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Changeset
2517
for
GTP
Timestamp:
07/03/07 17:31:01 (
17 years
ago)
Author:
igarcia
Message:
Location:
GTP/trunk/App/Demos/Illum/IBRBillboardCloudTrees/Shark3D
Files:
1102 added
.
(added)
.sconsign.dblite
(added)
bin
(added)
bin/java
(added)
bin/java/com
(added)
bin/java/com/shark3d
(added)
bin/java/com/shark3d/kit
(added)
bin/java/com/shark3d/kit/java
(added)
bin/java/com/shark3d/kit/java/Actor.class
(added)
bin/java/com/shark3d/kit/java/InStream.class
(added)
bin/java/com/shark3d/kit/java/Msg.class
(added)
bin/java/com/shark3d/kit/java/NotExistingException.class
(added)
bin/java/com/shark3d/kit/java/ObjInStream.class
(added)
bin/java/com/shark3d/kit/java/ObjOutStream.class
(added)
bin/java/com/shark3d/kit/java/OutStream.class
(added)
bin/java/com/shark3d/kit/java/Script.class
(added)
bin/java/com/shark3d/kit/java/WrongThreadException.class
(added)
bin/res
(added)
bin/res/client
(added)
bin/res/client/actor
(added)
bin/res/client/actor/.sconsign
(added)
bin/res/client/actor/client.s3d_actor_run
(added)
bin/res/client/actor/display.s3d_actor_run
(added)
bin/res/client/actor/displayworld.s3d_actor_run
(added)
bin/res/client/actor/gfx.s3d_actor_run
(added)
bin/res/client/actor/io.s3d_actor_run
(added)
bin/res/client/actor/motion.s3d_actor_run
(added)
bin/res/client/actor/snd.s3d_actor_run
(added)
bin/res/client/model
(added)
bin/res/client/model/.sconsign
(added)
bin/res/client/model/displaymodel$loading$0.s3d_model_run
(added)
bin/res/client/model/displaymodel$loading.s3d_model_run
(added)
bin/res/client/model/displaymodel$logo$0.s3d_model_run
(added)
bin/res/client/model/displaymodel$logo.s3d_model_run
(added)
bin/res/client/model/displaymodel$saving$0.s3d_model_run
(added)
bin/res/client/model/displaymodel$saving.s3d_model_run
(added)
bin/res/client/model/displaymodel.s3d_inst_run
(added)
bin/res/client/model/displaymodel.s3d_model_run
(added)
bin/res/client/model/displaymodel.s3d_pospath_run
(added)
bin/res/client/texture
(added)
bin/res/client/texture/.sconsign
(added)
bin/res/client/texture/charset.tga
(added)
bin/res/client/texture/cursor_def.tga
(added)
bin/res/client/texture/cursor_sel.tga
(added)
bin/res/client/texture/loading_clamp.tga
(added)
bin/res/client/texture/logo_clamp.tga
(added)
bin/res/client/texture/saving_clamp.tga
(added)
bin/res/client/texture/statecursor.tga
(added)
bin/res/client/texture/test.tga
(added)
bin/res/level
(added)
bin/res/level/actor
(added)
bin/res/level/actor/.sconsign
(added)
bin/res/level/actor/content.s3d_actor_run
(added)
bin/res/level/actor/levelplayer.s3d_actor_run
(added)
bin/res/level/actor/levelplayerbasis.s3d_actor_run
(added)
bin/res/level/actor/main.s3d_actor_run
(added)
bin/res/level/actor/sky.s3d_actor_run
(added)
bin/res/level/actor/world.s3d_actor_run
(added)
bin/res/level/model
(added)
bin/res/level/model/.sconsign
(added)
bin/res/level/model/chestnut_trees$Obj_Level1_copy$0.s3d_model_run
(added)
bin/res/level/model/chestnut_trees$Obj_Level1_copy.s3d_model_run
(added)
bin/res/level/model/chestnut_trees$VisualSceneNode2$0.s3d_model_run
(added)
bin/res/level/model/chestnut_trees$VisualSceneNode2.s3d_model_run
(added)
bin/res/level/model/chestnut_trees.s3d_inst_run
(added)
bin/res/level/model/chestnut_trees.s3d_model_run
(added)
bin/res/level/model/chestnut_trees.s3d_pospath_run
(added)
bin/res/level/model/lights.s3d_inst_run
(added)
bin/res/level/model/lights.s3d_model_run
(added)
bin/res/level/model/lights.s3d_pospath_run
(added)
bin/res/level/model/playermodel$scene_root$0.s3d_model_run
(added)
bin/res/level/model/playermodel$scene_root.s3d_model_run
(added)
bin/res/level/model/playermodel.s3d_inst_run
(added)
bin/res/level/model/playermodel.s3d_model_run
(added)
bin/res/level/model/playermodel.s3d_pospath_run
(added)
bin/res/level/model/skymodel$box$0.s3d_model_run
(added)
bin/res/level/model/skymodel$box.s3d_model_run
(added)
bin/res/level/model/skymodel.s3d_inst_run
(added)
bin/res/level/model/skymodel.s3d_model_run
(added)
bin/res/level/model/skymodel.s3d_pospath_run
(added)
bin/res/level/model/worldmodel$floor$0.s3d_model_run
(added)
bin/res/level/model/worldmodel$floor.s3d_model_run
(added)
bin/res/level/model/worldmodel.s3d_inst_run
(added)
bin/res/level/model/worldmodel.s3d_model_run
(added)
bin/res/level/model/worldmodel.s3d_pospath_run
(added)
bin/res/level/model/worldmodelGrass03$objMesh__45$0.s3d_model_run
(added)
bin/res/level/model/worldmodelGrass03$objMesh__45.s3d_model_run
(added)
bin/res/level/model/worldmodelGrass03.s3d_inst_run
(added)
bin/res/level/model/worldmodelGrass03.s3d_model_run
(added)
bin/res/level/model/worldmodelGrass03.s3d_pospath_run
(added)
bin/res/level/shader
(added)
bin/res/level/shader/.sconsign
(added)
bin/res/level/shader/lights.s3d_shader_run
(added)
bin/res/level/shader/world.s3d_shader_run
(added)
bin/res/level/texture
(added)
bin/res/level/texture/.sconsign
(added)
bin/res/level/texture/ARB_Oak01_LeavesAmbientOcclusion_MR_.tga
(added)
bin/res/level/texture/Bark.jpg
(added)
bin/res/level/texture/OakLeaf_rgba.png
(added)
bin/res/level/texture/OakLeaf_rgba.tga
(added)
bin/res/level/texture/castanea_sativa_bark.png
(added)
bin/res/level/texture/chestnutIndirectBillboardGroupAtlas0_nomipmap.png
(added)
bin/res/level/texture/chestnutRotatedLeafAtlasDefault.png
(added)
bin/res/level/texture/chestnutRotatedLeafAtlasDefault_nomipmap.png
(added)
bin/res/level/texture/chestnutRotatedLeafAtlasNormalMapDefault_nomipmap.png
(added)
bin/res/level/texture/dragonstone1.tga
(added)
bin/res/level/texture/dragonstone2.tga
(added)
bin/res/level/texture/dragonstone3.tga
(added)
bin/res/level/texture/dragonstone4.tga
(added)
bin/res/level/texture/dummy1to1.tga
(added)
bin/res/level/texture/dummy1to2.tga
(added)
bin/res/level/texture/dummy1to4.tga
(added)
bin/res/level/texture/dummy2to1.tga
(added)
bin/res/level/texture/dummy4to1.tga
(added)
bin/res/level/texture/grass.tga
(added)
bin/res/level/texture/little-grass.tga
(added)
