre::D3D9TextureManager, Ogre::GLGpuProgramManager, and Ogre::GLTextureManager. |
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Create a manual texture with a depth of 1 (not loaded from a file).
Definition at line 204 of file OgreTextureManager.h. References Ogre::String, and Ogre::uint. |
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Create a manual texture with specified width, height and depth (not loaded from a file).
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Enables / disables 32-bit textures.
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Retrieves a pointer to a resource by handle, or null if the resource does not exist.
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Retrieves a pointer to a resource by name, or null if the resource does not exist.
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Gets the default number of mipmaps to be used for loaded textures.
Definition at line 263 of file OgreTextureManager.h. |
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Gets the relative loading order of resources of this type.
Implements Ogre::ScriptLoader. Definition at line 340 of file OgreResourceManager.h. References Ogre::Real. |
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Get the limit on the amount of memory this resource handler may use.
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Gets the current memory usage, in bytes.
Definition at line 382 of file OgreResourceManager.h. |
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Gets the format which will be natively used for a requested format given the contraints of the current device.
Implemented in Ogre::D3D9TextureManager, and Ogre::GLTextureManager. |
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Allocates the next handle.
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Returns an iterator over all resources in this manager.
Definition at line 410 of file OgreResourceManager.h. References Ogre::ResourceManager::ResourceMapIterator. |
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Gets a string identifying the type of resource this manager handles.
Definition at line 343 of file OgreResourceManager.h. References Ogre::String. |
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Gets the file patterns which should be used to find scripts for this ResourceManager.
Implements Ogre::ScriptLoader. Definition at line 317 of file OgreResourceManager.h. References Ogre::StringVector. |
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Override standard Singleton retrieval.
Reimplemented from Ogre::Singleton< TextureManager >. |
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Override standard Singleton retrieval.
Reimplemented from Ogre::Singleton< TextureManager >. |
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Checks 32-bit textures enable setting.
Definition at line 218 of file OgreTextureManager.h. |
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Returns whether this render system can support the texture format requested with the given usage options, or another format with no quality reduction.
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Returns whether this render system can natively support the precise texture format requested with the given usage options.
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Generic load method, used to create a Resource specific to this ResourceManager without using one of the specialised 'load' methods (containing per-Resource-type parameters).
Reimplemented in Ogre::BspResourceManager. |
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Loads a texture from a file.
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Loads a texture from an Image object.
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Loads a texture from a raw data stream.
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Parse the definition of a set of resources from a script file.
Implements Ogre::ScriptLoader. Reimplemented in Ogre::CompositorManager, Ogre::FontManager, and Ogre::MaterialManager. Definition at line 332 of file OgreResourceManager.h. References Ogre::DataStreamPtr, and Ogre::String. |
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Caused all currently loaded resources to be reloaded.
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Caused all currently loaded but not referenced by any other object resources to be reloaded.
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Remove a single resource by handle.
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Remove a single resource by name.
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Remove a single resource.
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Removes all resources.
Reimplemented in Ogre::CompositorManager. |
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Remove a resource from this manager; remove it from the lists.
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Returns whether a resource with the given handle exists in this manager.
Definition at line 265 of file OgreResourceManager.h. References Ogre::SharedPtr< T >::isNull(), and Ogre::ResourceHandle. |
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Returns whether the named resource exists in this manager.
Definition at line 260 of file OgreResourceManager.h. References Ogre::SharedPtr< T >::isNull(), and Ogre::String. |
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Sets the default number of mipmaps to be used for loaded textures, for when textures are loaded automatically (e.g. by Material class) or when 'load' is called with the default parameters by the application. If set to MIP_UNLIMITED mipmaps will be generated until the lowest possible level, 1x1x1.
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Set a limit on the amount of memory this resource handler may use.
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Unloads a single resource by handle.
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Unloads a single resource by name.
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Unloads all resources.
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Unload all resources which are not referenced by any other object.
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Definition at line 304 of file OgreTextureManager.h. |
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Definition at line 303 of file OgreTextureManager.h. |
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Loading order relative to other managers, higher is later.
Definition at line 400 of file OgreResourceManager.h. |
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Definition at line 392 of file OgreResourceManager.h. |
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Definition at line 393 of file OgreResourceManager.h. |
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Definition at line 391 of file OgreResourceManager.h. |
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Definition at line 390 of file OgreResourceManager.h. |
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Definition at line 389 of file OgreResourceManager.h. |
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String identifying the resource type this manager handles.
Definition at line 402 of file OgreResourceManager.h. |
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Definition at line 54 of file OgreSingleton.h. |
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Patterns to use to look for scripts if supported (e.g. *.overlay).
Definition at line 398 of file OgreResourceManager.h. |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Mar 12 14:45:40 2006