bin/res/level/texture/sky_back_clamp.tga
(added)
bin/res/level/texture/sky_bottom_clamp.tga
(added)
bin/res/level/texture/sky_front_clamp.tga
(added)
bin/res/level/texture/sky_left_clamp.tga
(added)
bin/res/level/texture/sky_right_clamp.tga
(added)
bin/res/level/texture/sky_top_clamp.tga
(added)
bin/res/level/texture/spotbright_clamp.tga
(added)
bin/res/level/texture/texnormal.tga
(added)
bin/res/level/texture/textureAtlasDebug16.png
(added)
bin/res/level_shmap
(added)
bin/res/level_shmap/actor
(added)
bin/res/level_shmap/actor/build.s3d_perch_run
(added)
bin/res/level_shmap/actor/content.s3d_actor_run
(added)
bin/res/level_shmap/actor/levelplayer.s3d_actor_run
(added)
bin/res/level_shmap/actor/levelplayerbasis.s3d_actor_run
(added)
bin/res/level_shmap/actor/main.s3d_actor_run
(added)
bin/res/level_shmap/actor/sky.s3d_actor_run
(added)
bin/res/level_shmap/actor/world.s3d_actor_run
(added)
bin/res/level_shmap/model
(added)
bin/res/level_shmap/model/dragonmodel$scene_root$0.s3d_model_run
(added)
bin/res/level_shmap/model/dragonmodel$scene_root.s3d_model_run
(added)
bin/res/level_shmap/model/dragonmodel.s3d_inst_run
(added)
bin/res/level_shmap/model/dragonmodel.s3d_model_run
(added)
bin/res/level_shmap/model/dragonmodel.s3d_pospath_run
(added)
bin/res/level_shmap/model/playermodel$scene_root$0.s3d_model_run
(added)
bin/res/level_shmap/model/playermodel$scene_root.s3d_model_run
(added)
bin/res/level_shmap/model/playermodel.s3d_inst_run
(added)
bin/res/level_shmap/model/playermodel.s3d_model_run
(added)
bin/res/level_shmap/model/playermodel.s3d_pospath_run
(added)
bin/res/level_shmap/model/skymodel$box$0.s3d_model_run
(added)
bin/res/level_shmap/model/skymodel$box.s3d_model_run
(added)
bin/res/level_shmap/model/skymodel.s3d_inst_run
(added)
bin/res/level_shmap/model/skymodel.s3d_model_run
(added)
bin/res/level_shmap/model/skymodel.s3d_pospath_run
(added)
bin/res/level_shmap/model/worldmodel$floor$0.s3d_model_run
(added)
bin/res/level_shmap/model/worldmodel$floor.s3d_model_run
(added)
bin/res/level_shmap/model/worldmodel.s3d_inst_run
(added)
bin/res/level_shmap/model/worldmodel.s3d_model_run
(added)
bin/res/level_shmap/model/worldmodel.s3d_pospath_run
(added)
bin/res/level_shmap/shader
(added)
bin/res/level_shmap/shader/world.s3d_shader_run
(added)
bin/res/level_shmap/texture
(added)
bin/res/level_shmap/texture/dragonstone1.tga
(added)
bin/res/level_shmap/texture/dragonstone2.tga
(added)
bin/res/level_shmap/texture/dragonstone3.tga
(added)
bin/res/level_shmap/texture/dragonstone4.tga
(added)
bin/res/level_shmap/texture/dummy1to1.tga
(added)
bin/res/level_shmap/texture/sky_back_clamp.tga
(added)
bin/res/level_shmap/texture/sky_bottom_clamp.tga
(added)
bin/res/level_shmap/texture/sky_front_clamp.tga
(added)
bin/res/level_shmap/texture/sky_left_clamp.tga
(added)
bin/res/level_shmap/texture/sky_right_clamp.tga
(added)
bin/res/level_shmap/texture/sky_top_clamp.tga
(added)
bin/res/level_shmap/texture/spotbright_clamp.tga
(added)
bin/res/level_shmap/texture/texnormal.tga
(added)
bin/res/levelutil
(added)
bin/res/levelutil/actor
(added)
bin/res/levelutil/actor/.sconsign
(added)
bin/res/levelutil/actor/door.s3d_perch_run
(added)
bin/res/levelutil/shader
(added)
bin/res/levelutil/shader/.sconsign
(added)
bin/res/levelutil/shader/basic.s3d_shader_run
(added)
bin/res/levelutil/shader/comic.s3d_shader_run
(added)
bin/res/levelutil/shader/direct_texturing_shmap.s3d_shader_run
(added)
bin/res/levelutil/shader/display.s3d_shader_run
(added)
bin/res/levelutil/shader/indirect_texturing.s3d_shader_run
(added)
bin/res/levelutil/shader/indirect_texturing_shmap.s3d_shader_run
(added)
bin/res/levelutil/shader/ordinary.s3d_shader_run
(added)
bin/res/levelutil/shader/ordinary_transp.s3d_shader_run
(added)
bin/res/levelutil/shader/plain_shmap.s3d_shader_run
(added)
bin/res/levelutil/shader/posteffects.s3d_shader_run
(added)
bin/res/levelutil/shader/prog
(added)
bin/res/levelutil/shader/prog/.sconsign
(added)
bin/res/levelutil/shader/prog/black.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/bloom_bright.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/bloom_combine.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/bloom_presmooth_bright.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/bloom_smooth.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/bump.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/bump_bright.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/bump_mild.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/bump_shmap.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/comic.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/.sconsign
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_ps1x1.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/black_d3d9_hlsl_vs1x1.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_bright_d3d9_hlsl_vs1x1.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_combine_d3d9_hlsl_vs1x1.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_presmooth_bright_d3d9_hlsl_vs1x1.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/bloom_smooth_d3d9_hlsl_vs1x1.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/bump_d3d9_hlsl_vs1x1.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/comic_d3d9_hlsl_vs2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_ambient_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_ambient_d3d9_hlsl_vs2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_light_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_light_d3d9_hlsl_vs2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_shmap_d3d9_hlsl_vs2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_shmap_dirlight_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/direct_texturing_shmap_spotlight_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightclear_d3d9_hlsl_vs1x1.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/gen_brightmap_for_softshmap_d3d9_hlsl_vs1x1.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_d3d9_hlsl_vs2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_direct_texturing_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_direct_texturing_d3d9_hlsl_vs2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_indirect_texturing_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shmap_indirect_texturing_d3d9_hlsl_vs2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_extrude_d3d9_hlsl_vs1x1.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/gen_shvol_view_d3d9_hlsl_vs1x1.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/include_shmap_filter_d3d9_hlsl.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/include_stddef_d3d9_hlsl.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/include_stdstate_d3d9_hlsl.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_black_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_black_d3d9_hlsl_vs2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_d3d9_hlsl_vs2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_shmap_d3d9_hlsl_vs2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_shmap_dirlight_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/indirect_texturing_shmap_spotlight_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/lightfilter_d3d9_hlsl_vs2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/partic_d3d9_hlsl_vs2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/plain_point_d3d9_hlsl_vs2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcol_d3d9_hlsl_vs2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointcoltex_d3d9_hlsl_vs2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/plain_pointtex_d3d9_hlsl_vs2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/plain_shmap_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/plain_shmap_d3d9_hlsl_vs1x1.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_ps2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs1x1.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs2x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/direct_texturing_ambient.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/direct_texturing_light.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/direct_texturing_shmap.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/gen_shmap_direct_texturing.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/gen_shmap_indirect_texturing.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/indirect_texturing.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/indirect_texturing_black.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/indirect_texturing_shmap.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/lightfilter.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl
(added)
bin/res/levelutil/shader/prog/ogl_glsl/.sconsign
(added)
bin/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_fs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_vs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_fs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_vs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_fs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_vs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_fs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_vs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_fs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_vs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_fs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_vs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_fs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_vs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/gen_shvol_extrude_ogl_glsl_vs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/gen_shvol_view_ogl_glsl_vs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl_vs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/include_stddef_ogl_glsl_vs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_fs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_vs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_fs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_vs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/plain_ogl_glsl_vs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/shvol_ogl_glsl_vs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_fs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_vs1x0.s3d_shadercode_run
(added)
bin/res/levelutil/shader/prog/partic.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/plain_point.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/plain_pointcol.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/plain_pointcoltex.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/plain_shmap.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/prog/standard.s3d_shaderprog_run
(added)
bin/res/levelutil/shader/sky.s3d_shader_run
(added)
bin/res/main
(added)
bin/res/main/actor
(added)
bin/res/main/actor/.sconsign
(added)
bin/res/main/actor/cas.s3d_actor_run
(added)
bin/res/main/actor/common.s3d_actor_run
(added)
bin/res/main/actor/main.s3d_actor_run
(added)
bin/res/server
(added)
bin/res/server/actor
(added)
bin/res/server/actor/.sconsign
(added)
bin/res/server/actor/server.s3d_actor_run
(added)
bin/res/server/actor/serverlink.s3d_actor_run
(added)
bin/res/universe
(added)
bin/res/universe/actor
(added)
bin/res/universe/actor/.sconsign
(added)
bin/res/universe/actor/levels.s3d_actor_run
(added)
bin/res/universe/actor/setting.s3d_actor_run
(added)
bin/res/universe/actor/settingplayer.s3d_actor_run
(added)
bin/res/universe/actor/universe.s3d_actor_run
(added)
bin/res/universe/actor/universeplayer.s3d_actor_run
(added)
bin/win32_vc7x1
(added)
bin/win32_vc7x1/debug
(added)
bin/win32_vc7x1/debug/shark3d_actxplayer.ocx
(added)
bin/win32_vc7x1/debug/shark3d_comp.dll
(added)
bin/win32_vc7x1/debug/shark3d_comp.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_commsgeval.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_commsgeval.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_comres.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_comres.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_d3d9.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_d3d9.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_dinput.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_dinput.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_dshowvid.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_dshowvid.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_dsnd.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_dsnd.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_gfxselect.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_gfxselect.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_interf.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_interf.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_interf_win32.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_interf_win32.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_netcompr.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_netcompr.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_ogg.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_ogg.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_openal.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_openal.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_opengl.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_opengl.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_packres.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_packres.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_plibbitmap.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_plibbitmap.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_stdbitmap.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_stdbitmap.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_stdinput.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_stdinput.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_stdres.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_stdres.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_tcp.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_tcp.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_udp.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_udp.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_univprog_std.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_univprog_std.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_util.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_util.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_wav.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_wav.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_winctx.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_winctx.lib
(added)
bin/win32_vc7x1/debug/shark3d_drv_wininput.dll
(added)
bin/win32_vc7x1/debug/shark3d_drv_wininput.lib
(added)
bin/win32_vc7x1/debug/shark3d_eng_base.dll
(added)
bin/win32_vc7x1/debug/shark3d_eng_base.lib
(added)
bin/win32_vc7x1/debug/shark3d_eng_font_std.dll
(added)
bin/win32_vc7x1/debug/shark3d_eng_font_std.lib
(added)
bin/win32_vc7x1/debug/shark3d_eng_geo_std.dll
(added)
bin/win32_vc7x1/debug/shark3d_eng_geo_std.lib
(added)
bin/win32_vc7x1/debug/shark3d_eng_interf.dll
(added)
bin/win32_vc7x1/debug/shark3d_eng_interf.lib
(added)
bin/win32_vc7x1/debug/shark3d_eng_misc.dll
(added)
bin/win32_vc7x1/debug/shark3d_eng_misc.lib
(added)
bin/win32_vc7x1/debug/shark3d_eng_model_special.dll
(added)
bin/win32_vc7x1/debug/shark3d_eng_model_special.lib
(added)
bin/win32_vc7x1/debug/shark3d_eng_model_std.dll
(added)
bin/win32_vc7x1/debug/shark3d_eng_model_std.lib
(added)
bin/win32_vc7x1/debug/shark3d_eng_phys_std.dll
(added)
bin/win32_vc7x1/debug/shark3d_eng_phys_std.lib
(added)
bin/win32_vc7x1/debug/shark3d_eng_pos_std.dll
(added)
bin/win32_vc7x1/debug/shark3d_eng_pos_std.lib
(added)
bin/win32_vc7x1/debug/shark3d_eng_sensor_std.dll
(added)
bin/win32_vc7x1/debug/shark3d_eng_sensor_std.lib
(added)
bin/win32_vc7x1/debug/shark3d_eng_shader_shvol.dll
(added)
bin/win32_vc7x1/debug/shark3d_eng_shader_shvol.lib
(added)
bin/win32_vc7x1/debug/shark3d_eng_shader_special.dll
(added)
bin/win32_vc7x1/debug/shark3d_eng_shader_special.lib
(added)
bin/win32_vc7x1/debug/shark3d_eng_shader_std.dll
(added)
bin/win32_vc7x1/debug/shark3d_eng_shader_std.lib
(added)
bin/win32_vc7x1/debug/shark3d_eng_tex_std.dll
(added)
bin/win32_vc7x1/debug/shark3d_eng_tex_std.lib
(added)
bin/win32_vc7x1/debug/shark3d_eng_util.dll
(added)
bin/win32_vc7x1/debug/shark3d_eng_util.lib
(added)
bin/win32_vc7x1/debug/shark3d_eng_visib_pvs.dll
(added)
bin/win32_vc7x1/debug/shark3d_eng_visib_pvs.lib
(added)
bin/win32_vc7x1/debug/shark3d_eng_wave_std.dll
(added)
bin/win32_vc7x1/debug/shark3d_eng_wave_std.lib
(added)
bin/win32_vc7x1/debug/shark3d_external_ode.dll
(added)
bin/win32_vc7x1/debug/shark3d_external_ode.lib
(added)
bin/win32_vc7x1/debug/shark3d_gui_actor.dll
(added)
bin/win32_vc7x1/debug/shark3d_gui_actor.lib
(added)
bin/win32_vc7x1/debug/shark3d_gui_actxprop.ocx
(added)
bin/win32_vc7x1/debug/shark3d_gui_app.exe
(added)
bin/win32_vc7x1/debug/shark3d_gui_core.dll
(added)
bin/win32_vc7x1/debug/shark3d_gui_core.lib
(added)
bin/win32_vc7x1/debug/shark3d_gui_interf.dll
(added)
bin/win32_vc7x1/debug/shark3d_gui_interf.lib
(added)
bin/win32_vc7x1/debug/shark3d_gui_stdedit.dll
(added)
bin/win32_vc7x1/debug/shark3d_gui_stdedit.lib
(added)
bin/win32_vc7x1/debug/shark3d_gui_stdilk.dll
(added)
bin/win32_vc7x1/debug/shark3d_gui_stdilk.lib
(added)
bin/win32_vc7x1/debug/shark3d_gui_stdnode.dll
(added)
bin/win32_vc7x1/debug/shark3d_gui_stdnode.lib
(added)
bin/win32_vc7x1/debug/shark3d_gui_stdprop.dll
(added)
bin/win32_vc7x1/debug/shark3d_gui_stdprop.lib
(added)
bin/win32_vc7x1/debug/shark3d_gui_util.dll
(added)
bin/win32_vc7x1/debug/shark3d_gui_util.lib
(added)
bin/win32_vc7x1/debug/shark3d_kit_analyze.dll
(added)
bin/win32_vc7x1/debug/shark3d_kit_base.dll
(added)
bin/win32_vc7x1/debug/shark3d_kit_com.dll
(added)
bin/win32_vc7x1/debug/shark3d_kit_core.dll
(added)
bin/win32_vc7x1/debug/shark3d_kit_core.lib
(added)
bin/win32_vc7x1/debug/shark3d_kit_engbase.dll
(added)
bin/win32_vc7x1/debug/shark3d_kit_engobj.dll
(added)
bin/win32_vc7x1/debug/shark3d_kit_engutil.dll
(added)
bin/win32_vc7x1/debug/shark3d_kit_engutil.lib
(added)
bin/win32_vc7x1/debug/shark3d_kit_io.dll
(added)
bin/win32_vc7x1/debug/shark3d_kit_java.dll
(added)
bin/win32_vc7x1/debug/shark3d_kit_perch.dll
(added)
bin/win32_vc7x1/debug/shark3d_kit_snk.dll
(added)
bin/win32_vc7x1/debug/shark3d_kit_special.dll
(added)
bin/win32_vc7x1/debug/shark3d_kit_util.dll
(added)
bin/win32_vc7x1/debug/shark3d_kit_util.lib
(added)
bin/win32_vc7x1/debug/shark3d_lib_com.dll
(added)
bin/win32_vc7x1/debug/shark3d_lib_com.lib
(added)
bin/win32_vc7x1/debug/shark3d_lib_profile.dll
(added)
bin/win32_vc7x1/debug/shark3d_lib_profile.lib
(added)
bin/win32_vc7x1/debug/shark3d_lib_stream.dll
(added)
bin/win32_vc7x1/debug/shark3d_lib_stream.lib
(added)
bin/win32_vc7x1/debug/shark3d_lib_zlib.dll
(added)
bin/win32_vc7x1/debug/shark3d_lib_zlib.lib
(added)
bin/win32_vc7x1/debug/shark3d_player.exe
(added)
bin/win32_vc7x1/debug/shark3d_sys.dll
(added)
bin/win32_vc7x1/debug/shark3d_sys.lib
(added)
bin/win32_vc7x1/debug/shark3d_tool_baseutil.dll
(added)
bin/win32_vc7x1/debug/shark3d_tool_baseutil.lib
(added)
bin/win32_vc7x1/debug/shark3d_tool_boneanim.exe
(added)
bin/win32_vc7x1/debug/shark3d_tool_comserver.exe
(added)
bin/win32_vc7x1/debug/shark3d_tool_hostaddr.exe
(added)
bin/win32_vc7x1/debug/shark3d_tool_interf.lib
(added)
bin/win32_vc7x1/debug/shark3d_tool_max6_exp.dle
(added)
bin/win32_vc7x1/debug/shark3d_tool_max6_libgup.gup
(added)
bin/win32_vc7x1/debug/shark3d_tool_max6_player.gup
(added)
bin/win32_vc7x1/debug/shark3d_tool_max7_exp.dle
(added)
bin/win32_vc7x1/debug/shark3d_tool_max7_libgup.gup
(added)
bin/win32_vc7x1/debug/shark3d_tool_max7_player.gup
(added)
bin/win32_vc7x1/debug/shark3d_tool_maya7_exp.mll
(added)
bin/win32_vc7x1/debug/shark3d_tool_maya7_lib.mll
(added)
bin/win32_vc7x1/debug/shark3d_tool_packres.exe
(added)
bin/win32_vc7x1/debug/shark3d_tool_perch.exe
(added)
bin/win32_vc7x1/debug/shark3d_tool_prep.exe
(added)
bin/win32_vc7x1/debug/shark3d_tool_printver.exe
(added)
bin/win32_vc7x1/debug/shark3d_tool_pvs.exe
(added)
bin/win32_vc7x1/debug/shark3d_tool_snk.exe
(added)
bin/win32_vc7x1/debug/shark3d_tool_targets.exe
(added)
bin/win32_vc7x1/debug/shark3d_tool_uiutil.dll
(added)
bin/win32_vc7x1/debug/shark3d_tool_uiutil.lib
(added)
bin/win32_vc7x1/debug/shark3d_util.dll
(added)
bin/win32_vc7x1/debug/shark3d_util.lib
(added)
bin/win32_vc7x1/debug_lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_comp.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_commsgeval.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_comres.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_d3d9.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_dinput.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_dshowvid.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_dsnd.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_gfxselect.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_interf.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_interf_win32.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_netcompr.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_ogg.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_openal.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_opengl.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_packres.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_plibbitmap.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_stdbitmap.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_stdinput.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_stdres.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_tcp.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_udp.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_univprog_std.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_util.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_wav.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_winctx.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_drv_wininput.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_eng_base.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_eng_font_std.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_eng_geo_std.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_eng_interf.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_eng_misc.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_eng_model_special.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_eng_model_std.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_eng_phys_std.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_eng_pos_std.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_eng_sensor_std.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_eng_shader_shvol.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_eng_shader_special.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_eng_shader_std.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_eng_tex_std.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_eng_util.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_eng_visib_pvs.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_eng_wave_std.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_external_ode.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_kit_core.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_kit_engutil.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_kit_util.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_lib_com.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_lib_profile.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_lib_stream.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_lib_zlib.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_player.exe
(added)
bin/win32_vc7x1/debug_lib/shark3d_sys.lib
(added)
bin/win32_vc7x1/debug_lib/shark3d_util.lib
(added)
bin/win32_vc7x1/release
(added)
bin/win32_vc7x1/release/shark3d_actxplayer.ocx
(added)
bin/win32_vc7x1/release/shark3d_comp.dll
(added)
bin/win32_vc7x1/release/shark3d_comp.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_commsgeval.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_commsgeval.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_comres.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_comres.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_d3d9.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_d3d9.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_dinput.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_dinput.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_dshowvid.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_dshowvid.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_dsnd.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_dsnd.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_gfxselect.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_gfxselect.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_interf.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_interf.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_interf_win32.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_interf_win32.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_netcompr.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_netcompr.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_ogg.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_ogg.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_openal.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_openal.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_opengl.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_opengl.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_packres.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_packres.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_plibbitmap.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_plibbitmap.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_stdbitmap.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_stdbitmap.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_stdinput.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_stdinput.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_stdres.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_stdres.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_tcp.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_tcp.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_udp.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_udp.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_univprog_std.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_univprog_std.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_util.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_util.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_wav.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_wav.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_winctx.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_winctx.lib
(added)
bin/win32_vc7x1/release/shark3d_drv_wininput.dll
(added)
bin/win32_vc7x1/release/shark3d_drv_wininput.lib
(added)
bin/win32_vc7x1/release/shark3d_eng_base.dll
(added)
bin/win32_vc7x1/release/shark3d_eng_base.lib
(added)
bin/win32_vc7x1/release/shark3d_eng_font_std.dll
(added)
bin/win32_vc7x1/release/shark3d_eng_font_std.lib
(added)
bin/win32_vc7x1/release/shark3d_eng_geo_std.dll
(added)
bin/win32_vc7x1/release/shark3d_eng_geo_std.lib
(added)
bin/win32_vc7x1/release/shark3d_eng_interf.dll
(added)
bin/win32_vc7x1/release/shark3d_eng_interf.lib
(added)
bin/win32_vc7x1/release/shark3d_eng_misc.dll
(added)
bin/win32_vc7x1/release/shark3d_eng_misc.lib
(added)
bin/win32_vc7x1/release/shark3d_eng_model_special.dll
(added)
bin/win32_vc7x1/release/shark3d_eng_model_special.lib
(added)
bin/win32_vc7x1/release/shark3d_eng_model_std.dll
(added)
bin/win32_vc7x1/release/shark3d_eng_model_std.lib
(added)
bin/win32_vc7x1/release/shark3d_eng_phys_std.dll
(added)
bin/win32_vc7x1/release/shark3d_eng_phys_std.lib
(added)
bin/win32_vc7x1/release/shark3d_eng_pos_std.dll
(added)
bin/win32_vc7x1/release/shark3d_eng_pos_std.lib
(added)
bin/win32_vc7x1/release/shark3d_eng_sensor_std.dll
(added)
bin/win32_vc7x1/release/shark3d_eng_sensor_std.lib
(added)
bin/win32_vc7x1/release/shark3d_eng_shader_shvol.dll
(added)
bin/win32_vc7x1/release/shark3d_eng_shader_shvol.lib
(added)
bin/win32_vc7x1/release/shark3d_eng_shader_special.dll
(added)
bin/win32_vc7x1/release/shark3d_eng_shader_special.lib
(added)
bin/win32_vc7x1/release/shark3d_eng_shader_std.dll
(added)
bin/win32_vc7x1/release/shark3d_eng_shader_std.lib
(added)
bin/win32_vc7x1/release/shark3d_eng_tex_std.dll
(added)
bin/win32_vc7x1/release/shark3d_eng_tex_std.lib
(added)
bin/win32_vc7x1/release/shark3d_eng_util.dll
(added)
bin/win32_vc7x1/release/shark3d_eng_util.lib
(added)
bin/win32_vc7x1/release/shark3d_eng_visib_pvs.dll
(added)
bin/win32_vc7x1/release/shark3d_eng_visib_pvs.lib
(added)
bin/win32_vc7x1/release/shark3d_eng_wave_std.dll
(added)
bin/win32_vc7x1/release/shark3d_eng_wave_std.lib
(added)
bin/win32_vc7x1/release/shark3d_external_ode.dll
(added)
bin/win32_vc7x1/release/shark3d_external_ode.lib
(added)
bin/win32_vc7x1/release/shark3d_gui_actor.dll
(added)
bin/win32_vc7x1/release/shark3d_gui_actor.lib
(added)
bin/win32_vc7x1/release/shark3d_gui_actxprop.ocx
(added)
bin/win32_vc7x1/release/shark3d_gui_app.exe
(added)
bin/win32_vc7x1/release/shark3d_gui_core.dll
(added)
bin/win32_vc7x1/release/shark3d_gui_core.lib
(added)
bin/win32_vc7x1/release/shark3d_gui_interf.dll
(added)
bin/win32_vc7x1/release/shark3d_gui_interf.lib
(added)
bin/win32_vc7x1/release/shark3d_gui_stdedit.dll
(added)
bin/win32_vc7x1/release/shark3d_gui_stdedit.lib
(added)
bin/win32_vc7x1/release/shark3d_gui_stdilk.dll
(added)
bin/win32_vc7x1/release/shark3d_gui_stdilk.lib
(added)
bin/win32_vc7x1/release/shark3d_gui_stdnode.dll
(added)
bin/win32_vc7x1/release/shark3d_gui_stdnode.lib
(added)
bin/win32_vc7x1/release/shark3d_gui_stdprop.dll
(added)
bin/win32_vc7x1/release/shark3d_gui_stdprop.lib
(added)
bin/win32_vc7x1/release/shark3d_gui_util.dll
(added)
bin/win32_vc7x1/release/shark3d_gui_util.lib
(added)
bin/win32_vc7x1/release/shark3d_kit_analyze.dll
(added)
bin/win32_vc7x1/release/shark3d_kit_base.dll
(added)
bin/win32_vc7x1/release/shark3d_kit_com.dll
(added)
bin/win32_vc7x1/release/shark3d_kit_core.dll
(added)
bin/win32_vc7x1/release/shark3d_kit_core.lib
(added)
bin/win32_vc7x1/release/shark3d_kit_engbase.dll
(added)
bin/win32_vc7x1/release/shark3d_kit_engobj.dll
(added)
bin/win32_vc7x1/release/shark3d_kit_engutil.dll
(added)
bin/win32_vc7x1/release/shark3d_kit_engutil.lib
(added)
bin/win32_vc7x1/release/shark3d_kit_io.dll
(added)
bin/win32_vc7x1/release/shark3d_kit_java.dll
(added)
bin/win32_vc7x1/release/shark3d_kit_perch.dll
(added)
bin/win32_vc7x1/release/shark3d_kit_snk.dll
(added)
bin/win32_vc7x1/release/shark3d_kit_special.dll
(added)
bin/win32_vc7x1/release/shark3d_kit_util.dll
(added)
bin/win32_vc7x1/release/shark3d_kit_util.lib
(added)
bin/win32_vc7x1/release/shark3d_lib_com.dll
(added)
bin/win32_vc7x1/release/shark3d_lib_com.lib
(added)
bin/win32_vc7x1/release/shark3d_lib_profile.dll
(added)
bin/win32_vc7x1/release/shark3d_lib_profile.lib
(added)
bin/win32_vc7x1/release/shark3d_lib_stream.dll
(added)
bin/win32_vc7x1/release/shark3d_lib_stream.lib
(added)
bin/win32_vc7x1/release/shark3d_lib_zlib.dll
(added)
bin/win32_vc7x1/release/shark3d_lib_zlib.lib
(added)
bin/win32_vc7x1/release/shark3d_player.exe
(added)
bin/win32_vc7x1/release/shark3d_sys.dll
(added)
bin/win32_vc7x1/release/shark3d_sys.lib
(added)
bin/win32_vc7x1/release/shark3d_tool_baseutil.dll
(added)
bin/win32_vc7x1/release/shark3d_tool_baseutil.lib
(added)
bin/win32_vc7x1/release/shark3d_tool_boneanim.exe
(added)
bin/win32_vc7x1/release/shark3d_tool_comserver.exe
(added)
bin/win32_vc7x1/release/shark3d_tool_hostaddr.exe
(added)
bin/win32_vc7x1/release/shark3d_tool_interf.dll
(added)
bin/win32_vc7x1/release/shark3d_tool_interf.lib
(added)
bin/win32_vc7x1/release/shark3d_tool_max6_exp.dle
(added)
bin/win32_vc7x1/release/shark3d_tool_max6_libgup.gup
(added)
bin/win32_vc7x1/release/shark3d_tool_max6_player.gup
(added)
bin/win32_vc7x1/release/shark3d_tool_max7_exp.dle
(added)
bin/win32_vc7x1/release/shark3d_tool_max7_libgup.gup
(added)
bin/win32_vc7x1/release/shark3d_tool_max7_player.gup
(added)
bin/win32_vc7x1/release/shark3d_tool_maya7_exp.mll
(added)
bin/win32_vc7x1/release/shark3d_tool_maya7_lib.mll
(added)
bin/win32_vc7x1/release/shark3d_tool_packres.exe
(added)
bin/win32_vc7x1/release/shark3d_tool_perch.exe
(added)
bin/win32_vc7x1/release/shark3d_tool_prep.exe
(added)
bin/win32_vc7x1/release/shark3d_tool_printver.exe
(added)
bin/win32_vc7x1/release/shark3d_tool_pvs.exe
(added)
bin/win32_vc7x1/release/shark3d_tool_snk.exe
(added)
bin/win32_vc7x1/release/shark3d_tool_targets.exe
(added)
bin/win32_vc7x1/release/shark3d_tool_uiutil.dll
(added)
bin/win32_vc7x1/release/shark3d_tool_uiutil.lib
(added)
bin/win32_vc7x1/release/shark3d_util.dll
(added)
bin/win32_vc7x1/release/shark3d_util.lib
(added)
bin/win32_vc7x1/release_lib
(added)
bin/win32_vc7x1/release_lib/shark3d_comp.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_commsgeval.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_comres.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_d3d9.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_dinput.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_dshowvid.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_dsnd.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_gfxselect.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_interf.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_interf_win32.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_netcompr.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_ogg.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_openal.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_opengl.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_packres.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_plibbitmap.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_stdbitmap.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_stdinput.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_stdres.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_tcp.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_udp.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_univprog_std.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_util.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_wav.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_winctx.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_drv_wininput.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_eng_base.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_eng_font_std.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_eng_geo_std.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_eng_interf.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_eng_misc.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_eng_model_special.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_eng_model_std.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_eng_phys_std.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_eng_pos_std.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_eng_sensor_std.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_eng_shader_shvol.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_eng_shader_special.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_eng_shader_std.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_eng_tex_std.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_eng_util.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_eng_visib_pvs.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_eng_wave_std.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_external_ode.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_kit_core.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_kit_engutil.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_kit_util.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_lib_com.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_lib_profile.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_lib_stream.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_lib_zlib.lib
(added)
bin/win32_vc7x1/release_lib/shark3d_player.exe
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src/res/levelutil/shader/prog/d3d9_hlsl/plain_shmap_d3d9_hlsl_vs1x1.s3d_shadercode
(added)
src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_ps2x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs1x1.s3d_shadercode
(added)
src/res/levelutil/shader/prog/d3d9_hlsl/standard_d3d9_hlsl_vs2x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/direct_texturing_ambient.s3d_shaderprog
(added)
src/res/levelutil/shader/prog/direct_texturing_light.s3d_shaderprog
(added)
src/res/levelutil/shader/prog/direct_texturing_shmap.s3d_shaderprog
(added)
src/res/levelutil/shader/prog/gen_brightclear.s3d_shaderprog
(added)
src/res/levelutil/shader/prog/gen_brightmap_for_softshmap.s3d_shaderprog
(added)
src/res/levelutil/shader/prog/gen_shmap.s3d_shaderprog
(added)
src/res/levelutil/shader/prog/gen_shmap_direct_texturing.s3d_shaderprog
(added)
src/res/levelutil/shader/prog/gen_shmap_indirect_texturing.s3d_shaderprog
(added)
src/res/levelutil/shader/prog/gen_shvol_quick.s3d_shaderprog
(added)
src/res/levelutil/shader/prog/gen_shvol_strict.s3d_shaderprog
(added)
src/res/levelutil/shader/prog/indirect_texturing.s3d_shaderprog
(added)
src/res/levelutil/shader/prog/indirect_texturing_black.s3d_shaderprog
(added)
src/res/levelutil/shader/prog/indirect_texturing_shmap.s3d_shaderprog
(added)
src/res/levelutil/shader/prog/lightfilter.s3d_shaderprog
(added)
src/res/levelutil/shader/prog/ogl_glsl
(added)
src/res/levelutil/shader/prog/ogl_glsl/.sconsign
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src/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_fs1x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/ogl_glsl/black_ogl_glsl_vs1x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_fs1x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/ogl_glsl/bloom_bright_ogl_glsl_vs1x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_fs1x0.s3d_shadercode
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src/res/levelutil/shader/prog/ogl_glsl/bloom_combine_ogl_glsl_vs1x0.s3d_shadercode
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src/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_fs1x0.s3d_shadercode
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src/res/levelutil/shader/prog/ogl_glsl/bloom_smooth_ogl_glsl_vs1x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_fs1x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/ogl_glsl/bump_ogl_glsl_vs1x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_fs1x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/ogl_glsl/comic_ogl_glsl_vs1x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_fs1x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/ogl_glsl/gen_brightclear_ogl_glsl_vs1x0.s3d_shadercode
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src/res/levelutil/shader/prog/ogl_glsl/gen_shvol_extrude_ogl_glsl_vs1x0.s3d_shadercode
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src/res/levelutil/shader/prog/ogl_glsl/gen_shvol_view_ogl_glsl_vs1x0.s3d_shadercode
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src/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl.s3d_shadercode
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src/res/levelutil/shader/prog/ogl_glsl/include_shmap_filter_ogl_glsl_vs1x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/ogl_glsl/include_stddef_ogl_glsl_vs1x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_fs1x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/ogl_glsl/lightfilter_ogl_glsl_vs1x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_fs1x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/ogl_glsl/partic_ogl_glsl_vs1x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/ogl_glsl/plain_ogl_glsl_vs1x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/ogl_glsl/shvol_ogl_glsl_vs1x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_fs1x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/ogl_glsl/standard_ogl_glsl_vs1x0.s3d_shadercode
(added)
src/res/levelutil/shader/prog/partic.s3d_shaderprog
(added)
src/res/levelutil/shader/prog/plain_point.s3d_shaderprog
(added)
src/res/levelutil/shader/prog/plain_pointcol.s3d_shaderprog
(added)
src/res/levelutil/shader/prog/plain_pointcoltex.s3d_shaderprog
(added)
src/res/levelutil/shader/prog/plain_pointtex.s3d_shaderprog
(added)
src/res/levelutil/shader/prog/plain_shmap.s3d_shaderprog
(added)
src/res/levelutil/shader/prog/standard.s3d_shaderprog
(added)
src/res/levelutil/shader/sky.s3d_shader
(added)
src/res/main
(added)
src/res/main/actor
(added)
src/res/main/actor/.sconsign
(added)
src/res/main/actor/cas.s3d_actor
(added)
src/res/main/actor/common.s3d_actor
(added)
src/res/main/actor/main.s3d_actor
(added)
src/res/server
(added)
src/res/server/actor
(added)
src/res/server/actor/.sconsign
(added)
src/res/server/actor/server.s3d_actor
(added)
src/res/server/actor/serverlink.s3d_actor
(added)
src/res/universe
(added)
src/res/universe/actor
(added)
src/res/universe/actor/.sconsign
(added)
src/res/universe/actor/levels.s3d_actor
(added)
src/res/universe/actor/setting.s3d_actor
(added)
src/res/universe/actor/settingplayer.s3d_actor
(added)
src/res/universe/actor/universe.s3d_actor
(added)
src/res/universe/actor/universeplayer.s3d_actor
(added)
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